Poison Imbuement is a Rogue skill from the Imbuements skill tree. Its features are:
Grants Player | Exploits Condition |
---|---|
Poison Dmg | Critical Strike Chance * |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
* An improved Critical Strike Chance for X seconds can be applied by non-imbueable skills but the increased Poison damage (from Blended Poison Imbuement) can only be exploited via a Poison Imbued Skill.
Poison ImbuementImbue your weapons with lethal poison. Your next 2 Imbueable Skills deal Poison Damage and apply up to 100% of their Base damage as additional Poisoning Damage for over 5 seconds. Cooldown: 13 seconds Damage: Poison Lucky Hit Chance: 33% Tags: Imbuement |
Note:
- Poison Damage - intial hit with Poison and any Damage over Time (DoT) Poison
- Poisoning Damage - only DoT Poison
Upgrades
Enhanced Poison ImbuementPoison Imbuement’s Poisoning duration is increased by 1 second. |
Mixed Poison ImbuementLucky Hit: Poison Imbued Skills have up to a 30% chance to reduce Poison Imbuement’s cooldown by 2 seconds. |
Blended Poison ImbuementCritical Strikes with Poison Imbued Skills deal x75% increased Poisoning Damage. |
Other Skills that work with Poison Imbuement
The following skills either:
- Create a condition Poison Imbuement can exploit
- Exploit a condition Poison Imbuement creates
Basic Tree |
---|
HeartseekerFire an arrow that seeks an enemy, dealing 24% damage and increasing your Critical Strike Chance against them by + 5% for 4 seconds, up to + 15%. Requires a Ranged Weapon Damage: Physical Lucky Hit Chance: 50% Tags: Basic, Marksman, Chain (PH) Skill |
Fundamental HeartseekerHeartseeker also increases the Critical Strike Damage the enemy takes by x 5% for 4 seconds, up to x 15%. Skill |
Core Tree |
Twisting BladesImpale an enemy with your blades, dealing 45% damage and making them take x 8% increased damage from you for 1.5 seconds. After 1.5 seconds the blades return to you, piercing enemies for 72% damage. Combo Points increases movement speed and damage. Requires Dual Wielded weapons Energy Cost: 30 Damage: Physical Lucky Hit Chance: 33% Tags: Core, Imbueable, Cutthroat Skill |
BarrageUnleash a barrage of 5 arrows that expands outwards, each dealing 22% damage. Each arrow has a 20% chance to ricochet off an enemy up to 1 time. Ricochets deal 40% of the arrow's base damage. Combo Points increase number of arrows and damage. Requires Ranged Weapon Energy Cost: 30 Damage: Physical Lucky Hit Chance: 16% Tags: Core, Chain, Imbueable, Marksman Skill |
Enhanced BarrageBarrage's ricochet chance is increased to 100% for arrows that damage a Vulnerable enemy or Critically Strike any enemy. Skill |
Advanced BarrageWhenever a single cast of Barrage ricochets at least 4 times your next cast gains a + 20% increased Critical Strike Chance. Skill |
FlurryUnleash a flurry of stabs and slashes, striking enemies in front of you 4 times and dealing a total of 75% damage to each. Combo Points increase damage and attack speed. Requires Dual Wielded weapons. Energy Cost: 25 Damage: Physical Lucky Hit Chance: 10% Tags: Core, Imbueable, Cutthroat Skill |
Rapid FireRapidly fire 5 arrows each dealing 33% damage. Combo Points increase number of arrows fired and damage. Requires a Ranged Weapon. Energy Cost: 25 Damage: Physical Lucky Hit Chance: 20% Tags: Core, Imbueable, Marksman Skill |
Enhanced Rapid FireEach subsequent arrow from Rapid Fire has a +5% increased Critical Strike Chance up to +25% for the 5th arrow. Skill |
Advanced Rapid FireRapid Fire deals 30% increased Critical Strike Damage for 5 seconds after you Evade. Skill |
Penetrating ShotFire an arrow that pierces through all enemies in a line, dealing 70% damage. Combo Points increase damage and improves Lucky Hit Chance. Requires a Ranged Weapon. Energy Cost: 35 Damage: Physical Lucky Hit Chance: 50% Tags: Core, Imbueable, Marksman Skill |
Improved Penetrating ShotPenetrating Shot deals an additional 10%[x] increased damage per enemy it hits. Skill |
Agility Tree |
Shadow StepBecome Unstoppable and quickly move through the shadows and stab your victim from behind for 72% damage. Gain 50% increased Movement Speed for 2 seconds afterwards. Requires Dual Wielded weapons Cooldown: 9 seconds. Damage: Physical Lucky Hit Chance: 100% Tags: Agility, Imbueable, Cutthroat, Mobility Skill |
Enhanced Shadow StepDamaging an enemy with Shadow Step increases your Critical Strike Chance against them by +8% for 3 seconds Skill |
