Smoke Grenade is an upgrade to Smoke Grenade, a Rogue skill from the Subterfuge Skill Tree. For full information on this skill visit the Smoke Grenade page.
Grants Player | Exploits Condition |
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Dazes (CC) | Vulnerable |
Increased Dmg | Slowed (CC) |
Grenade | Chilled (CC) |
Subterfuge |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
Smoke GrenadeThrow a smoky concoction at enemies that Dazes (CC) them for 4 seconds. Dazed enemies cannot attack or use skills but are able to move. Cooldown: 13 seconds Tags: Subterfuge, Grenade |
Upgrades
Enhanced Smoke GrenadeEnemies affected by Smoke Grenade take x 25% increased damage from you. |
Subverting Smoke GrenadeIf an enemy is Vulnerable, Slowed, or Chilled then Smoke Grenade will Daze (CC) them for x 20% longer. |
Countering Smoke GrenadeLucky Hit: Dealing direct damage to enemies affected by Smoke Grenade has up to a 25% chance to reduce its Cooldown by 1 second, or by 3 seconds instead if the enemy is Vulnerable. |
Other Skills that work with Smoke Grenade
The following skills either:
- Create a condition Smoke Grenade can exploit
- Exploit a condition Smoke Grenade creates
Basic Tree |
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PunctureThrow your blades a short distance, dealing 21% damage. Every 3rd cast Slows (CC) enemies by 20% for 2 seconds. Critical Strikes will always Slow. Requires Dual Wielded Weapons. Damage: Physical Lucky Hit Chance: 35% Tags: Basic, Marksman, Chain (PP) Skill |
Fundamental PuncturePuncture now throws 3 blades in a spread, each dealing 35% of its base damage. Hitting an enemy with at least 2 blades at once makes them Vulnerable for 2 seconds. Skill |
Enhanced Invigorating StrikeDamaging a Crowd Controlled or Injured enemy with Invigorating Strike increases its Energy Regeneration bonus to x 30%. Skill |
Primary Invigorating StrikeInvigorating Strike additionally grants + 8% Lucky Hit Chance. Hitting a Crowd Controlled or Injured enemy increases this bonus to + 16% Lucky Hit Chance. Skill |
Fundamental Invigorating StrikeHitting an enemy with Invigorating Strike while you are below 75% Energy makes them Vulnerable for 3 seconds. Skill |
Forceful ArrowFire a powerful arrow at an enemy, dealing 22% damage. Every 3rd cast makes the enemy Vulnerable for 5. seconds. Requires a Ranged Weapon Damage: Physical Lucky Hit Chance: 50% Skill |
Core Tree |
Improved Twisting BladesEnemies are Dazed (CC) while impaled with Twisting Blades. Skill |
Improved BarrageEvery 3rd cast of Barrage makes enemies Vulnerable for 2 seconds. Skill |
Enhanced FlurryEach time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life up to 12% Maximum Life per cast. Skill |
Improved FlurryFlurry deals x 20% increased damage to Vulnerable enemies. If Flurry hits any Vulnerable enemy it will make all enemies hit by that cast Vulnerable for 3 seconds. Skill |
Advanced Penetrating ShotWhen cast with full Energy Penetrating Shot will Slow (CC) all enemies it hits by 50% for 3 seconds. Elite enemies will also be Knocked Down (CC) for 1.5 seconds. Skill |
Agility Tree |
Disciplined DashDash Slows (CC) enemies it hits by 30% for 3 seconds. Any enemy already Slowed will be Dazed (CC) for 2 seconds instead. Skill |
CaltropsLeap backwards and throw caltrops on the ground, dealing 40% damage and Slowing (CC) enemies by 50%. Lasts 7 seconds. Charges: 2 Charge Cooldown: 12 seconds Damage: Physical Lucky Hit Chance: 25% Skill |
Methodical CaltropsCaltrops now deals Cold damage and Chills enemies for 25% per second. Skill |
Rapid GambitsYour Evade Cooldown is reduced by 0.5/1/1.5 seconds when you Daze (CC) enemy. Passive |
Trick AttacksWhen you Critically Strike a Dazed (CC) enemy they are Knocked Down (CC) for 0.5/1/1.5 seconds. Point required in Concussive or Rapid Gambits. Passive |
Subterfuge Tree |
Subverting StealthThe skill that breaks Concealment makes enemies Vulnerable for 6 seconds. Skill |
Imbuement Tree |
