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Sorcerer Passives: Difference between revisions

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#REDIRECT [[Sorcerer Skill Tree]][[Below]] is a list of all [[Sorcerer]] Talents as found in the [[Sorcerer Skill Tree]].  
Below is a list of all Sorcerer Talents as found in the [[Sorcerer Skill Tree]].  


These talents are passives which can be acquired by the player.
These talents are passives which can be acquired by the player.
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=====Devastation=====
=====Devastation=====
Deal <span class="yellow">x8%</span> increased damage to Healthy enemies.
Deal <span class="yellow">x8%</span> increased damage to [[Healthy]] enemies.
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=====Elemental Dominance=====
=====Elemental Dominance=====
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=====Mana Shield=====
=====Mana Shield=====
Every time you spend <span class="yellow">100</span> Mana, you gain <span class="yellow">5%</span> Damage Reduction for <span class="yellow">5</span> seconds.
Every time you spend <span class="yellow">100</span> [[Mana]], you gain <span class="yellow">5%</span> Damage Reduction for <span class="yellow">5</span> seconds.
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=====Protection=====
=====Protection=====
Using a cooldown grants <span class="yellow">10%</span> of your maximum Life as a  Barrier for <span class="yellow">5</span> seconds.
Using a cooldown grants <span class="yellow">10%</span> of your maximum Life as a  [[Barrier]] for <span class="yellow">5</span> seconds.
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=====Precision Magic=====
=====Precision Magic=====
Your Lucky Hit Effect Chance is increased by up to <span class="yellow">5%</span>.
Your [[Lucky Hit]] Effect Chance is increased by up to <span class="yellow">5%</span>.
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=====Hoarfrost=====
=====Hoarfrost=====
You deal more damage to enemies the more Chilled they are, up  <span class="yellow">x6%</span> while they are  Frozen.
You deal more damage to enemies the more [[Chilled]] they are, up  <span class="yellow">x6%</span> while they are  [[Frozen]].
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=====Cold front=====
=====Cold front=====
While you have a  Barrier active, you apply <span class="yellow">8%</span> more  Chill.
While you have a  Barrier active, you apply <span class="yellow">8%</span> more  [[Chill]].
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=====Regenerative Conduit=====
=====Regenerative Conduit=====
Crackling Energy restores <span class="yellow">4</span> Mana upon pickup.
Crackling [[Energy]] restores <span class="yellow">4</span> Mana upon pickup.
|[[File:Talent-hub-circle.png|thumb]]
|[[File:Talent-hub-circle.png|thumb]]


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=====Static Discharge=====
=====Static Discharge=====
Critical Strikes with Shock Skills have a <span class="yellow">5%</span> chance to form a Crackling Energy.
Critical Strikes with Shock Skills have a <span class="yellow">5%</span> chance to form a [[Crackling Energy]].
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=====Soulfire=====
=====Soulfire=====
Fireball and  Meteor have an  <span class="yellow">1.5%</span>  increased chance to Critically Strike per enemy hit.
[[Fireball]] and  [[Meteor]] have an  <span class="yellow">1.5%</span>  increased chance to Critically Strike per enemy hit.
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=====Frostbite=====
=====Frostbite=====
You deal <span class="yellow">x3%</span> more damage to  Frozen or Vulnerable enemies, and <span class="yellow">x6%</span> more damage to enemies who are both Frozen and Vulnerable.
You deal <span class="yellow">x3%</span> more damage to  Frozen or [[Vulnerable]] enemies, and <span class="yellow">x6%</span> more damage to enemies who are both Frozen and Vulnerable.
|[[File:Talent-hub-circle.png|thumb]]
|[[File:Talent-hub-circle.png|thumb]]


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=====Icefall=====
=====Icefall=====
Lucky Hit: Your Frost Skills have up to a <span class="yellow">10%</span> chance to make your next Ice Shards,  Frozen Orb, or Blizzard consume no Mana and deal <span class="yellow">x40%</span> more damage. Chance is doubled against Vulnerable enemies.
Lucky Hit: Your Frost Skills have up to a <span class="yellow">10%</span> chance to make your next [[Ice Shards]][[Frozen Orb]], or [[Blizzard]] consume no Mana and deal <span class="yellow">x40%</span> more damage. Chance is doubled against Vulnerable enemies.
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Latest revision as of 12:13, 14 April 2023

Below is a list of all Sorcerer Talents as found in the Sorcerer Skill Tree.

These talents are passives which can be acquired by the player.

Basic

Required Points: 0

Core

Required Points: 2

Potent Warding

Your non-Physical Damage and Resistances are increased by 2%.

Devastation

Deal x8% increased damage to Healthy enemies.

Elemental Dominance

Your damage increases over time, up to a maximum of 8% after 3 seconds. Casting a Skill resets this effect.

