Poison Imbuement is a Rogue skill from the Imbuements skill tree. Its features are:
Grants Player | Exploits Condition |
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Poison Dmg | Critical Strike Chance * |
'Grants Player' means this skill creates this condition i.e it could make a target Vulnerable. 'Exploits Condition' means this skill takes advantage of this condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
* An improved Critical Strike Chance for X seconds can be applied by non-imbueable skills but the increased Poison damage (from Blended Poison Imbuement) can only be exploited via a Poison Imbued Skill.
Poison ImbuementImbue your weapons with lethal poison. Your next 2 Imbueable Skills deal Poison Damage and apply up to 100% of their Base damage as additional Poisoning Damage for over 5 seconds. Cooldown: 13 seconds Damage: Poison Tags: Imbuement Lucky Hit Chance: 33% |
Note:
- Poison Damage - intial hit with Poison and any Damage over Time (DoT) Poison
- Poisoning Damage - only DoT Poison
Upgrades
Enhanced Poison ImbuementPoison Imbuement’s Poisoning duration is increased by 1 second. |
Mixed Poison ImbuementLucky Hit: Poison Imbued Skills have up to a 30% chance to apply double the amount of Poisoning damage over time. |
Blended Poison ImbuementCritical Strikes with Poison Imbued Skills deal x75% increased Poisoning Damage. |
Other Skills that work with Poison Imbuement
The following skills either:
- Create a condition Poison Imbuement can exploit
- Exploit a condition Poison Imbuement creates
Basic Tree |
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HeartseekerFire an arrow that seeks an enemy, dealing 24% damage and increasing your Critical Strike Chance against them by + 5% for 4 seconds, up to + 15%. Requires a Ranged Weapon Damage: Physical Tags: Basic, Marksman Lucky Hit Chance: 50% Skill |
Fundamental HeartseekerHeartseeker also increases the Critical Strike Damage the enemy takes by + 5% for 4 seconds, up to + 25%. Skill |
Core Tree |
Twisting BladesImpale an enemy with your blades, dealing 45% damage and making them take x8% increased damage while impaled. After 1.5 seconds the blades return to you, piercing enemies for 72% damage. Combo Points increases movement speed and damage. Requires Dual Wielded weapons Energy Cost: 30 Damage: Physical Tags: Core, Imbueable, Cutthroat Lucky Hit Chance: 33% Skill |
BarrageUnleash a barrage of 5 arrows that expands outwards, each dealing 22% damage. Each arrow has a 20% chance to ricochet off an enemy up to 1 time. Ricochets deal 40% of the arrow's base damage. Combo Points increase number of arrows and damage. Requires Ranged Weapon Energy Cost: 30 Damage: Physical Tags: Core, Imbueable, Marksman Lucky Hit Chance: 16% Skill |
Enhanced BarrageBarrage's ricochet chance is increased to 100% for arrows that damage a Vulnerable enemy or Critically Strike any enemy. Skill |
Advanced BarrageWhenever a single cast of Barrage ricochets at least 4 times your next cast gains a + 20% increased Critical Strike Chance. Skill |
FlurryUnleash a flurry of stabs and slashes, striking enemies in front of you 4 times and dealing a total of 60% damage to each. Combo Points increase damage and attack speed. Requires Dual Wielded weapons. Energy Cost: 25 Damage: Physical Tags: Core, Imbueable, Cutthroat Lucky Hit Chance: 10% Skill |
Rapid FireRapidly fire 5 arrows each dealing 30% damage. Combo Points increase number of arrows fired and damage. Requires a Ranged Weapon. Energy Cost: 25 Damage: Physical Tags: Core, Imbueable, Marksman Lucky Hit Chance: 20% Skill |
Enhanced Rapid FireEach subsequent arrow from Rapid Fire has a +5% increased Critical Strike Chance up to +25% for the 5th arrow. Skill |
Advanced Rapid FireRapid Fire deals 30% increased Critical Strike Damage for 5 seconds after you Evade. Skill |
Penetrating ShotFire an arrow that pierces through all enemies in a line, dealing 70% damage. Combo Points increase damage and improves Lucky Hit Chance. Requires a Ranged Weapon. Energy Cost: 35 Damage: Physical Tags: Core, Imbueable, Marksman Lucky Hit Chance: 50% Skill |
Improved Penetrating ShotIf Penetrating Shot damages at least 3 enemies, your next Penetrating Shot has a 20% increased Critical Strike Chance. Skill |
Agility Tree |
Shadow StepBecome Unstoppable and quickly move through the shadows and stab your victim from behind for 72% damage. Gain 50% increased Movement Speed for 2 seconds afterwards. Requires Dual Wielded weapons Cooldown: 9 seconds. Damage: Physical Lucky Hit Chance: 100% Tags: Agility, Imbueable, Cutthroat Skill |