Blended Shadow ImbuementShadow Imbuement’s primary explosion makes enemies Vulnerable for 2 seconds. Skill |
Cold ImbuementImbue your weapons with frigid energies. Your next 2 Imbueable skills deal Cold Damage and Chill enemies for up to 25% per hit. Cooldown: 13 seconds Damage: Cold Tags: Imbuement Skill |
Enhanced Cold ImbuementLucky Hit: Cold Imbued Skills have up to a 40% chance to make enemies Vulnerable for 3 seconds. Skill |
Mixed Cold ImbuementCold Imbued Skills deal 20% damage to Crowd Controlled enemies. Double this bonus against Frozen enemies. Skill |
Ultimate Tree |
Trap MasteryWhen Poison Trap or Death Trap activates, you gain a 4% / 8% / 12% increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds. Passive |
Key Passives Tree |
MomentumCutthroat skills grant a stack of Momentum for 8 seconds if they either: While at 3 stacks if Momentum you gain:
Passive |
Close Quarters CombatDamaging a Close enemy with Marksman or Cutthroat Skills each grant a 15% [+] Attack Speed bonus for 8 seconds. While both Attack Speed bonuses are active, your damage dealt is increased by 10%[x] of the total amount of your Damage vs Crowd Controlled bonus. While both Attack Speed bonuses are active, you deal x30% increased damage against Crowd Controlled enemies. Passive |
Items that work with Smoke Grenade
The following items either:
- Grant a bonus when using Smoke Grenade
- Create a condition Smoke Grenade can exploit
- Exploit a condition Smoke Grenade creates
Legendary Aspects
Aspect of Explosive Verve |
Utility | Your Grenade skills count as Trap skills. Whenever you arm a Trap or drop Grenades, you gain 10 - 18% increased Movement Speed for 3 seconds.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
Derelict Lodge (Map) |
Fractured Peaks | Rogue |
Aspect of Synergy |
Offensive | Using an Agility skill reduces the Cooldown of your next Subterfuge skill by 20%. Using a Subterfuge Skill increases the damage of your next Agility skill by 30 - 50%.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
Aspect of Uncanny Treachery |
Defensive | Dealing direct damage to a Dazed enemy with an Agility skill grants Stealth for 4 seconds. Breaking Stealth with an attack grants you 15 - 45% Control Impaired Duration Reduction for 4 seconds.
Helm, Chest, Pants, Shield, Amulet (+50%) |
Demon's Wake (Map) |
Scosglen | Rogue |
Cheat's Aspect |
Defensive | You take 15 - 25% less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain 15% Movement Speed for 2 seconds.
Helm, Chest, Pants, Shield, Amulet (+50%) |
Luban's Rest (Map) |
Scosglen | Rogue |
Frostbitten Aspect |
Utility | Chilled enemies hit by your Grenade skills have a chance equal to double your Critical Strike Chance to be instantly Frozen for 2 seconds. You deal 10 - 25% increased Critical Strike Damage against Frozen enemies.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | Rogue |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Unique Items
Cowl of the Nameless"He is banished from the Guild, his name stricken from the Book. His punishment is to never have been." - Excerpt from a burned parchment Type: Helm Description: You gain 15 - 25% increased Lucky Hit Chance against Crowd Controlled enemies. |
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EaglehornScholars have been unable to decipher the runes carved into this bow, however all agree they are related to its uncanny ability to bend arrows towards their targets. - Barrett's Book of Implements Type: Bow Description: Penetrating Shot makes enemies Vulnerable for 3 seconds. Every 4th cast bounces off walls and scenery and deals x 40%–60% bonus damage. |
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Changes to Smoke Grenade
Patch 1.2.0, October 17, 2023
- Enhanced Smoke Grenade - Damage taken increased from 20% to 25%.
Patch 1.1.0a, July 18, 2023
- Enhanced Smoke Grenade -Damage bonus increased from 15% to 20%.
Patch 1.0.3, June 27, 2023
- Cooldown reduced from 15 to 13 seconds.,