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====[[Concealment]]==== | ==== [[Concealment]] ==== | ||
Vanish from sight, gaining an advanced form of | Vanish from sight, gaining an advanced form of Stealth for <span class="range">5</span> seconds that will not be removed by taking damage. <br/>[[Concealment]] also makes you <span class="white">Unstoppable</span>, grants <span class="range">30%</span>[+] <span class="white">Movement Speed</span>, and allows you to move freely through enemies for its duration.<br/>Using an attack Skill during Concealment will break Concealment.<br><br>'''Damage''': N/A<br>'''Tags''': [[Rogue Subterfuge Skills|Subterfuge]]</onlyinclude> | ||
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[[Category:Rogue Skills]] [[Category:Rogue Subterfuge Skills]] | |||
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Latest revision as of 00:01, 28 May 2024
Concealment is a Rogue skill from the Subterfuge skill tree. Its features are:
Grants Player | Exploits Condition |
---|---|
Stealth | Critical Dmg |
Unstoppable | |
+ Movement Speed | |
+ Energy | |
Vulnerable | |
Critical Strike Chance |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
ConcealmentVanish from sight, gaining an advanced form of Stealth for 5 seconds that will not be removed by taking damage. |
Upgrades
Enhanced StealthYou gain 40 energy when you enter Concealment. |
Subverting StealthThe skill that breaks Concealment makes enemies Vulnerable for 6 seconds. |
Countering StealthThe skill that breaks Concealment will always be a guaranteed Critical Strike. |
Other Skills that work with Concealment
The following skills either:
- Create a condition Concealment can exploit
- Exploit a condition Concealment creates
Basic Tree |
---|
Primary Forceful ArrowEvery 3rd cast of Forceful Arrow pierces through all enemies hit. Skill |
Enhanced HeartseekerWhen Heartseeker Critically Strikes, gain 8%[+] Attack Speed for 4 seconds. Double this amount if the enemy is Vulnerable . Skill |
Fundamental HeartseekerHeartseeker also increases the Critical Strike Damage the enemy takes by x 5% for 4 seconds, up to x 15%. Skill |
Core Tree |
Enhanced BarrageBarrage's ricochet chance is increased to 100% for arrows that damage a Vulnerable enemy or Critically Strike any enemy. Skill |
Enhanced FlurryEach time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life up to 12% Maximum Life per cast. Skill |
Improved FlurryFlurry deals 20%[x] increased damage to Vulnerable enemies. If Flurry hits any Vulnerable enemy it will make all enemies hit by that cast Vulnerable for 3 seconds. Skill |
Improved Rapid FireGain 15 Energy per cast of Rapid Fire when it damages a Vulnerable enemy. Skill |
Advanced Rapid FireRapid Fire deals 30%[x] increased Critical Strike Damage for 5 seconds after you Evade. Skill |
Siphoning Strikes
|
Stutter StepCritically Striking an enemy grants 5%[+] Movement Speed for 4 seconds. |
Agility Tree |
Enhanced DashEnemies damaged by Dash take 15%[x] increased Critical Strike Damage from you for 5 seconds. Skill |
Disciplined CaltropsYou have 5%[+] Critical Strike Chance against enemies inside your Caltrops . Double this amount against Vulnerable enemies. Skill |
Trick AttacksWhen you Critically Strike a Dazed enemy they are Knocked Down (CC) for 0.5 seconds. |
Subterfuge |
Subverting Smoke GrenadeIf an enemy is Vulnerable , Slowed (CC), or Chilled then Smoke Grenade will Daze (CC) them for 20%[x] longer. Skill |
Countering Smoke GrenadeLucky Hit: Dealing direct damage to enemies affected by Smoke Grenade has up to a 25% chance to reduce its Cooldown by 1 second, or by 3 seconds instead if the enemy is Vulnerable . Skill |
MaliceYou deal 3%[x] increased damage to Vulnerable enemies. |
Ultimate Tree |
Trap MasteryWhen Poison Trap or Death Trap activates, you gain 4%[+] increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds. |
Key Passives Tree |
PrecisionWhen you cast a Marksman Skill, you gain a stack of Precision. You gain an additional stack if that Skill Critically Strikes, once per cast. |
VictimizeVictimize's damage is increased by 120%[x] of your Vulnerable Damage Bonus. |
Items that work with Concealment
The following items either:
- Grant a bonus when using Concealment
- Create a condition Concealment can exploit
- Exploit a condition Concealment creates
Legendary Aspects
Aspect of Corruption |
Offensive | Your Imbuement Skill effects have 24%[x] increased potency against Vulnerable enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Renegade's Retreat (Map) |
Kehjistan | Rogue |
Aspect of Siphoned Victuals |
Defensive | Lucky Hit: Damaging a Vulnerable enemy with a Non-Basic Skill has a 4% chance to drop a Healing Potion.
Helm, Chest, Pants, Shield, Amulet (+50%) |
Leviathan's Maw (Map) |
Hawezar | Rogue |
Aspect of Synergy |
Offensive | Using an Agility Skill reduces the Cooldown of your next Subterfuge Skill by 20%. Using a Subterfuge Skill increases the damage of your next Agility Skill by 34%[x].
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
Infiltrator's Aspect |
Offensive | Poison Trap no longer breaks Stealth and triggers no Cooldown or arm time while you are in Stealth. All Poison Traps activate when you exit Stealth and Poison Trap's Cooldown will be 8.2 seconds per trap placed.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
Mangler's Aspect |
Utility | Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 29% chance to Daze (CC) them for 2 seconds.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | Rogue |
Opportunist's Aspect |
Offensive | When you enter or break Stealth, you drop a cluster of exploding Stun (CC) Grenades around you that deal 176 total Physical damage and Stun (CC) enemies for 1.00 second.Your Grenade Skills deal 24% increased damage.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Prison of Caldeum (Map) |
Kehjistan | Rogue |
Ravenous Aspect |
Resource | Killing a Vulnerable enemy grants you 54.0%[x] increased Energy Regeneration for 4 seconds.
Ring |
Shifting City (Map) |
Dry Steppes | Rogue |
Vengeful Aspect |
Offensive | Lucky Hit: Damaging a Vulnerable enemy has up to a 25% chance to create an Arrow Storm at the enemy's location , dealing 108 Physical damage over 3 seconds. Your Arrow Storms deal 24% increased damage.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Inferno Dungeon (Map) |
Kehjistan | Rogue |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Unique Items
Grasp of ShadowDark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night. Type: Ancestral Unique Gloves Description: Lucky Hit: Damaging a Vulnerable enemy with a Marksman or Cutthroat Skill has up to a [24 - 34]% chance to summon a Shadow Clone that mimics your attack. |
Affixes: (Item Power 925)
|
Changes to Concealment
Patch 1.1.0a, July 18, 2023
- Stealth duration increased from 4 to 5 seconds.