Diablo 4 PvP
Diablo players have been hankering for a solid PvP system in the franchise for a long time. In Diablo 4, PvP will feature in the game and the game has been designed with PvP in mind.
Players can collect Seeds of Hatred from PvP. These objects are redeemed at the Altar of Extraction and turned into Red Dust which can be redeemed at the PvP Cosmetic and Mount Vendors for ornamental rewards. Red Dust cannot be looted by other players once converted.
PvP areas will have their own mounts and special items but these won’t be more powerful than mounts or items found outside the PvP zones.
Players can become a Vessel of Hatred, or accomplished PvPers if you prefer. Other players in the world will then be alerted to their presence in the game and bounty will be placed on their head. Other players can then hunt down the prolific PvPer.
Like Diablo 2 PvP, Diablo 4 will also feature ears as a PvP trophy. These are only trophies and serve no other purpose in the game.
Players can party in PvP with up to 4 players per group which effectively means players could team battle in the PvP zones.
Players can PvP with hardcore characters but should you die, it is permadeath. Your character is gone forever!
History of PvP in Diablo
PvP was most prevalent Diablo 2 where players could join games and partake in PvP duels which usually took place in Act 1. However, while you could PvP, it was never part of story and there were no dedicated PvP zones.
Blizzard experimented with PvP in Diablo 3 and during development had created PvP arenas which were playable at BlizzCon 2010. According to Blizzard at the time, the PvP was being developed alongside the full game. The mode shown at BlizzCon 2010 was more a team deathmatch experience with a time limit and kill count.
As it transpired, the PvP mode never shipped with release of Diablo 3 leaving many fans disappointed. Instead small level with a brawling mode was added located at the Scorched Chapel via NPC Nek the Brawler.