Defensive

Required Points: 6

Talent-hub-circle.png
Elemental Attunement

Elemental Critical Strikes reduce the cooldown of your Defensive Skills by 3%. This effect cannot occur more than once every 10 seconds.

Talent-hub-circle.png
Glass Cannon

You deal x6% increased damage, but take 3% more damage.

Conjuration

Required Points: 11

Talent-hub-circle.png
Align the Elements

You gain 5%Damage reduction against Elites for each second you don't take damage from any of these sources, up to 50%.

Talent-hub-circle.png
Mana Shield

Every time you spend 100 Mana, you gain 5% Damage Reduction for 5 seconds.

Talent-hub-circle.png
Protection

Using a cooldown grants 10% of your maximum Life as a  Barrier for 5 seconds.

Talent-hub-circle.png
Conjuration Mastery

While you have an active  Conjuration Skill, you deal x2% increased damage.

Talent-hub-circle.png
Precision Magic

Your Lucky Hit Effect Chance is increased by up to 5%.

Mastery

Required Points: 16

Talent-hub-circle.png
Ice Veil

Your Barriers have a 5% increased duration.

Barriers absorb damage from all sourced up to a specified amount.

Talent-hub-circle.png
Hoarfrost

You deal more damage to enemies the more Chilled they are, up x6% while they are  Frozen.

Talent-hub-circle.png
Cold front

While you have a  Barrier active, you apply 8% more  Chill.

Talent-hub-circle.png
Regenerative Conduit

Crackling Energy restores 4 Mana upon pickup.

Talent-hub-circle.png
Shocking Impact

Every time you Stun an enemy you deal 15.00% (9 -11) Lightning Damage to them.

Talent-hub-circle.png
Static Discharge

Critical Strikes with Shock Skills have a 5% chance to form a Crackling Energy.

Talent-hub-circle.png
Inner Flames

Your  Pyromancy Skills deal x8% increased damage after you haven't taken damage for 3 seconds.

Talent-hub-circle.png
Soulfire

Fireball and  Meteor have an 1.5% increased chance to Critically Strike per enemy hit.

Talent-hub-circle.png
Devouring Flames

Your Pyromancy Skills deal x1% increased direct damage for each source of Burning on an enemy, up to x4% .

Ultimate

Required Points: 23

Talent-hub-circle.png
Frostbite

You deal x3% more damage to  Frozen or Vulnerable enemies, and x6% more damage to enemies who are both Frozen and Vulnerable.

Talent-hub-circle.png
Icy Touch

You deal x4% increased damage to  Vulnerable enemies.

Talent-hub-circle.png
Snap Freeze

Lucky Hit: Frost Skills have up to a 3% chance to instantly Freeze.

Talent-hub-circle.png
Permafrost

Frost Skills deal x5% increased damage to Elites.

Talent-hub-circle.png
Immolated Flesh

Burning enemies deal 4.5% reduced damage.

Talent-hub-circle.png
Fiery Surge

Killing a Burning enemy grants 3% Attack Speed for 3 seconds.

Talent-hub-circle.png
Pyromania

You deal x3% increased Critical Strike Damage per nearby Burning enemy, up to x50%.

Talent-hub-circle.png
Endless Pyre

Burning effects last 6% longer.

Talent-hub-circle.png
Coursing Currents

Hitting enemies with Shock Skills increases your Critical Strike Chance by 1%. Resets upon getting a Critical Strike.

Talent-hub-circle.png
Conduction

Critical Strikes with  Shock Skills increase your Attack Speed by 5% for 2 seconds.

Talent-hub-circle.png
Convulsions

Lucky Hit: Shock Skills have up to a 3% chance to Stun enemies for 3 seconds.

Talent-hub-circle.png
Electrocution

Enemies deal 5% less damage for 5 seconds after being Critically Struck by your Shock Skills.

Masteries

Required Points: 33

Icefall

Lucky Hit: Your Frost Skills have up to a 10% chance to make your next Ice ShardsFrozen Orb, or Blizzard consume no Mana and deal x40% more damage. Chance is doubled against Vulnerable enemies.

Shatter

After Freeze expires, enemies explode for 25% of the damage you dealt to them while Frozen.

Overflowing Energy

Crackling Energy hits 1 additional enemy. Each time  Crackling Energy hits an enemy, your  Shock Skill cooldowns are reduced by 0.1 seconds, increased to 0.25 seconds against Elites.

Vyr's Mastery

Close enemies take x10% more damage from your Shock skills and deal x20% less damage to you.

Warmth

Lucky Hit: Up to a 50% chance to gain 1 Mana per source of Burning on the enemy.

Esu's Ferocity

You deal x25% increased Burning damage to enemies over 50% Life and x25% increased  Pyromancy Skill Direct Damage to enemies under 50% Life.