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Strength: Difference between revisions

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(Created page with "{{stub}} Strength was a core stat in Diablo and Diablo 2. It was tinkered with in Diablo 3 having been replaced by Attack during development then brought back later in development. Strength is a core stat in Diablo 4. In Diablo 2 it was used to increase damage and determined what weapons and armor could be equipped. As it is a core stat in Diablo 4, it's likely to follow a similar model to the earlier games. Strength has always been a key stat for classes such as the...")
 
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Strength was a core stat in Diablo and Diablo 2. It was tinkered with in Diablo 3 having been replaced by Attack during development then brought back later in development.
Strength was a core stat in Diablo and Diablo 2. It was tinkered with in Diablo 3 having been replaced by Attack during development then brought back later in development.


Strength is a core stat in Diablo 4. In Diablo 2 it was used to increase damage and determined what weapons and armor could be equipped. As it is a core stat in Diablo 4, it's likely to follow a similar model to the earlier games.  
Strength is a core stat in Diablo 4. In Diablo 2 it was used to increase damage and determined what weapons and armor could be equipped. As it is a core stat in Diablo 4, it's could follow a similar model to the earlier games.  


Strength has always been a key stat for classes such as the [[Barbarian]] where each point would add  
Strength has always been a key stat for classes such as the [[Barbarian]] where each point would add  

Latest revision as of 18:13, 15 August 2022

This article is a stub because it is unfinished. Help by expanding it.


Strength was a core stat in Diablo and Diablo 2. It was tinkered with in Diablo 3 having been replaced by Attack during development then brought back later in development.

Strength is a core stat in Diablo 4. In Diablo 2 it was used to increase damage and determined what weapons and armor could be equipped. As it is a core stat in Diablo 4, it's could follow a similar model to the earlier games.

Strength has always been a key stat for classes such as the Barbarian where each point would add

  • +x to Armor.
  • +x to Barbarian's damage.