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Shadow Imbuement

From Diablo 4 Wiki
(Redirected from Imbue Weapon Shadow)

Shadow Imbuement is a Rogue skill from the Imbuements skill tree. Its features are:

Grants Player Exploits Condition
Shadow Dmg Critical Dmg
+ Non-Physical Dmg Cold Dmg
Critical Strike Chance Lightning Dmg
Vulnerable Shadow Dmg
Imbuement Fire Dmg
Poison Dmg

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.

Shadow imbuement

Shadow Imbuement

Imbue your weapons with festering shadows. Your next 2 Imbeuable Skills deal Shadow Damage and infect enemies for 6 seconds. Infected enemies explode on death, dealing 40% damage to all surrounding enemies. If the infection expires before the enemy dies, it will deal 40% damage to only that enemy.

Cooldown: 13 seconds

Damage: Shadow

Lucky Hit Chance: 33%

Tags: Imbuement

Upgrades

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Enhanced Shadow Imbuement

You have +15% increased Critical Strike Chance against injured enemies infected by Shadow Imbuement.

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Mixed Shadow Imbuement

Enemies infected by Shadow Imbuement take x12% increased Non-Physical damage for 8 seconds.

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Blended Shadow Imbuement

Shadow Imbuement’s primary explosion makes enemies Vulnerable for 2 seconds.


Other Skills that work with Shadow Imbuement

The following skills either:

  • Create a condition Shadow Imbuement can exploit
  • Exploit a condition Shadow Imbuement creates
Basic Tree
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Primary Forceful Arrow

Every 3rd cast of Forceful Arrow pierces through Vulnerable enemies.

Skill

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Enhanced Heartseeker

When Heartseeker Critically Strikes, gain + 8% Attack Speed for 4 seconds.

Double this amount if the enemy is Vulnerable.

Skill

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Fundamental Heartseeker

Heartseeker also increases the Critical Strike Damage the enemy takes by x 5% for 4 seconds, up to x 15%.

Skill

Core Tree
Twisting blades

Twisting Blades

Impale an enemy with your blades, dealing 45% damage and making them take x 8% increased damage from you for 1.5 seconds. After 1.5 seconds the blades return to you, piercing enemies for 72% damage.

Combo Points increases movement speed and damage.

Requires Dual Wielded weapons

Energy Cost: 30

Damage: Physical

Lucky Hit Chance: 33%

Tags: Core, Imbueable, Cutthroat

Skill

Barrage

Barrage

Unleash a barrage of 5 arrows that expands outwards, each dealing 22% damage. Each arrow has a 20% chance to ricochet off an enemy up to 1 time. Ricochets deal 40% of the arrow's base damage.

Combo Points increase number of arrows and damage.

Requires Ranged Weapon

Energy Cost: 30

Damage: Physical

Lucky Hit Chance: 16%

Tags: Core, Chain, Imbueable, Marksman

Skill

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Enhanced Barrage

Barrage's ricochet chance is increased to 100% for arrows that damage a Vulnerable enemy or Critically Strike any enemy.

Skill

Flurry

Flurry

Unleash a flurry of stabs and slashes, striking enemies in front of you 4 times and dealing a total of 75% damage to each.

Combo Points increase damage and attack speed.

Requires Dual Wielded weapons.

Energy Cost: 25

Damage: Physical

Lucky Hit Chance: 10%

Tags: Core, Imbueable, Cutthroat

Skill

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Enhanced Flurry

Each time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life up to 12% Maximum Life per cast.

Skill

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Improved Flurry

Flurry deals x 20% increased damage to Vulnerable enemies. If Flurry hits any Vulnerable enemy it will make all enemies hit by that cast Vulnerable for 3 seconds.

Skill

Rapid fire

Rapid Fire

Rapidly fire 5 arrows each dealing 33% damage.

Combo Points increase number of arrows fired and damage.

Requires a Ranged Weapon.

Energy Cost: 25

Damage: Physical

Lucky Hit Chance: 20%

Tags: Core, Imbueable, Marksman

Skill

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Improved Rapid Fire

Gain 15 Energy per cast of Rapid Fire when it damages a Vulnerable enemy.

Skill

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Advanced Rapid Fire

Rapid Fire deals 30% increased Critical Strike Damage for 5 seconds after you Evade.

Skill

Penetrating shot

Penetrating Shot

Fire an arrow that pierces through all enemies in a line, dealing 70% damage.

Combo Points increase damage and improves Lucky Hit Chance.

Requires a Ranged Weapon.

Energy Cost: 35

Damage: Physical

Lucky Hit Chance: 50%

Tags: Core, Imbueable, Marksman

Skill

Siphoning Strikes
Siphoning Strikes

Lucky Hit: Critical Strikes against Close enemies have up to 85% chance to Heal you for 1 / 2 / 3% of your Maximum Life.

Point required in Sturdy.

