Malignant Rings were added in Season 2 of Diablo 4 and are availaible in World Tier 3 and World Tier 4. These rings are only dropped by the boss Varshan. There is one unique ring for each of the five classes.
Barbarian | ||
Ring of Red Furor"Anger brings strength but clouds the mind. You must learn to focus your fury, direct it with purpose. Keep our sacred duty at the forefront of your mind, always. - Talic to Madawc Type: Ring Description: After spending 100 Fury within 3 seconds, your next cast of Hammer of the Ancients, Upheaval, or Death Blow is a guaranteed Strike and deals x 28% bonus Critical Strike Damage. |
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Druid | ||
Airidah's Inexorable WillWhen I was born, I breathed in the wind and the storm and they gave me life. When I die, I will breathe out, and return that gift to the skies. - Journal excerpt Type: Ring Description: When casting an Ultimate Skill and again 5 seconds after, you Pull in Distant enemies and deal 2,484 Physical damage to them. This damage is increased by 1.0%[X] per 1 point of Will power you have. (Druid Only). |
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Necromancer | ||
Ring of the Sacrilegious SoulThe mere proximity of a practitioner of such dark arts can rouse the dead and disturb those souls who have earned their rest. Type: Ring Description: You automatically activate the following equipped Skills on Corpses around you:
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Rogue | ||
Writhing Band of TrickeryThe ring shifts and spins on your finger as the forces within desperately attempt to escape. Type: Ring Description: Casting a Subterfuge Skill leaves behind a Decoy Trap that continuously taunts and lures enemies. The Decoy Trap explodes after 3 seconds dealing [5,035 - 7,552] Shadow damage. can occur every 10 seconds. |
+ % Resistance to All Elements + % Shadow Resistance
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Sorcerer | ||
Tal Rasha's Iridescent Loop"Fool said he dug it out of the sands near Lut Gholem with a few other worthless trinkets. I hid my delight at receiving such as treasure in exchange for a meager handful of coins" - Rakhaan Type: Ring Description: For each type of elemental damage you deal, gain [X] 14% increased damage for 4 seconds. Dealing Elemental damage refreshes all bonuses. (Sorcerer Only) |
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