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Reap

From Diablo 4 Wiki

Reap is a Necromancer skill from the Basic skill tree. Its features are:

Creates Condition Exploits Condition
Shadow Dmg N/A
Dmg Reduction
Attack Speed
Executes
Corpses
Basic
Darkness

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.


Reap Details and Upgrades

Reap Skill

Reap

Sweep an ethereal scythe in front of you, dealing 13% damage.

Hitting an enemy with Reap increases your Damage Reduction by 15% for 2 seconds.

Damage: Shadow

Generates Essence : 4 per enemy hit

Lucky Hit Chance: 17%

Tags: Basic, Darkness

Upgrades

Upgrade Hub
Enhanced Reap

If an enemy hit by Reap dies within 2 seconds, you gain +30% Attack Speed for 3 seconds.

Upgrade Hub
Acolyte's Reap

Reap forms a Corpse under the first enemy hit. Can only occur every 4 seconds.

Upgrade Hub
Initiate's Reap

Reap instantly kills enemies below 5% Life.

This does not work on Bosses or Players.


Other Skills that work with Reap

The following skills either:

  • Create a condition Reap can exploit
  • Exploit a condition Reap creates
Reap Creates Skills that Exploit This Condition
Shadow Damage Shadowblight (p)
Corpses Corpse Explosion | Corpse Tendrils
Darkness Skills Reaper's Pursuit (p) | Crippling Darkness (p) | Gloom (p)
Reap Exploits Skills that Create This Condition
N/A


Items that work with Reap

The following items either:

  • Grant a bonus when using Reap
  • Create a condition Reap can exploit
  • Exploit a condition Reap creates


Legendary Aspects

Aspect of Might
Defensive Basic Skills grant 20% Damage Reduction for 2 - 6 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

Dark Ravine
(Map)
Dry Steppes All
Aspect of the Expectant
Offensive After Attacking enemies with a Basic skill, increase the damage of your next Core skill cast within 5 seconds by x 5 - 10%, up to x 30%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Underroot
(Map)
Codex of Power All
Rapid Aspect
Offensive Basic skills gain + 15 - 30% Attack Speed.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Buried Halls
(Map)
Dry Steppes All

Unique Items

Bloodless_Scream.png

Bloodless Scream

"My companion swung her odd weapon in a wide arc, and our pursuer stopped short. The look of horror on his face as his body fell to pieces will haunt me forever." - The Ebon Pages, Canto II, Verse XI

Type: Two-Handed Scythe
Class: Necromancer

Description: Your Darkness Skills Chill (CC) enemies for up to 100.0% and deal x 20 - 50% increased damage to Frozen enemies.

Lucky Hit: Your Darkness Skills have up to a 100.0% chance to generate 7 - 10 additional Essence against Frozen targets.

  • # Damage per Hit
  • # Attacks per Second (Slow)
  • + Life On Kill

Affixes:

Greaves_of_the_Empty_Tomb.png

Greaves of the Empty Tomb

"The massive door to my family's crypt, which had taken a dozen men to close, was thrown open. Had I known the horrors to come I never would have set foot inside!" -The Ebon Pages, Canto I, Verse VII

Type: Boots
Class: Necromancer

Description: Create desecrated ground beneath your Sever spectres as they travel, damaging enemies for 944 - 1,322 Shadow damage over 2.0 seconds. (DoT)


Affixes:

  • + % Movement Speed
  • + % Damage Reduction from Shadow Damage Over Time-Affected Enemies
  • % Essence Cost Reduction
  • + % Lucky Hit chance with Shadow Damage
Paingorgers_Gauntlets.png

Paingorger's Gauntlets

Crafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass.

Type: Gloves
Class: All

Description: Damaging enemies with a cast Non–Basic Skill marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill’s damage is echoed to all marked enemies, dealing x 100 – 200% increased damage.

Affixes:



Paragon Glyphs

25dex.png

Abyssal

Rare: Necromancer

Bonus:

  • Paragon nodes within range gain + 15% (lvl 1) - 75% (lvl 21) bonus to their Non-physical damage and damage reduction modifiers.

Additional Bonus:

  • You and your Minions deal x 10% increased Non-Physical damage.

Requirements: 25 Dexterity (in radius range)

40will.png

Darkness

Rare: Necromancer

Bonus:

  • For every 5 Intelligence purchased within range, you deal + 1.3% (lvl 1) - 6.6% (lvl 21) increased Shadow damage.

Additional Bonus:

  • Whenever you or your Minions deal Shadow damage to an enemy, that enemy deals 2% reduced damage, up to 10%, for 5 seconds.

Requirements: 40 Intelligence (in radius range)

25will.png

Desecration

Rare: Necromancer

Bonus:

  • For every 5 Willpower purchased within range, your Desecrated Ground deals + 20% (lvl 1) - 60% (lvl 21) increased damage.

Additional Bonus:

  • While standing in your Desecrated Ground, you deal x15% increased Shadow damage.

Requirements: 25 Willpower (in radius range)


Item Affixes

The following Affixes are particularly useful with Reap


Attribute Amulet Ring Helm Chest Weap 1H Weap 2H Off-Hand Shield
Basic Skill Damage
[18.5 - 39.5%]
Basic Skill Damage
[37 - 79%]
Darkness Skill Damage
[10.5 - 17.5%]
Shadow Damage
[10.5 - 17.5%]
Basic Skill Attack Speed
[4.4 - 10%]
Attribute Amulet Ring Helm Chest Weap 1H Weap 2H Off-Hand Shield




Changes to Reap

Patch 1.0.3, June 27, 2023

  • Base damage increased from 12% to 13%.
  • Acolyte's Reap - Cooldown between Corpses reduced from 5 to 4 seconds.