Passive

Stutter Step
Stutter Step

Critically striking an enemy grants +5% / +10% / +15% Movement Speed for 4 seconds.

Passive

Agility Tree
Shadow step

Shadow Step

Become Unstoppable and quickly move through the shadows and stab your victim from behind for 72% damage. Gain 50% increased Movement Speed for 2 seconds afterwards.

Requires Dual Wielded weapons

Cooldown: 9 seconds.

Damage: Physical

Lucky Hit Chance: 100%

Tags: Agility, Imbueable, Cutthroat, Mobility

Skill

Dash

Dash

Dash forward and slash enemies for 37% damage.

Requires Dual Wielded weapons

Charges: 2

Charge Cooldown: 12 seconds

Damage: Physical

Lucky Hit Chance: 25%

Tags: Agility, Cutthroat, Mobility, Imbueable

Skill

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Enhanced Dash

Enemies damaged by Dash take x15% increased Critical Strike Damage for 5 seconds.

Skill

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Disciplined Caltrops

You have +5% Critical Strike Chance against enemies inside your Caltrops. Double this amount against Vulnerable enemies.

Skill

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Methodical Caltrops

Caltrops now deals Cold damage and Chills enemies for 25% per second.

Skill

Weapon Mastery
Weapon Mastery

Gain a bonus when attacking based on weapon type:

  • Daggers: x 5%/10%/15% increased damage to Healthy enemies.
  • Swords: x 3%/6%/9% increased damage.
  • Bows: x 4%/8%/12% increased damage to Vulnerable enemies.
  • Crossbows: x 5%/10%/15% increased Critical Strike Damage.

Passive

Trick Attacks
Trick Attacks

When you Critically Strike a Dazed (CC) enemy they are Knocked Down (CC) for 0.5/1/1.5 seconds.

Point required in Concussive or Rapid Gambits.

Passive

Subterfuge Tree
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Subverting Smoke Grenade

If an enemy is Vulnerable, Slowed, or Chilled then Smoke Grenade will Daze (CC) them for x 20% longer.

Skill

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Countering Smoke Grenade

Lucky Hit: Dealing direct damage to enemies affected by Smoke Grenade has up to a 25% chance to reduce its Cooldown by 1 second, or by 3 seconds instead if the enemy is Vulnerable.

Skill

Poison trap

Poison Trap

Place a trap that arms after 1.25 seconds. It activates when an enemy moves within range, applying 396% Poisoning damage over 9 seconds to enemies in the area. You can have 4 armed traps out at once.

Cooldown: 10 seconds

Damage: Poison

Lucky Hit Chance: 20%

Tags: Subterfuge, Trap

Skill

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Subverting Poison Trap

You deal x10% increased Poisoning Damage to enemies standing inside your Poison Trap.

Skill

Malice
Malice

You deal x 3% / 6% /9% increased damage to Vulnerable enemies.

Requires point in Exploit.

Passive

Imbuements Tree
Cold imbuement

Cold Imbuement

Imbue your weapons with frigid energies. Your next 2 Imbueable skills deal Cold Damage and Chill enemies for up to 25% per hit.

Cooldown: 13 seconds

Damage: Cold

Tags: Imbuement

Skill

Poison imbuement

Poison Imbuement

Imbue your weapons with lethal poison. Your next 2 Imbueable Skills deal Poison Damage and apply up to 100% of their Base damage as additional Poisoning Damage for over 5 seconds.

Cooldown: 13 seconds

Damage: Poison

Lucky Hit Chance: 33%

Tags: Imbuement

Skill

Precision Imbuement
Precision Imbuement

Imbued Skills gain + 3% / 6% / 9% increased Critical Strike Chance.

Passive

Shadow Crash
Shadow Crash

Lucky Hit: Shadow Damage has up to a 10% chance to Stun for 0.5/1/1.5 seconds.

Passive

Consuming Shadows
Consuming Shadows

Each time you kill an enemy with Shadow Damage, you generate 10/20/30 Energy.

Requires point in Shadow Crash.

Passive

Ultimate Tree
Rain of arrows

Rain of Arrows

Arrows rain down over a large area 2 times, each wave dealing 110% damage.

Requires a Ranged weapon.

Cooldown: 55 seconds

Damage: Physical

Lucky Hit Chance: 2%

Tags: Ultimate, Imbueable, Marksman

Skill

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Prime Rain of Arrows

Imbuement Skill effects applied by Rain of Arrows have x30% increased potency.

Skill

Trap Mastery

Trap Mastery

When  Poison Trap or Death Trap activates, you gain a 4% / 8% / 12% increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds.

Passive

Alchemist's Fortune
Alchemist's Fortune

Non-Physical damage you deal has a 5% / 10% / 15% increased Lucky Hit Chance.

Requires point in Innervation.

