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Penetrating Shot

From Diablo 4 Wiki

Penetrating Shot is a Rogue skill from the Core skill tree. Its features are:

Grants Player Exploits Condition
Physical Dmg Combo Points
Critical Strike Chance * Critical Strike Dmg
Slows (CC)
Knocks Down (CC)
+ Lucky Hit Chance *
Imbueable
Marksman

'Grants Player' means this skill creates this condition i.e it could make a target Vulnerable. 'Exploits Condition' means this skill takes advantage of this condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.

* Only Penetrating Shot benefits from this.

Penetrating shot

Penetrating Shot

Fire an arrow that pierces through all enemies in a line, dealing 70% damage.

Combo Points increase damage and improves Lucky Hit Chance.

Requires a Ranged Weapon.

Energy Cost: 35

Damage: Physical

Tags: Core, Imbueable, Marksman

Lucky Hit Chance: 50%

Upgrades

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Enhanced Penetrating Shot

Penetrating Shot deals x 10% increased damage per enemy it pierces.

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Improved Penetrating Shot

If Penetrating Shot damages at least 3 enemies, your next Penetrating Shot has a 20% increased Critical Strike Chance.

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Advanced Penetrating Shot

When cast with full Energy Penetrating Shot will Slow (CC) all enemies it hits by 50% for 3 seconds. Elite enemies will also be Knocked Down (CC) for 1.5 seconds.

Combo Points

Penetrating Shot works in tandem with the Rogue Specialization Combo Points. When used together the Combo Points will add the following bonuses to Penetrating Shot.

Combo Pts All Ranks Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
1 + 10% Lucky Chance x 91% Damage x 100% Damage x 109% Damage x 118% Damage x 127% Damage
2 + 20% Lucky Chance x 112% Damage x 123% Damage x 134% Damage x 146% Damage x 157% Damage
3 +30% Lucky Chance x 133% Damage x 146% Damage x 160% Damage x 173% Damage x 186% Damage


Other Skills that work with Penetrating Shot

The following skills either:

  • Create a condition Penetrating Shot can exploit
  • Exploit a condition Penetrating Shot creates
Basic Tree
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Enhanced Invigorating Strike

Damaging a Crowd Controlled or Injured enemy with Invigorating Strike increases its Energy Regeneration bonus to x 30%.

Skill

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Primary Invigorating Strike

Invigorating Strike additionally grants + 8% Lucky Hit Chance. Hitting a Crowd Controlled or Injured enemy increases this bonus to + 16% Lucky Hit Chance.

Skill

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Fundamental Heartseeker

Heartseeker also increases the Critical Strike Damage the enemy takes by + 5% for 4 seconds, up to + 25%.

Skill

Core Tree
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Enhanced Flurry

Each time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life up to 12% Maximum Life per cast.

Skill

Siphoning Strikes

Lucky Hit: Critical Strikes against Close enemies have up to 85% chance to Heal you for 1% / 2% / 3% of your Maximum Life.

Point required in Sturdy.

Passive

Stutter Step

Critically striking an enemy grants +5% / +10% / +15% Movement Speed for 4 seconds.

Passive

Agility Tree
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Enhanced Dash

Enemies damaged by Dash take x15% increased Critical Strike Damage for 5 seconds.

Skill

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Methodical Dash

Dealing damage to Crowd Controlled enemies with Dash reduces its Charge Cooldown by 0.5 seconds, up to 4 seconds per cast.

Skill

Weapon Mastery

Gain a bonus when attacking based on weapon type:

  • Daggers: x 5%/10%/15% increased damage to Healthy enemies.
  • Swords: x 3%/6%/9% increased damage.
  • Bows: x 4%/8%/12% increased damage to Vulnerable enemies.
  • Crossbows: x 5%/10%/15% increased Critical Strike Damage.

Passive

Concussive

After Knocking Back (CC) or Knocking Down (CC) an enemy, you gain a 4% / 8% / 12% increased Critical Strike Chance against them for 3 seconds.

Passive

Subterfuge Tree
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Subverting Smoke Grenade

If an enemy is Vulnerable, Slowed, or Chilled then Smoke Grenade will Daze (CC) them for x 20% longer.

Skill

Imbuement Tree
Shadow imbuement

Shadow Imbuement

Imbue your weapons with festering shadows. Your next 2 Imbeuable Skills deal Shadow Damage and infect enemies for 6 seconds. Infected enemies explode on death, dealing 40% damage to all surrounding enemies. If the infection expires before the enemy dies, it will deal 40% damage to only that enemy.

Cooldown: 13 seconds

Damage: Shadow

Tags: Imbuement

Lucky Hit Chance: 33%

Skill

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Enhanced Shadow Imbuement

You have +15% increased Critical Strike Chance against injured enemies infected by Shadow Imbuement.

Skill

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Mixed Shadow Imbuement

Enemies infected by Shadow Imbuement take x12% increased Non-Physical damage for 8 seconds.

Skill

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Blended Shadow Imbuement

Shadow Imbuement’s primary explosion makes enemies Vulnerable for 2 seconds.

Skill

Cold imbuement

Cold Imbuement

Imbue your weapons with frigid energies. Your next 2 Imbueable skills deal Cold Damage and Chill enemies for up to 25% per hit.

