Wolves is a Druid skill from the Companion skill tree. Its features are:
Grants Player | Exploits Condition |
---|---|
Physical Dmg | Immobilized |
Fortifies | Stunned |
Attack Speed | Slowed |
Companion | Poisoned |
Wolves Details and Upgrades
Wolves
Type: Companion Damage: Physical Cooldown: 11 seconds Lucky Hit Chance: 50% Tags: Companion |
Upgrades
Enhanced Wolf PackWolves deal x25% increased damage to Immobilized, Stunned, Slowed, or Poisoned enemies. |
Ferocious Wolf PackLucky Hit: Your Wolves' attacks have up to a 40% chance to Fortify you for 8% Maximum Life. |
Brutal Wolf PackWhen you Critically Strike, your Wolves gain 25% Attack Speed for 3 seconds. |
Other Skills that work with Wolves
The following skills either:
- Create a condition Wolves can exploit
- Exploit a condition Wolves creates
Basic Tree |
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Enhanced Storm StrikeStorm Strike has a 15% chance to Immobilize (CC) all enemies hit for 2.5 seconds. Skill |
Enhanced Earth SpikeEarth Spike has a 15% chance to Stun (CC) for 2.5 seconds. Skill |
Fierce ClawClaw applies 19.8% Poisoning Damage over 6 seconds. Skill |
Core Tree |
Enhanced LandslideAfter Landslide damages enemies 4 times, the next hit will Immobilize (CC) enemies for 3 seconds. Skill |
Raging LandslideWhen you strike an Immobilized or Stunned enemy with Landslide, an additional pillar of earth is formed. Skill |
Raging PulverizeEnemies Overpowered by Pulverize are Stunned (CC) for 3 seconds. Skill |
Raging ShredShred's third combo attack is larger and applies an additional 70% Poisoning Damage over 5 seconds. Skill |
Primal TornadoEnemies damaged by Tornado are Slowed (CC) by 8% for 3 seconds, stacking up to 40%. Skill |
Defensive Tree |
Enhanced Cyclone ArmorEnemies who are Knocked Back by Cyclone Armor are also Slowed (CC) by 70% for 2 seconds. Skill |
Debilitating RoarShapeshift into a Werebear and bellow a mighty roar, reducing Nearby enemies' damage dealt by 70% for 4 seconds. Cooldown: 22 seconds Tags: Defensive, Werebear, Shapeshifting, Shout Skill |
Companion Tree |
Poison Creeper
Damage: Poison Cooldown: 20 seconds Lucky Hit Chance: 28% Tags: Companion Skill |
Call of the WildYou Companion Skills deal x12% bonus damage. Passive |
Wrath Tree |
Enhanced BoulderWhen Boulder reaches the end of its path, enemies hit are Slowed (CC) by 30% for 3 seconds. If Boulder Overpowered, enemies are Stunned (CC) for 4 seconds instead. Skill |
Natural BoulderWhile you have any Fortify, Boulder has +20% increased Critical Strike Chance. Skill |
TrampleShapeshift into a Werebear, become Unstoppable, and charge forward, dealing 75% damage and Knocking Back (CC) enemies. Enemies who are Knocked Back into terrain take an additional 45% damage and are Stunned (CC) for 3 seconds. Damage: Physical Cooldown: 14 seconds Lucky Hit Chance: 20% Tags: Wrath, Werebear, Shapeshifting Skill |
Enhanced HurricaneEnemies who are damaged by Hurricane are Slowed (CC) by 25% for 2 seconds. Skill |
RabiesShapeshift into a Werewolf and perform an infectious bite against enemies in front of you, dealing 28% damage, and applying an additional 23% Poisoning Damage over 6 seconds. Infected enemies spread Rabies to other surrounding targets. Type: Shapeshifting Damage: Poison Cooldown: 12 seconds Lucky Hit Chance: 50% Tags: Wrath, Werewolf, Shapeshifting Skill |
Stone GuardWhile you have Fortify for over 50% of your Maximum Life, your Earth skills deal x 4 /8 / 12% increased damage. Requires a point in Crushing Earth. Passive |
NeurotoxinPoisoned enemies are Slowed (CC) by 8 / 16 / 24%. Passive |
EnvenomYou and your Companions gain x 10 / 20 / 30% bonus Critical Strike Damage against Poisoned enemies.. Requires a point in Neurotoxin. Passive |
Toxic ClawsCritical Strikes with Werewolf skills deal 8 /16 / 24% of their Base Damage as Poisoning Damage over 4 seconds. Requires a point in Neurotoxin. Passive |
