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Storm Strike

From Diablo 4 Wiki

Storm Strike is a Druid skill from the Basic skill tree. Its features are:

Grants Player Exploits Condition
Lightning Dmg N/A
Dmg Reduction
Immobilize - (CC)
Vulnerable
Nature Magic
Storm Skills
Spirit


Storm Strike Details and Upgrades

storm strike

Storm Strike

Electricity gathers around your weapon, dealing 20% damage to your target and chaining to up to 3 surrounding enemies, dealing 20% less damage each time it chains. You gain 15% Damage Reduction for 3 seconds after dealing damage with Storm Strike.

Type: Nature Magic

Damage: Lightning

Generates: 15 Spirit

Lucky Hit Chance: 25%

Tags: Basic, Nature Magic, Storm

Upgrades

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Enhanced Storm Strike

Storm Strike has a 15% chance to Immobilize (CC) all enemies hit for 2.5 seconds.

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Wild Storm Strike

Storm Strike chains to 2 additional targets.

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Fierce Storm Strike

Storm Strike has a 50% chance to make enemies Vulnerable for 3 seconds.


Other Skills that work with Storm Strike

The following skills either:

  • Create a condition Storm Strike can exploit
  • Exploit a condition Storm Strike creates


Basic Tree
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Wild Earth Spike

Summon a second Earth Spike when hitting an Immobilized or Stunned enemy.

Skill

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Fierce Earth Spike

Fortify for 12% of your Maximum Life whenever Earth Spike damages enemies who are Stunned, Immobilized, or Knocked Back.

Skill

Core Tree
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Primal Landslide

When you Immobilize or Stun an enemy, you gain a Terramote. Each enemy hit by Landslide consumes a Terramote causing a guaranteed Critical Strike with x40% Critical Strike Damage. Bosses always have up to a 10% chance to grant a Terramote when hit.

Skill

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Raging Landslide

When you strike an Immobilized or Stunned enemy with Landslide, an additional pillar of earth is formed.

Passive

Abundance
Abundance

Basic skills generate x 6 / 12 / 18% more Spirit.

Requires a point in Heart of the Wild.

Passive

Companion Tree
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Enhanced Wolf Pack

Wolves deal x25% increased damage to Immobilized, Stunned, Slowed, or Poisoned enemies.

Skill

Nature's Reach

Nature's Reach

Deal x 3 /6 / 9% increased damage to Distant enemies. Double this bonus if they are also Slowed, Stunned, Immobilized or Knocked Back.

Passive

Wrath Tree
Elemental Exposure

Elemental Exposure

Lucky Hit: Your Storm skills have up to 10% chance to make enemies Vulnerable for 1/2/3 seconds.

Passive

Electric Shock
Electric Shock

Lucky Hit: Dealing Lightning Damage to enemies has up to a 8 / 16 / 24% chance to Immobilize (CC) them for 3 seconds.

If the target is already Immobilized, the Lightning Damage dealt to them is increased by x 7 / 14 / 21% instead.

Requires a point in Charged Atmosphere.

Passive

Bad Omen
Bad Omen

Lucky Hit: Up to a 10 / 20 / 30% chance when dealing damage to a Vulnerable, Immobilized or Stunned enemy that a Lightning Bolt also hits dealing 55% damage.

Requires a point in Charged Atmosphere or Endless Tempest.

Passive

Crushing Earth

Crushing Earth

Earth skills deal x 5 / 10 / 15% increased damage to Slowed, Stunned, Immobilized or Knocked Back enemies.

Passive

Ultimate Tree
Defiance

Defiance

Nature Magic skills deal x 4 / 8 / 12% increased damage to Elites.

Passive

Natural Disaster
Natural Disaster

Your Earth skills deal x 4 / 8 / 12% increased damage to Vulnerable enemies.

Your Storm skills deal x 4 / 8 / 12% increased damage to enemies that are Stunned, Immobilized, or Knocked Back.

Requires point in Defiance.

Passive

Resonance
Resonance

Nature Magic skills deal 2 / 4 / 6% increased damage.

Triple this bonus if an Earth skill is the next skill cast after a Storm skill or a Storm skill is the next skill cast after an Earth skill.

Requires point in Circle of Life or Natural Disaster.

Passive

Key Passives Tree
Earthen Might

Earthen Might

Lucky Hit: Damaging enemies with Earth skills has up to a 5% chance to:

  • Restore all of your Spirit
  • Cause your attacks to be guaranteed Critical Strikes for 5 seconds.

This chance is increased by:

Passive

Nature's Fury

Nature's Fury

Casting an Earth skill has a 30% chance to trigger a free Storm skill of the same category, and vice versa. These free Skills count as both Earth and Storm Skills.

Passive

Presence

Perfect Storm

Your Storm skills that you cast grant 1 Spirit and deal x20% increased damage when damaging Vulnerable, Immobilized or Slowed enemy.

Passive


Items that work with Storm Strike

The following items either:

  • Grant a bonus when using Storm Strike
  • Create a condition Storm Strike can exploit
  • Exploit a condition Storm Strike creates

Legendary Aspects

Aspect of Natural Balance
Offensive Casting a Storm Skill grants your Earth Skills 30 - 45% Critical Strike Damage for 4 seconds.

Casting an Earth Skill increases the Critical Strike Chance of Storm Skills by 8.0 - 12.0% for 4 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Druid
Mighty Storm's Aspect
Offensive The Earthen Might Key Passive also applies to your Storm Skills.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Druid
Overcharged Aspect
Offensive Lucky Hit: Up to a 10 - 20% chance when dealing Lightning damage to overload the target for 3 seconds, causing any direct damage you deal to them to pulse [X] additional damage to surrounding enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Mariner's Refuge
(Map)
Scosglen Druid

* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist.

Unique Items

Tempest_Roar.png

Tempest Roar

"Listen, child, to the music of the storm. It has its own rhythm. Its own melody. Hear how beautifully it sings, and perhaps one day you will be able to join in its harmony." – Airidah

Type: Helm
Class: Druid

Description: Lucky Hit: Storm Skills have up to a 15% - 25% chance to grant 4.0 Spirit.

Your base Storm Skills are now also Werewolf Skills.

Affixes:


Malignant Hearts

Creeping Death
Malignant Heart Wrathful.png
Wrathful
Super
Your damage over time effects are increased by 30-40% for each different Crowd Control effect on the target. Unstoppable monsters and Staggered bosses instead take 110-130% increased damage from your damage over time effects. Generic
The Malignant Pact
Malignant Heart Wrathful.png
Wrathful
Super
Cycle through a Malignant bonus every 20 kills:
  • Vicious: Gain 20% Attack Speed.
  • Devious: Core and Basic Skills have a 15% chance to fully restore your Primary Resource.
  • Brutal: Every 21 seconds, gain a Barrier absorbing 85 - 102 damage.
Generic


Changes to Storm Strike

Patch 1.1.1, August 8, 2023

  • Spirit gain increased from 14 to 15.

Patch 1.1.0a, July 18, 2023

  • Damage Reduction reduced from 25% to 15%.