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Shadow Step

From Diablo 4 Wiki

Shadow Step is a Rogue skill from the Agility skill tree. Its features are:

Grants Player Exploits Condition
Physical Dmg Critical Strike Dmg
Unstoppable
+ Movement Speed
+ Critical Strike Chance
Stuns (CC)
Imbueable
Cutthroat

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.

Shadow step

Shadow Step

Become Unstoppable and quickly move through the shadows and stab your victim from behind for 72% damage. Gain 50% increased Movement Speed for 2 seconds afterwards.

Requires Dual Wielded weapons

Cooldown: 9 seconds.

Damage: Physical

Lucky Hit Chance: 100%

Tags: Agility, Imbueable, Cutthroat


Upgrades

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Enhanced Shadow Step

Damaging an enemy with Shadow Step increases your Critical Strike Chance against them by +8% for 3 seconds

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Disciplined Shadow Step

Shadow Step's Cooldown is reduced by 3 seconds when it damages an enemy you have not hit with Shadow Step in the last 4 seconds.

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Methodical Shadow Step

Enemies damaged by Shadow Step are Stunned (CC) for 2 seconds.


Other Skills that work with Shadow Step

The following skills either:

  • Create a condition Shadow Step can exploit
  • Exploit a condition Shadow Step creates
Basic Tree
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Enhanced Puncture

Gain 2 Energy when Puncture damages a Crowd Controlled enemy.

Skill

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Enhanced Invigorating Strike

Damaging a Crowd Controlled or Injured enemy with Invigorating Strike increases its Energy Regeneration bonus to x 30%.

Skill

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Primary Invigorating Strike

Invigorating Strike additionally grants + 8% Lucky Hit Chance. Hitting a Crowd Controlled or Injured enemy increases this bonus to + 16% Lucky Hit Chance.

Skill

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Fundamental Heartseeker

Heartseeker also increases the Critical Strike Damage the enemy takes by x 5% for 4 seconds, up to x 15%.

Skill

Core Tree
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Enhanced Flurry

Each time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life up to 12% Maximum Life per cast.

Skill

Siphoning Strikes
Siphoning Strikes

Lucky Hit: Critical Strikes against Close enemies have up to 85% chance to Heal you for 1 / 2 / 3% of your Maximum Life.

Point required in Sturdy.

Passive

Stutter Step
Stutter Step

Critically striking an enemy grants +5% / +10% / +15% Movement Speed for 4 seconds.

Passive

Agility Tree
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Enhanced Dash

Enemies damaged by Dash take x15% increased Critical Strike Damage for 5 seconds.

Skill

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Methodical Dash

Dealing damage to Crowd Controlled enemies with Dash reduces its Charge Cooldown by 0.5 seconds, up to 4 seconds per cast.

Skill

Weapon Mastery
Weapon Mastery

Gain a bonus when attacking based on weapon type:

  • Daggers: x 5%/10%/15% increased damage to Healthy enemies.
  • Swords: x 3%/6%/9% increased damage.
  • Bows: x 4%/8%/12% increased damage to Vulnerable enemies.
  • Crossbows: x 5%/10%/15% increased Critical Strike Damage.

Passive

Imbuement Tree
Shadow imbuement

Shadow Imbuement

Imbue your weapons with festering shadows. Your next 2 Imbeuable Skills deal Shadow Damage and infect enemies for 6 seconds. Infected enemies explode on death, dealing 40% damage to all surrounding enemies. If the infection expires before the enemy dies, it will deal 40% damage to only that enemy.

Cooldown: 13 seconds

Damage: Shadow

Lucky Hit Chance: 33%

Tags: Imbuement

Skill

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Enhanced Shadow Imbuement

You have +15% increased Critical Strike Chance against injured enemies infected by Shadow Imbuement.

Skill

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Mixed Shadow Imbuement

Enemies infected by Shadow Imbuement take x12% increased Non-Physical damage for 8 seconds.

Skill

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Blended Shadow Imbuement

Shadow Imbuement’s primary explosion makes enemies Vulnerable for 2 seconds.

Skill

Cold imbuement

Cold Imbuement

Imbue your weapons with frigid energies. Your next 2 Imbueable skills deal Cold Damage and Chill enemies for up to 25% per hit.

Cooldown: 13 seconds

Damage: Cold

Tags: Imbuement

Skill

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Mixed Cold Imbuement

Cold Imbued Skills deal 20% damage to Crowd Controlled enemies. Double this bonus against Frozen enemies.