Passive

Key Passives Tree
Precision

Precision

Each Marksman skill cast grants 1 stack of Precision, or 2 if it has Critically Struck. When you reach 4 stacks, your next Marksman Core or Ultimate Skill is a guaranteed Critical Strike that deals x50% increased Critical Strike Damage, consuming all stacks of Precision. This damage is further increased by an amount equal to x15% of your Critical Strike Damage bonus.

Passive

Victimize

Victimize

Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 50% chance to cause an explosion, dealing 29% of the original damage to them and surrounding enemies.

Victimize's damage is increased by x 120% of your Vulnerable damage bonus.

Passive


Items that work with Shadow Imbuement

The following items either:

  • Grant a bonus when using Shadow Imbuement
  • Create a condition Shadow Imbuement can exploit
  • Exploit a condition Shadow Imbuement creates

Legendary Aspects

Pestilent Points Aspect
Aspect of Bursting Venoms
Offensive Lucky Hit: Poison Imbued Skills have up to a 15% chance to create a toxic pool that deals 330 Poisoning damage over 3 seconds to enemies within. While standing in the pool, your Poison Imbuement Skill has no Cooldown and no Charge limit.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Rogue
Aspect of Corruption
Offensive Your Imbuement Skill effects have 20 - 40% increased potency against Vulnerable enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Renegade's Retreat
(Map)
Kehjistan Rogue
Aspect of Imitated Imbuement
Offensive Your Shadow Clones also mimic the Imbuements applied to your skills.

Casting an Imbuement skill grants your active Shadow Clone 8 - 16% increased damage for 9 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Rogue
Aspect of Lethal Dusk
Defensive Evading through an enemy infected by Shadow Imbuement grants Stealth for 4 seconds. Breaking Stealth with an attack grants you 1 - 5% Maximum Life on Kill for 6 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction Rogue
Aspect of Noxious Ice
Utility Chilled enemies Poisoned by Poison Imbuement will be further Chilled for 20% per second. You deal 14 - 29% additional Poison damage to Frozen enemies.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Rogue
Aspect of Siphoned Victuals
Defensive Lucky Hit: Damaging a Vulnerable enemy with a Core Skill has up to a 10 - 20% chance to drop a Healing Potion.

Helm, Chest, Pants, Shield, Amulet (+50%)

Leviathan's Maw
(Map)
Hawezar Rogue
Aspect of Unstable Imbuements
Offensive When casting an Imbuement skill you trigger an Imbued explosion around yourself, applying the Imbuement effects and dealing [# - #] damage of the same type.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Whispering Vault
(Map)
Dry Steppes Rogue
Aspect of Volatile Shadows
Offensive When a Dark Shroud shadow would be removed you trigger an explosion around yourself that deals [# - #] Shadow damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Ancient's Lament
(Map)
Dry Steppes Rogue
Frostbitten Aspect
Utility Chilled enemies hit by your Grenade skills have a chance equal to double your Critical Strike Chance to be instantly Frozen for 2 seconds. You deal 10 - 25% increased Critical Strike Damage against Frozen enemies.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Rogue
Icy Alchemist's Aspect
Offensive Lucky Hit: Shadow Imbued Skills have up to a 75% chance to release an explosion that deals 0.3–0.48 Cold damage to the target and surrounding enemies, Chilling them for 25%. If they were already Chilled or Frozen, increase this damage by 100%[x].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Rogue
Mangler's Aspect
Utility Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 25 - 45% chance to Daze (CC) them for 2 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Rogue
Ravenous Aspect
Resource Killing a Vulnerable enemy grants you 50 - 70% increased Energy Regeneration for 4 seconds.

Ring

Shifting City
(Map)
Dry Steppes Rogue
Toxic Alchemist's Aspect
Offensive Lucky Hit: Shadow Imbued skills have up to a 75% chance to create a toxic explosion that applies 0.2–0.3 Poisoning damage over 5 seconds to the target and surrounding enemies. If the enemy was already Poisoned, increase this damage by 100%[x].


Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Rogue
Vengeful Aspect
Offensive Lucky Hit: Making an enemy Vulnerable has up to a 40 - 60% chance to grant + 3% increased Critical Strike Chance for 3 seconds, up to + 9%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Inferno Dungeon
(Map)
Kehjistan Rogue

* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.

Unique Items

Word_of_Hakan.png

Word of Hakan

"Let the great gates of Caldeum be sealed. Let its proud walls stand fiercely defended. The rest of Kehjistan may suffer this plague, but my city, and my people, will not." - Proclamation of Hakan II

Type: Amulet
Class: Rogue

Description: Your Rain of Arrows is always Imbued with all Imbuements at once.

  • + % Resistance to All Elements

Affixes:

Grasp_of_Shadow.png

Grasp of Shadow

Dark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.

Type: Gloves
Class: Rogue

Description: Lucky Hit: Damaging a Vulnerable enemy with a Marksman or Cutthroat Skill has up to a 24% - 34% chance to summon a Shadow Clone that mimics your attack.

Affixes:


Changes to Shadow Imbuement

There have been no changes to Shadow Imbuement to date.