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Dungeons will be restricted to either their player or their party taking them out of the [[open world]] experience. | Dungeons will be restricted to either their player or their party taking them out of the [[open world]] experience. | ||
== | == Sigils == | ||
Sigils can be crafted at the [[Occultist Vendor|Occultist]]. | |||
[[Sigils]] allow players to upgrade dungeons to make them [[Nightmare Dungeons]] where additional affixes are applied to monsters in the dungeon. | |||
=== Sigil Types and Dungeons === | |||
{| class="wikitable" | |||
|+ | |||
|'''Tier 1-10''' | |||
|'''Tier 11-20''' | |||
|'''Tier 21 -100''' | |||
|- | |||
| | |||
==== Common Sigil Dungeons ==== | |||
* Abandoned Mineworks | |||
* Conclave | |||
* Dark Ravine | |||
* Defiled Catacomb | |||
* Demon's Wake | |||
* Earthen Wound | |||
* Guulrahn Canals | |||
* Steadfast Barracks | |||
* Sunken Ruins | |||
* Zenith | |||
| | |||
==== Sacred Sigil Dungeons ==== | |||
* Aldurwood | |||
* Ancient's Lament | |||
* Black Asylum | |||
* Blink Burrows | |||
* Conclave | |||
* Crusader's Cathedral | |||
* Guulrahn Canals | |||
* Maugan's Works | |||
* Maulwood | |||
* Onyx Hold | |||
* Shivta Ruins | |||
* Steadfast Barracks | |||
* Stockades | |||
* Sunken Ruins | |||
* Zenith | |||
| | |||
==== Ancestral Sigil Dungeons ==== | |||
* Abandoned Mineworks | |||
* Ancient's Lament | |||
* Champion's Demise | |||
* Crusader's Cathedral | |||
* Dark Ravine | |||
* Defiled Catacomb | |||
* Demon's Wake | |||
* Deserted Underpass | |||
* Earthen Wound | |||
* Guulrahn Slums | |||
* Immortal Emanation | |||
* Jalal's Vigil | |||
* Maugan's Works | |||
* Maulwood | |||
* Prison of Caldeum | |||
* Raethwind Wilds | |||
* Ritual Tower | |||
* Shadowed Plunge | |||
* Serpent's Lair | |||
* Stockades | |||
|} | |||
== | == Number of Dungeons by Zone == | ||
{| class="wikitable" | |||
|+ | |||
!Zone | |||
!Dungeons | |||
|- | |||
|Dry Steppes | |||
|21 | |||
|- | |||
|Fractured Peaks | |||
|23 | |||
|- | |||
|Hawezar | |||
|23 | |||
|- | |||
|Kehjistan | |||
|23 | |||
|- | |||
|Scosglen | |||
|25 | |||
|} | |||
== Dungeon Objectives == | |||
Depending on the dungeon you enter, each will have their own objectives such as find an object, activate and object, carry out a task, or destroy an object. There are usually around 2 or 3 objectives to complete. Dungeons will end with a Boss fight. | |||
== Stronghold Dungeons == | |||
[[Strongholds|Stronghold]] areas can contain dungeons. These dungeons cannot be entered until the Stronghold has been liberated. | |||
== Known Dungeons == | == Known Dungeons == | ||
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== Nightmare Dungeons == | == Nightmare Dungeons == | ||
The Nightmare Dungeons are considered end-game dungeons. | The [[Nightmare Dungeons]] are considered end-game dungeons. | ||
== Rewards == | |||
* Dungeons are rewarding. Dungeons can unlock a [[Legendary Aspects|Legendary Aspect]] in the [[Codex of Power]]. | |||
* Completing a dungeon will also grant you experience and gold. | |||
* Completing a dungeon will give you 20 [[Renown]] points. | |||
== "Forgotten Places in the World" - Dungeon Example == | == "Forgotten Places in the World" - Dungeon Example == |
Revision as of 00:10, 8 December 2022
Diablo 4 will feature more than 150 dungeon locations covering a variety of tilesets depending on location. Dungeons layouts will be randomised in Diablo 4.
Themes and Tilesets
Dungeons in Diablo 4 will differ from previous games where a single tileset would be present in any one dungeon. Diablo 4 feature what Blizzard calls "tileset transition scenes" which effectively connects two different tilesets together to make dungeons more interesting.
Dungeons can also be be themed depending on where they are in Sanctuary or whether they are tied to a specific cultural theme.
Players can expect dungeons to feel darker and more foreboding with Blizzard embracing Diablo 4's core pillar of a return to darkness.
Multiplayer
Dungeons will be restricted to either their player or their party taking them out of the open world experience.
Sigils
Sigils can be crafted at the Occultist.
Sigils allow players to upgrade dungeons to make them Nightmare Dungeons where additional affixes are applied to monsters in the dungeon.
Sigil Types and Dungeons
Tier 1-10 | Tier 11-20 | Tier 21 -100 |
Common Sigil Dungeons
|
Sacred Sigil Dungeons
|
Ancestral Sigil Dungeons
|
Number of Dungeons by Zone
Zone | Dungeons |
---|---|
Dry Steppes | 21 |
Fractured Peaks | 23 |
Hawezar | 23 |
Kehjistan | 23 |
Scosglen | 25 |
Dungeon Objectives
Depending on the dungeon you enter, each will have their own objectives such as find an object, activate and object, carry out a task, or destroy an object. There are usually around 2 or 3 objectives to complete. Dungeons will end with a Boss fight.
Stronghold Dungeons
Stronghold areas can contain dungeons. These dungeons cannot be entered until the Stronghold has been liberated.
Known Dungeons
Nightmare Dungeons
The Nightmare Dungeons are considered end-game dungeons.
Rewards
- Dungeons are rewarding. Dungeons can unlock a Legendary Aspect in the Codex of Power.
- Completing a dungeon will also grant you experience and gold.
- Completing a dungeon will give you 20 Renown points.