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|<onlyinclude>[[File:Concealment.png|alt=Concealment|right|68x68px]]
|<onlyinclude><div class='iconfloat'>https://www.purediablo.com/diablo4/images/skills/2096441689.png</div>
====[[Concealment]]====
==== [[Concealment]] ====
Vanish from sight, gaining an advanced form of [[Stealth]] for <span class="yellow">5</span> seconds that will not be removed by taking damage. Concealment also makes you [[Unstoppable]], grants <span class="yellow">+30%</span> <span class='white'>Movement Speed</span>, and allows you to move freely through enemies for its duration.
Vanish from sight, gaining an advanced form of Stealth for <span class="range">5</span> seconds that will not be removed by taking damage. <br/>[[Concealment]] also makes you <span class="white">Unstoppable</span>, grants <span class="range">30%</span>[+] <span class="white">Movement Speed</span>, and allows you to move freely through enemies for its duration.<br/>Using an attack Skill during Concealment will break Concealment.<br><br>'''Damage''': N/A<br>'''Tags''': [[Rogue Subterfuge Skills|Subterfuge]]</onlyinclude>
 
Using an attack skill during Concealment will break Concealment.
 
'''Cooldown''': <span class="green">20</span> seconds
 
'''Tags:''' Subterfuge
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[[Category:Rogue Skills]] [[Category:Rogue Subterfuge Skills]]
 
 
[[Category:Rogue Skills]]
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Latest revision as of 00:01, 28 May 2024

Concealment is a Rogue skill from the Subterfuge skill tree. Its features are:


Grants Player Exploits Condition
Stealth Critical Dmg
Unstoppable
+ Movement Speed
+ Energy
Vulnerable
Critical Strike Chance

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.

2096441689.png

Concealment

Vanish from sight, gaining an advanced form of Stealth for 5 seconds that will not be removed by taking damage.
Concealment also makes you Unstoppable, grants 30%[+] Movement Speed, and allows you to move freely through enemies for its duration.
Using an attack Skill during Concealment will break Concealment.

Damage: N/A
Tags: Subterfuge

Upgrades

Upgrade Hub
Enhanced Stealth

You gain 40 energy when you enter Concealment.

Upgrade Hub
Subverting Stealth

The skill that breaks Concealment makes enemies Vulnerable for 6 seconds.

Upgrade Hub
Countering Stealth

The skill that breaks Concealment will always be a guaranteed Critical Strike.


Other Skills that work with Concealment

The following skills either:

  • Create a condition Concealment can exploit
  • Exploit a condition Concealment creates
Basic Tree
Primary Forceful Arrow Upgrade

Primary Forceful Arrow

Every 3rd cast of Forceful Arrow pierces through all enemies hit.

Skill

Enhanced Heartseeker Upgrade

Enhanced Heartseeker

When Heartseeker Critically Strikes, gain 8%[+] Attack Speed for 4 seconds. Double this amount if the enemy is Vulnerable .

Skill

Upgrade Hub
Fundamental Heartseeker

Heartseeker also increases the Critical Strike Damage the enemy takes by x 5% for 4 seconds, up to x 15%.

Skill

Core Tree
Upgrade Hub
Enhanced Barrage

Barrage's ricochet chance is increased to 100% for arrows that damage a Vulnerable enemy or Critically Strike any enemy.

Skill

Upgrade Hub
Enhanced Flurry

Each time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life up to 12% Maximum Life per cast.

Skill

Improved Flurry Upgrade

Improved Flurry

Flurry deals 20%[x] increased damage to Vulnerable enemies. If Flurry hits any Vulnerable enemy it will make all enemies hit by that cast Vulnerable for 3 seconds.

Skill

Improved Rapid Fire Upgrade

Improved Rapid Fire

Gain 15 Energy per cast of Rapid Fire when it damages a Vulnerable enemy.

Skill

Advanced Rapid Fire Upgrade

Advanced Rapid Fire

Rapid Fire deals 30%[x] increased Critical Strike Damage for 5 seconds after you Evade.

Skill

2765660269.png

Siphoning Strikes



Lucky Hit: Critical Strikes against Close enemies have up to a 85% chance to Heal you for 1% of your Maximum Life (17).
Damage: Physical Damage
Passive

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Stutter Step

Critically Striking an enemy grants 5%[+] Movement Speed for 4 seconds.

Damage: Physical Damage
Passive

Agility Tree
Enhanced Dash Upgrade

Enhanced Dash

Enemies damaged by Dash take 15%[x] increased Critical Strike Damage from you for 5 seconds.