Cooldown: 13 seconds

Damage: Cold

Tags: Imbuement

Skill

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Mixed Cold Imbuement

Cold Imbued Skills deal 20% damage to Crowd Controlled enemies. Double this bonus against Frozen enemies.

Skill

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Blended Cold Imbuement

Lucky Hit: Critical Strikes with Cold Imbued Skills have up to a 20% chance to instantly Freeze enemies for 3 seconds.

Skill

Poison imbuement

Poison Imbuement

Imbue your weapons with lethal poison. Your next 2 Imbueable Skills deal Poison Damage and apply up to 100% of their Base damage as additional Poisoning Damage for over 5 seconds.

Cooldown: 13 seconds

Damage: Poison

Tags: Imbuement

Lucky Hit Chance: 33%

Skill

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Enhanced Poison Imbuement

Poison Imbuement’s Poisoning duration is increased by 1 second.

Skill

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Mixed Poison Imbuement

Lucky Hit: Poison Imbued Skills have up to a 30% chance to apply double the amount of Poisoning damage over time.

Skill

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Blended Poison Imbuement

Critical Strikes with Poison Imbued Skills deal x75% increased Poisoning Damage.

Skill

Precision Imbuement

Imbued Skills gain + 3%/6%/9% increased Critical Strike Chance.

Passive

Ultimate Tree

Trap Mastery

When  Poison Trap or Death Trap activates, you gain a 4% / 8% / 12% increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds.

Passive

Key Passives Tree

Close Quarters Combat

Damaging a Close enemy with Marksman or Cutthroat skills each grant a +10% Attack Speed bonus for 8 seconds.

While both Attack Speed bonuses are active, you deal x30% increased damage against Crowd Controlled enemies.

Passive

Precision

Critical Strikes with Marksman skills grant you Precision. You gain x4% increased Critical Strike Damage per stack of Precision, up to a maximum of x20%.

When you reach maximum Precision, your next Marksman skill is a guaranteed Critical Strike that deals x40% increased Critical Strike Damage, then consumes all stacks of Precision.

Passive

Items that work with Penetrating Shot

The following items either:

  • Grant a bonus when using Penetrating Shot
  • Create a condition Penetrating Shot can exploit
  • Exploit a condition Penetrating Shot creates

Legendary Aspects

Aspect of Arrow Storms
Offensive Lucky Hit: Your Marksman Skills have up to a 10% chance to create an arrow storm at the enemy's location, dealing 3,398 -4,248 Physical damage over 3 seconds. You can have up to 5 active arrow storms.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Howling Warren
(Map)
Scosglen Rogue
Aspect of Siphoned Victuals
Defensive Lucky Hit: Damaging a Vulnerable enemy with a Core Skill has up to a [10 - 20%] chance to drop a Healing Potion.

Helm, Chest, Pants, Shield, Amulet (+50%)

Leviathan's Maw
(Map)
Hawezar Rogue
Cheat's Aspect
Defensive You take 15 - 25% less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain 15% Movement Speed for 2 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

Luban's Rest
(Map)
Scosglen Rogue
Trickshot Aspect
Offensive Whenever Penetrating Shot damages an enemy, 2 additional arrows split off to either side. These side arrows deal 10 - 25% of Penetrating Shot's Base damage and do not split.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Bastion of Faith
(Map)
Hawezar Rogue

* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.


Unique Items

Condemnation.png

Condemnation

"I've never seen such ruthless butchery. He deserves to be shipped off to die in the swamps with the rest of the godless murderers." - Witness to the murder of Sergeant Walcot

Type: Dagger

Description: Your Core Skills deal 20% - 40% increased damage when spending 3 Combo Points. Your Basic Skills using this weapon have a 30% chance to generate 3 Combo Points.

Affixes: - Item Power 725

Grasp_of_Shadow.png

Grasp of Shadow

Dark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.

Type: Gloves

Description: Lucky Hit: Damaging a Vulnerable enemy with a Marksman or Cutthroat Skill has up to a 20% - 30% chance to summon a Shadow Clone that mimics your attack.

Affixes: - Item Power 725

Cowl_of_the_Nameless.png

Cowl of the Nameless

"He is banished from the Guild, his name stricken from the Book. His punishment is to never have been." - Excerpt from a burned parchment

Type: Helm

Description: You gain 15% - 25% increased Lucky Hit Chance against Crowd Controlled enemies.

Affixes: - Item Power 725

  • + 28 - 42 Dexterity
  • + 4.2 - 7% Cooldown Reduction
  • + 5 - 12% Crowd Control Duration
  • + 5 - 13 Maximum Energy
Eaglehorn.png

Eaglehorn

Scholars have been unable to decipher the runes carved into this bow, however all agree they are related to its uncanny ability to bend arrows towards their targets. - Barrett's Book of Implements

Type: Bow

Description: Penetrating Shot has a 30 - 80% chance to fire an arrow that bounces off walls and scenery. Hitting enemies from behind with Penetrating Shot will make them Vulnerable for 3 seconds.

Affixes: - Item Power 725


Changes to Penetrating Shot

There have been no changes to Penetrating Shot.