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[[File:Inspiring Leader.webp|right|68x68px|alt=Inspiring Leader]] | [[File:Inspiring Leader.webp|right|68x68px|alt=Inspiring Leader]] | ||
==== [[Inspiring Leader]] ==== | ==== [[Inspiring Leader]] ==== | ||
While you are [[Healthy]], you gain <span class="yellow">4/8/12%</span>[+] increased critical chance and your Minions gain <span class="yellow">6/12/18%</span>[+] increased Critical Strike Chance.. | |||
</onlyinclude> | </onlyinclude> | ||
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== Changes to {{PAGENAME}} == | == Changes to {{PAGENAME}} == | ||
[[Patch 1-4-0|Patch 1.4.0]], May 14, 2024 | |||
* Previous – After you have been Healthy for at least 2 seconds, you and your Minions gain 4/8/12%[+] Attack Speed. | |||
* Now – While you are Healthy, you gain 4/8/12%[+] increased critical chance and your Minions gain 6/12/18%[+] increased Critical Strike Chance. | |||
[[Patch 1-2-0|Patch 1.2.0]], October 27, 2023 | [[Patch 1-2-0|Patch 1.2.0]], October 27, 2023 |
Latest revision as of 23:20, 4 May 2024
Inspiring Leader is a Necromancer passive skill from the Ultimate skill tree.
Inspiring LeaderWhile you are Healthy, you gain 4/8/12%[+] increased critical chance and your Minions gain 6/12/18%[+] increased Critical Strike Chance.. |
Changes to Inspiring Leader
Patch 1.4.0, May 14, 2024
- Previous – After you have been Healthy for at least 2 seconds, you and your Minions gain 4/8/12%[+] Attack Speed.
- Now – While you are Healthy, you gain 4/8/12%[+] increased critical chance and your Minions gain 6/12/18%[+] increased Critical Strike Chance.
Patch 1.2.0, October 27, 2023
- Healthy duration requirement reduced from 4 to 2 seconds.