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Utility Aspects

From Diablo 4 Wiki

Aspects tagged as Utility.

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Aphotic Aspect
Utility Skeletal Priests empower your Skeletal Warriors' attacks to deal Shadow damage and have a 4.0% chance to Stun enemies for 1.5 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
N/A Extraction Necromancer


Aspect of Adaptability

Season icon.png Season 3

Utility When cast below 50% Maximum Resource, Basic Skills generate 3 of your Primary Resource, once per cast. When cast at or above 50% Maximum Resource, Basic Skills deal 40–80% increased damage.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction All


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Aspect of Anemia
Utility Lucky Hit: Damaging Bleeding or Vulnerable enemies has a 15-30% chance to Stun them for 2 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Kor Dragan Barracks
(Map)
Fractured Peaks Barbarian


Aspect of Audacity
Resource When there are at least 5 Close enemies, Stun (CC) them for 2 - 4 seconds. This can only occur once every 20 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction All


Aspect of Binding Embers
Utility Flame Shield lets you move unhindered through enemies. Enemies you move through while Flame Shield is active are Immobilized (CC) for 2 - 3 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Sorcerer


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Aspect of Concussive Strikes
Utility Lucky Hit: Damaging an enemy has up to a 20% chance to Daze them for 2 seconds.You deal 4%[x] increased damage to Dazed enemies.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
N/A Extraction All


Aspect of Explosive Mist
Utility Blood Mist triggers Corpse Explosion on surrounding Corpses. When Blood Mist detonates a Corpse, its Cooldown is reduced by 0.2 - 0.5 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Necromancer


Aspect of Explosive Verve
Utility Your Grenade skills count as Trap skills. Whenever you arm a Trap or drop Grenades, you gain 10 - 18% increased Movement Speed for 3 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Derelict Lodge
(Map)
Fractured Peaks Rogue


Aspect of Fortune
Utility Your Lucky Hit Chance is increased by 10 - 20% while you have a Barrier active.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Sorcerer


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Aspect of Frosty Strides
Utility While below 44%[x] Life, Evade Freezes Close enemies for 5,171 Cold damage and applies Vulnerable to them for 3 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
N/A Extraction All


Aspect of Grasping Whirlwind
Utility Whirlwind periodically Pulls (CC) enemies to you.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Barbarian


Aspect of Noxious Ice
Utility Chilled enemies Poisoned by Poison Imbuement will be further Chilled for 20% per second. You deal 14 - 29% additional Poison damage to Frozen enemies.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Rogue


Aspect of Quickening Fog
Utility You automatically drop a Smoke Grenade at the end of Dash. Smoke Grenades reduce Dash's Cooldown by 0.4 - 0.6 seconds per target hit, up to 2 - 3 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Rogue


Aspect of Quicksand
Utility Damage from Earth Skills Slow (CC) enemies hit by 25 - 50% for 5 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Ferals' Den
(Map)
Scosglen Druid


Aspect of Shared Misery
Utility Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 30 - 50% chance for that Crowd Control effect to spread to another unaffected enemy.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Oblivion
(Map)
Hawezar All


Aspect of Singed Extremities
Utility After Immobilize (CC) wears off, enemies are Slowed (CC) by 40 - 60% for 4 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Earthen Wound
(Map)
Hawezar Sorcerer


Aspect of the Dark Howl
Utility Debilitating Roar is now a Werewolf Skill. In addition, Debilitating Roar will Immobilize Poisoned enemies for 2 - 4 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Druid


Aspect of the Void
Utility Blight's defiled area, when spawned, Pulls (CC) in enemies around the affected area.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Necromancer


Ballistic Aspect
Utility When you have Fortify your Earth Skills gain +2 Ranks.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Whispering Pines
(Map)
Scosglen Druid


Blood Getter's Aspect
Utility Your maximum number of Skeletal Warriors is increased by 2.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Necromancer


Coldbringer's Aspect
Utility Every 8 seconds, your Skeletal Mages cast a blizzard that deals [# - #] Cold damage and continuously Chills enemies for 8% over 6 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Necromancer


Eluding Aspect
Utility Becoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a 40 - 20 second Cooldown.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Caldera Gate
(Map)
Fractured Peaks All


Exploiter's Aspect
Utility You have + 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal x 20 - 40% increased damage to them.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction All


Frostbitten Aspect
Utility Chilled enemies hit by your Grenade skills have a chance equal to double your Critical Strike Chance to be instantly Frozen for 2 seconds. You deal 10 - 25% increased Critical Strike Damage against Frozen enemies.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Rogue


Hectic
Utility After casting 5 Basic Skills, one of your active Cooldowns is reduced by 3.8[2.0 - 4.0] seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction All


Hulking Aspect
Utility Your Golem has a 4 - 10% chance to reduce its active Cooldown by 2 seconds and a 2 - 5% chance to spawn a Corpse each time it damages an enemy with its normal attack.

Helmets, Chest Armor, Boots, Gloves, Amulets, and Shields

Sepulcher of the Forsworn
(Map)
Kehjistan Necromancer


Luckbringer Aspect
Utility Gain 12 - 20% increased Lucky Hit Chance while all damage bonuses from the Walking Arsenal Key Passive are active.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Barbarian


Mangler's Aspect
Utility Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 25 - 45% chance to Daze (CC) them for 2 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Rogue


Relentless Berserker's Aspect
Utility Lucky Hit: Damaging an enemy with a Core skill has up to a 22 - 40% chance to extend the duration of Berserking by 2 second. Double this duration if it was a Critical Strike.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Hakan's Refuge
(Map)
Kehjistan Barbarian


Stormshifter's Aspect
Utility While Hurricane is active, gain + 2 Ranks to your Shapeshifting Skills.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Crusaders' Cathedral
(Map)
Kehjistan Druid


Symbiotic Aspect
Utility When the Nature's Fury Key Passive triggers a free skill, your non-Ultimate Cooldowns of the opposite type are reduced by 3 - 5 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Druid


Torturous Aspect
Utility Iron Maiden is now also a Darkness Skill and deals Shadow damage. Enemies afflicted by your Iron Maiden have a [15–25]% chance to be Stunned (CC) for 1 second when they deal direct damage.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Deserted Underpass
(Map)
Kehjistan Necromancer


Virulent Aspect

Season icon.png Season 3

Utility When Rabies infects an enemy, reduce its cooldown by 0.3–0.6 seconds. This cooldown reduction is tripled when infecting Elites.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Druid


Viscous Aspect
Utility Your maximum number of Skeletal Mages is increased by 2.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Necromancer


Weapon Master's Aspect
Utility Your Weapon Mastery skills have an additional Charge.

Lucky Hit: Damaging an enemy with a Weapon Mastery skill has up to a 37% - 55% chance to Stun (CC) them for 2 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Barbarian


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