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Disciplined Dash: Difference between revisions

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===== [[Disciplined Dash]] =====
===== [[Disciplined Dash]] =====
[[Dash]] [[Slows]] <small>([[Crowd Control|CC]])</small> enemies it hits by <span class="yellow">30%</span> for <span class="yellow">3</span> seconds. Any enemy already Slowed will be [[Dazed]] for <span class="yellow">2</span> seconds instead.
[[Dash]] [[Slows]] <small>([[Crowd Control|CC]])</small> enemies it hits by <span class="yellow">30%</span> for <span class="yellow">3</span> seconds. Any enemy already Slowed will be [[Dazed]] <small>([[Crowd Control|CC]])</small> for <span class="yellow">2</span> seconds instead.
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[[Category:Rogue Skills]] [[Category:Rogue Passives]]
[[Category:Rogue Skills]] [[Category:Rogue Passives]]
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Latest revision as of 12:01, 31 August 2023

Disciplined Dash is an upgrade to Dash, a Rogue skill from the Agility Skill Tree. For full information on this skill visit the Dash page.

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Disciplined Dash

Dash Slows (CC) enemies it hits by 30% for 3 seconds. Any enemy already Slowed will be Dazed (CC) for 2 seconds instead.