DashDash forward and slash enemies for 37% damage. Requires Dual Wielded weapons Charges: 2 Charge Cooldown: 12 seconds Damage: Physical Lucky Hit Chance: 25% Tags: Agility, Cutthroat, Mobility, Imbueable Skill |
Disciplined CaltropsYou have +5% Critical Strike Chance against enemies inside your Caltrops. Double this amount against Vulnerable enemies. Skill |
Weapon MasteryGain a bonus when attacking based on weapon type:
Passive |
ConcussiveAfter Knocking Back or Knocking Down an enemy, you gain 4% increased Critical Strike Chance for 4 seconds. Passive |
Subterfuge |
Countering Dark ShroudWhile you have at least 2 active shadow from Dark Shroud, gain +8% Critical Strike Chance. Skill |
Subverting Poison TrapYou deal x10% increased Poisoning Damage to enemies standing inside your Poison Trap. Skill |
Countering Poison TrapPoison Trap has a 30% chance to reset your Imbuement Skill Cooldowns when activated. Skill |
Countering StealthThe skill that breaks Concealment will always be a guaranteed Critical Strike. Skill |
Imbuements |
Enhanced Shadow ImbuementYou have +15% increased Critical Strike Chance against injured enemies infected by Shadow Imbuement. Skill |
Mixed Shadow ImbuementEnemies infected by Shadow Imbuement take x12% increased Non-Physical damage for 8 seconds. Skill |
Precision ImbuementImbued Skills gain + 3% / 6% / 9% increased Critical Strike Chance. Passive |
Deadly VenomYou deal x 3%/6%/9% increased Poisoning damage. Passive |
Alchemical AdvantageYou gain + 1%/2%/3% increased Attack Speed for each enemy you've Poisoned, up to + 15%. Requires point in Deadly Venom. Passive |
Debilitating ToxinsPoisoned enemies deal 5% / 10% / 15% less damage. Requires point in Deadly Venom. Passive |
Ultimate Tree |
Rain of ArrowsArrows rain down over a large area 2 times, each wave dealing 110% damage. Requires a Ranged weapon. Cooldown: 55 seconds Damage: Physical Lucky Hit Chance: 2% Tags: Ultimate, Imbueable, Marksman Skill |
Prime Rain of ArrowsImbuement Skill effects applied by Rain of Arrows have x30% increased potency. Skill |
Alchemist's FortuneNon-Physical damage you deal has a 5% / 10% / 15% increased Lucky Hit Chance. Requires point in Innervation. Passive |
Items that work with Poison Imbuement
The following items either:
- Grant a bonus when using Poison Imbuement
- Create a condition Poison Imbuement can exploit
- Exploit a condition Poison Imbuement creates
Legendary Aspects
Aspect of Bursting Venoms |
Offensive | Lucky Hit: Poison Imbued Skills have up to a 15% chance to create a toxic pool that deals 330 Poisoning damage over 3 seconds to enemies within. While standing in the pool, your Poison Imbuement Skill has no Cooldown and no Charge limit.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
Aspect of Corruption |
Offensive | Your Imbuement Skill effects have 20 - 40% increased potency against Vulnerable enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Renegade's Retreat (Map) |
Kehjistan | Rogue |
Aspect of Imitated Imbuement |
Offensive | Your Shadow Clones also mimic the Imbuements applied to your skills.
Casting an Imbuement skill grants your active Shadow Clone 8 - 16% increased damage for 9 seconds. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
Aspect of Noxious Ice |
Utility | Chilled enemies Poisoned by Poison Imbuement will be further Chilled for 20% per second. You deal 14 - 29% additional Poison damage to Frozen enemies.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | Rogue |
Aspect of Unstable Imbuements |
Offensive | When casting an Imbuement skill you trigger an Imbued explosion around yourself, applying the Imbuement effects and dealing [# - #] damage of the same type.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Whispering Vault (Map) |
Dry Steppes | Rogue |
Toxic Alchemist's Aspect |
Offensive | Lucky Hit: Shadow Imbued skills have up to a 75% chance to create a toxic explosion that applies 0.2–0.3 Poisoning damage over 5 seconds to the target and surrounding enemies. If the enemy was already Poisoned, increase this damage by 100%[x].
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
Vengeful Aspect |
Offensive | Lucky Hit: Making an enemy Vulnerable has up to a 40 - 60% chance to grant + 3% increased Critical Strike Chance for 3 seconds, up to + 9%.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Inferno Dungeon (Map) |
Kehjistan | Rogue |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Unique Items
There are no unique items that exploit Poison Imbuement.
Changes to Poison Imbuement
There have been no changes to Poison Imbuement to date.