Enhanced Shadow StepDamaging an enemy with Shadow Step increases your Critical Strike Chance against them by +8% for 3 seconds Skill |
DashDash forward and slash enemies for 37% damage. Requires Dual Wielded weapons Charges: 2 Charge Cooldown: 12 seconds Damage: Physical Tags: Agility, Imbueable, Cutthroat Lucky Hit Chance: 25% Skill |
Disciplined CaltropsYou have +5% Critical Strike Chance against enemies inside your Caltrops. Double this amount against Vulnerable enemies. Skill |
Weapon MasteryGain a bonus when attacking based on weapon type:
Passive |
ConcussiveAfter Knocking Back (CC) or Knocking Down (CC) an enemy, you gain a 4 / 8 / 12% increased Critical Strike Chance against them for 3 seconds. Passive |
Subterfuge |
Countering Dark ShroudWhile you have at least 2 active shadow from Dark Shroud, gain +8% Critical Strike Chance. Skill |
Subverting Poison TrapYou deal x10% increased Poisoning Damage to enemies standing inside your Poison Trap. Skill |
Countering Poison TrapPoison Trap has a 30% chance to reset your Imbuement Skill Cooldowns when activated. Skill |
Countering ConcealmentThe skill that breaks Concealment will always be a guaranteed Critical Strike. Skill |
Imbuements |
Enhanced Shadow ImbuementYou have +15% increased Critical Strike Chance against injured enemies infected by Shadow Imbuement. Skill |
Mixed Shadow ImbuementEnemies infected by Shadow Imbuement take x12% increased Non-Physical damage for 8 seconds. Skill |
Precision ImbuementImbued Skills gain + 3%/6%/9% increased Critical Strike Chance. Passive |
Deadly VenomYou deal x 3%/6%/9% increased Poisoning damage. Passive |
Alchemical AdvantageYou gain + 1%/2%/3% increased Attack Speed for each enemy you've Poisoned, up to + 15%. Requires point in Deadly Venom. Passive |
Debilitating ToxinsPoisoned enemies deal 5%/10%/15% less damage. Requires point in Deadly Venom. Passive |
Ultimate Tree |
Rain of ArrowsArrows rain down over a large area 2 times, each wave dealing 100% damage. Requires a Ranged weapon. Cooldown: 55 seconds Damage: Physical Tags: Ultimate, Imbueable, Marksman Lucky Hit Chance: 2% Skill |
Prime Rain of ArrowsImbuement Skill effects applied by Rain of Arrows have x30% increased potency. Skill |
Alchemist's FortuneNon-Physical damage you deal has a 5% / 10% / 15% increased Lucky Hit Chance. Requires point in Innervation. Passive |
Items that work with Poison Imbuement
The following items either:
- Grant a bonus when using Poison Imbuement
- Create a condition Poison Imbuement can exploit
- Exploit a condition Poison Imbuement creates
Legendary Aspects
Aspect of Bursting Venoms |
Offensive | Lucky Hit: Poison Imbued skills have up to a 15% chance to create a toxic pool that deals [# - #] Poisoning damage over 3 seconds to enemies within. While standing in the pool, your Poison Imbuement skill has no Cooldown and no Charge limit.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
Aspect of Corruption |
Offensive | Your Imbuement Skill effects have 20 - 40% increased potency against Vulnerable enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Renegade's Retreat (Map) |
Kehjistan | Rogue |
Aspect of Imitated Imbuement |
Offensive | Your Shadow Clones also mimic the Imbuements applied to your skills.
Casting an Imbuement skill grants your active Shadow Clone 8 - 16% increased damage for 9 seconds. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
Aspect of Noxious Ice |
Utility | Chilled enemies Poisoned by Poison Imbuement will be further Chilled for 20% per second. You deal 14 - 29% additional Poison damage to Frozen enemies.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | Rogue |
Aspect of Unstable Imbuements |
Offensive | When casting an Imbuement skill you trigger an Imbued explosion around yourself, applying the Imbuement effects and dealing [# - #] damage of the same type.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Whispering Vault (Map) |
Dry Steppes | Rogue |
Toxic Alchemist's Aspect |
Offensive | Lucky Hit: Damaging a Poisoned enemy with a Shadow Imbued skill has up to a 75% chance to create a toxic explosion that applies [# - #] Poisoning damage over 5 seconds to the target and surrounding enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
Vengeful Aspect |
Offensive | Lucky Hit: Making an enemy Vulnerable has up to a 40 - 60% chance to grant + 3% increased Critical Strike Chance for 3 seconds, up to + 9%.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Inferno Dungeon (Map) |
Kehjistan | Rogue |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Unique Items
There are no unique items that exploit Poison Imbuement.
Changes to Poison Imbuement
There have been no changes to Poison Imbuement to date.