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Death's Defense: Difference between revisions

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[[File:Death's Defense.webp|right|68x68px|alt=Death's Defense]]
[[File:Death's Defense.webp|right|68x68px|alt=Death's Defense]]
===== [[Death's Defense]] =====
===== [[Death's Defense]] =====
Your Minions gain <span class="yellow">+4 / 8 / 12%</span> increased Armor and <span class="yellow">8 / 16 / 24%</span> <span class='white'>Resistance</span> to All Elements
Your Minions gain <span class="range">+4 / 8 / 12%</span> increased Armor and <span class="range">8 / 16 / 24%</span> <span class='white'>Resistance</span> to All Elements


Point required in [[Inspiring Leader]] or [[Bonded in Essence]].
Point required in [[Inspiring Leader]] or [[Bonded in Essence]].
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[[Category:Necromancer Skills]] [[Category:Necromancer Passives]]
[[Category:Necromancer Skills]] [[Category:Necromancer Passives]] [[Category:Necromancer Ultimate Skills]]  
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Latest revision as of 22:38, 5 March 2024

Death's Defense is a Necromancer passive skill from the Ultimate skill tree.

Death's Defense
Death's Defense

Your Minions gain +4 / 8 / 12% increased Armor and 8 / 16 / 24% Resistance to All Elements

Point required in Inspiring Leader or Bonded in Essence.


Changes to Death's Defense

Patch 1.2.0, October 27, 2023

  • Previous: Your minions cannot lose more than 60/45/30% of their Maximum Life from a single Damage Instance.
  • New Functionality: Your Minions gain +4/8/12% Armor and 8/16/24% Resistance to All Elements.

Patch 1.0.2, June 4, 2023

  • Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%.