Skill

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Blended Cold Imbuement

Lucky Hit: Critical Strikes with Cold Imbued Skills have up to a 20% chance to instantly Freeze enemies for 3 seconds.

Skill

Poison imbuement

Poison Imbuement

Imbue your weapons with lethal poison. Your next 2 Imbueable Skills deal Poison Damage and apply up to 100% of their Base damage as additional Poisoning Damage for over 5 seconds.

Cooldown: 13 seconds

Damage: Poison

Lucky Hit Chance: 33%

Tags: Imbuement

Skill

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Enhanced Poison Imbuement

Poison Imbuement’s Poisoning duration is increased by 1 second.

Skill

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Mixed Poison Imbuement

Lucky Hit: Poison Imbued Skills have up to a 30% chance to reduce Poison Imbuement’s cooldown by 2 seconds.

Skill

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Blended Poison Imbuement

Critical Strikes with Poison Imbued Skills deal x75% increased Poisoning Damage.

Skill

Ultimate Tree
Trap Mastery

Trap Mastery

When  Poison Trap or Death Trap activates, you gain a 4% / 8% / 12% increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds.

Passive

Key Passives Tree
Momentum
Momentum

Cutthroat skills grant a stack of Momentum for 8 seconds if they either:

While at 3 stacks if Momentum you gain:

Passive

Close Quarters Combat

Close Quarters Combat

Damaging a Close enemy with Marksman or Cutthroat Skills each grant a 15% [+] Attack Speed bonus for 8 seconds. While both Attack Speed bonuses are active, your damage dealt is increased by 10%[x] of the total amount of your Damage vs Crowd Controlled bonus.

While both Attack Speed bonuses are active, you deal x30% increased damage against Crowd Controlled enemies.

Passive


Items that work with Shadow Step

The following items either:

  • Grant a bonus when using Shadow Step
  • Create a condition Shadow Step can exploit
  • Exploit a condition Shadow Step creates

Legendary Aspects

Aspect of Surprise
Offensive When you Evade or Shadow Step, you leave behind a cluster of exploding Stun Grenades that deal [# - #] total Physical damage and Stun enemies for 2 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Rogue
Aspect of Synergy
Offensive Using an Agility skill reduces the Cooldown of your next Subterfuge skill by 20%. Using a Subterfuge Skill increases the damage of your next Agility skill by 30 - 50%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Rogue
Aspect of Uncanny Treachery
Defensive Dealing direct damage to a Dazed enemy with an Agility skill grants Stealth for 4 seconds. Breaking Stealth with an attack grants you 15 - 45% Control Impaired Duration Reduction for 4 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

Demon's Wake
(Map)
Scosglen Rogue
Cheat's Aspect
Defensive You take 15 - 25% less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain 15% Movement Speed for 2 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

Luban's Rest
(Map)
Scosglen Rogue
Frostbitten Aspect
Utility Chilled enemies hit by your Grenade skills have a chance equal to double your Critical Strike Chance to be instantly Frozen for 2 seconds. You deal 10 - 25% increased Critical Strike Damage against Frozen enemies.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Rogue
Ravager's Aspect
Mobility Shadow Step has an additional Charge. Killing an enemy with Shadow Step refunds a Charge and increases the damage of Shadow Step by 1 - 6% for 2 seconds, up to 5 - 30%.

Boots, Amulet (+50%)

N/A Extraction Rogue

* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.

Unique Items

Grasp_of_Shadow.png

Grasp of Shadow

Dark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.

Type: Gloves
Class: Rogue

Description: Lucky Hit: Damaging a Vulnerable enemy with a Marksman or Cutthroat Skill has up to a 24% - 34% chance to summon a Shadow Clone that mimics your attack.

Affixes:

Cowl_of_the_Nameless.png

Cowl of the Nameless

"He is banished from the Guild, his name stricken from the Book. His punishment is to never have been." - Excerpt from a burned parchment

Type: Helm
Class: Rogue

Description: You gain 15 - 25% increased Lucky Hit Chance against Crowd Controlled enemies.

Affixes:

  • % Cooldown Reduction
  • % Damage Reduction from Close Enemies
  • + % Crowd Control Duration
  • + 2 Ranks in All Imbuement skills


Changes to Shadow Step

There have been no changes to Shadow Step.,,