Skill

Disciplined Caltrops Upgrade

Disciplined Caltrops

You have 5%[+] Critical Strike Chance against enemies inside your Caltrops . Double this amount against Vulnerable enemies.

Skill

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Trick Attacks

When you Critically Strike a Dazed enemy they are Knocked Down (CC) for 0.5 seconds.

Damage: Physical Damage
Passive

Subterfuge
Subverting Smoke Grenade Upgrade

Subverting Smoke Grenade

If an enemy is Vulnerable , Slowed (CC), or Chilled then Smoke Grenade will Daze (CC) them for 20%[x] longer.

Skill

Countering Smoke Grenade Upgrade

Countering Smoke Grenade

Lucky Hit: Dealing direct damage to enemies affected by Smoke Grenade has up to a 25% chance to reduce its Cooldown by 1 second, or by 3 seconds instead if the enemy is Vulnerable .

Skill

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Malice

You deal 3%[x] increased damage to Vulnerable enemies.

Damage: Physical Damage
Passive

Ultimate Tree
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Trap Mastery

When Poison Trap or Death Trap activates, you gain 4%[+] increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds.

Damage: Physical Damage
Tags: Trap Passive

Key Passives Tree
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Precision

When you cast a Marksman Skill, you gain a stack of Precision. You gain an additional stack if that Skill Critically Strikes, once per cast.
When you reach 4 stacks of Precision, your next Marksman Ultimate or Core is a guaranteed Critical Strike and deals 50%[x] increased Critical Strike Damage, consuming all stacks of Precision. This damage is further increased by 15%[x] of your Critical Strike Damage bonus.
Current Bonus: 57.5%[x]

Damage: Physical Damage
Tags: Marksman Passive

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Victimize

Victimize's damage is increased by 120%[x] of your Vulnerable Damage Bonus.
Current Damage Increase: 24%[x]

Damage: Physical Damage
Passive


Items that work with Concealment

The following items either:

  • Grant a bonus when using Concealment
  • Create a condition Concealment can exploit
  • Exploit a condition Concealment creates

Legendary Aspects

Aspect of Corruption
Offensive Your Imbuement Skill effects have 24%[x] increased potency against Vulnerable enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Renegade's Retreat
(Map)
Kehjistan Rogue
Aspect of Siphoned Victuals
Defensive Lucky Hit: Damaging a Vulnerable enemy with a Non-Basic Skill has a 4% chance to drop a Healing Potion.

Helm, Chest, Pants, Shield, Amulet (+50%)

Leviathan's Maw
(Map)
Hawezar Rogue
Aspect of Synergy
Offensive Using an Agility Skill reduces the Cooldown of your next Subterfuge Skill by 20%. Using a Subterfuge Skill increases the damage of your next Agility Skill by 34%[x].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Rogue
Infiltrator's Aspect
Offensive Poison Trap no longer breaks Stealth and triggers no Cooldown or arm time while you are in Stealth. All Poison Traps activate when you exit Stealth and Poison Trap's Cooldown will be 8.2 seconds per trap placed.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Rogue
Mangler's Aspect
Utility Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 29% chance to Daze (CC) them for 2 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Rogue
Opportunist's Aspect
Offensive When you enter or break Stealth, you drop a cluster of exploding Stun (CC) Grenades around you that deal 176 total Physical damage and Stun (CC) enemies for 1.00 second.Your Grenade Skills deal 24% increased damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Prison of Caldeum
(Map)
Kehjistan Rogue
Ravenous Aspect
Resource Killing a Vulnerable enemy grants you 54.0%[x] increased Energy Regeneration for 4 seconds.

Ring

Shifting City
(Map)
Dry Steppes Rogue
Vengeful Aspect
Offensive Lucky Hit: Damaging a Vulnerable enemy has up to a 25% chance to create an Arrow Storm at the enemy's location , dealing 108 Physical damage over 3 seconds. Your Arrow Storms deal 24% increased damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Inferno Dungeon
(Map)
Kehjistan Rogue

* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.

Unique Items

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Grasp of Shadow

Dark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.

Type: Ancestral Unique Gloves
Class: Rogue

Description: Lucky Hit: Damaging a Vulnerable enemy with a Marksman or Cutthroat Skill has up to a [24 - 34]% chance to summon a Shadow Clone that mimics your attack.


    Affixes: (Item Power 925)
    • +[4.4 - 10.0]% Attack Speed
    • +[28 - 42] Dexterity
    • +[31.5 - 52.5]% Shadow Clone Damage
    • +[3 - 4] to Core Skills


    Changes to Concealment

    Patch 1.1.0a, July 18, 2023

    • Stealth duration increased from 4 to 5 seconds.