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Emerald: Difference between revisions

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*Weapon: +10% [[Vulnerable]] Damage
*Weapon: +10% [[Vulnerable]] Damage
*Armor: +12 Dexterity
*Armor: +35 Dexterity
*Jewelry: 21% <span class='poison'>Poison Resistance</span>
*Jewelry: 21% <span class='poison'>Poison Resistance</span>
|style="width: 20%"|100 Emerald Fragments</br>10,000 [[Gold]]
|style="width: 20%"|100 Emerald Fragments</br>10,000 [[Gold]]
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* 10% Vulnerable damage added.
* 10% Vulnerable damage added.
* Critical Strike Damage to Vulnerable enemies removed.
* Critical Strike Damage to Vulnerable enemies removed.
* Thorns removed and replaced with +12% Dexterity
* Thorns removed and replaced with +35 Dexterity
* Jewelry Poison Resistance increased from 18% to 21%.
* Jewelry Poison Resistance increased from 18% to 21%.
* Cost reduced from 12,500 gold to 10,000.
* Cost reduced from 12,500 gold to 10,000.

Latest revision as of 15:04, 27 April 2024

Emeralds are the second lowest of Emeralds. There are 4 qualities in total and information on all of them can be found on the Emerald guide. The Gems guide details all the different kinds of gems that can be socketed into gear.


Gem Req Lvl Effect Material Cost
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Emerald

30
  • Weapon: +10% Vulnerable Damage
  • Armor: +35 Dexterity
  • Jewelry: 21% Poison Resistance
100 Emerald Fragments
10,000 Gold


Changes to Emerald

Patch 1.4.0, May 14, 2024

  • 10% Vulnerable damage added.
  • Critical Strike Damage to Vulnerable enemies removed.
  • Thorns removed and replaced with +35 Dexterity
  • Jewelry Poison Resistance increased from 18% to 21%.
  • Cost reduced from 12,500 gold to 10,000.
  • Level required reduced from 40 to 30.