Electric ShockLucky Hit: Dealing Lightning Damage to enemies has up to a 8 / 16 / 24% chance to Immobilize (CC) them for 3 seconds. If the target is already Immobilized, the Lightning Damage dealt to them is increased by x 7 / 14 / 21% instead. Requires a point in Charged Atmosphere. Passive |
Ultimate Tree |
PetrifyEncase all Nearby enemies in stone, Stunning (CC) them for 3 seconds. You deal x30% increased Critical Strike Damage to enemies affected by Petrify. Against Bosses, the Critical Strike Damage bonus is increased to x 50% and its duration is increased to 6 seconds. Type: Nature Magic Damage: Physical Cooldown: 50 seconds Tags: Ultimate, Nature Magic, Earth Skill |
Defensive PostureIncrease the amount of Fortify you gain from all sources by + 5 / 10 / 15%. Passive |
UnrestrainedReduce the duration of Control Impairing Effects by 5 / 10 / 15%. Doubled this effect while you have Fortify for over 50% of your Maximum Life. Requires a point in Thick Hide or Nature's Resolve. Passive |
Items that work with Wolves
The following items either:
- Grant a bonus when using Wolves
- Create a condition Wolves can exploit
- Exploit a condition Wolves creates
Legendary Aspects
Aspect of Quicksand |
Utility | Damage from Earth Skills Slow (CC) enemies hit by 25 - 50% for 5 seconds.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
Ferals' Den (Map) |
Scosglen | Druid |
Aspect of Retaliation |
Offensive | Your Core Skills deal up to 20 - 30% increased damage based on your amount of Fortify.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Seaside Descent (Map) |
Dry Steppes | Druid |
Aspect of the Alpha |
Offensive | Your Wolf Companions are now Werewolf Companions. Werewolf Companions deal 90 - 115% additional damage and can spread Rabies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
Aspect of the Stampede |
Offensive | Gain 1 additional Companion. In addition, your Companion Skills deal 16 - 26% bonus damage.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
Aspect of the Wildrage |
Offensive | Your Companions gain the bonuses from the Bestial Rampage Key Passive.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
Ballistic Aspect |
Utility | When you have Fortify your Earth Skills gain +2 Ranks.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
Whispering Pines (Map) |
Scosglen | Druid |
Nighthowler's Aspect |
Offensive | Blood Howl increases Critical Strike Chance by 5 - 10%. In addition, Blood Howl also affects Nearby Companions and Players for 3 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Forbidden City (Map) |
Fractured Peaks | Druid |
Shepherd's Aspect |
Offensive | Core Skills deal an additional 6 - 10% damage for each active Companion.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Bloodsoaked Crag (Map) |
Dry Steppes | Druid |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Unique Items
Storm's Companion"The storm's rage is my own, brother. I call, and the skies roar in reply." - Vasily, to Bul-Kathos Type: Pants Description: Your Wolf Companions are infused with the power of the storm, dealing Lightning damage and gaining the Storm Howl ability. |
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Changes to Wolves
Patch 1.4.0, 14 April, 2024
- Wolves now gain Unstoppable when the Skill is cast.
Patch 1.3.3, March 5, 2023
* Passive damage increased by 30%. * Active damage increased by 45%.
Patch 1.2.0, October 17, 2023
- Ferocious Wolf Pack - Fortify amount changed from being based on Base Life to Maximum life.
Patch 1.1.1, August 8, 2023
- Passive damage increased from 7.8% to 11%.
- Active damage increased from 110% to 135%.
- Enhanced Wolf Pack - Damage bonus increased from 20% to 25%.
- Brutal Wolf Pack - Attack Speed bonus increased from 20% to 25%.
- Ferocious Wolf Pack - Fortify amount increased from 5% to 8%.
Patch 1.0.3, June 27, 2023
- Cooldown reduced from 14 to 11 seconds.
- Ferocious Wolves - Lucky Hit chance increased from 10% to 40%.