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Firewall

From Diablo 4 Wiki

Firewall is a Sorcerer skill from the Mastery skill tree. Its features are:

Grants Player Exploits Condition
Fire Dmg N/A
Burning Dmg (DoT)
+ Mana
Mastery
Pyromancy

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.

firewall

Firewall

Create a wall of flames that Burns enemies for 20% damage over 8 seconds.

Mana Cost: 30

Enchantment Slot Effect

Each time an enemy takes Burning damage, there is a 5% chance to spawn 2 Firewalls underneath them for 3 seconds.

Damage: Fire

Lucky Hit Chance: 30%

Tags: Mastery, Pyromancy

Upgrades

Upgrade Hub
Enhanced Firewall

Enemies take x 25% increased Burning damage from you while standing in Firewall.

Upgrade Hub
Mage's Firewall

Enemies continue Burning for 3 seconds after leaving a Firewall.

Upgrade Hub
Wizard's Firewall

You gain x 5% increased Mana Regeneration per active Firewall, up to x 35%.


Items that work with Firewall

The following items either:

  • Grant a bonus when using Firewall
  • Create a condition Firewall can exploit
  • Exploit a condition Firewall creates

Legendary Aspects

Aspect of Conflagration
Offensive While channeling Incinerate, your Burning damage (DoT) is increased by 20 - 30%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Light's Watch
(Map)
Fractured Peaks Sorcerer
Aspect of Engulfing Flames
Offensive You deal x 10 - 30% increased Burning damage (DoT) to enemies below 50% Life

While enemies are affected by more Damage over Time than their total Life, you deal x 80 - 100% increased Burning damage to them.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Aspect of Searing Wards
Offensive After spending 75-125 Mana your next Firewall is free to cast and will destroy incoming Small Missiles.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Elementalist's Aspect
Offensive Core or Mastery skills cast at or above 100 Mana gain a 20 - 40% increased Critical Strike Chance.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Pallid Delve
(Map)
Dry Steppes Sorcerer
Flamewalker's Aspect
Mobility Coming in contact with your Firewall grants you 15 - 25% Movement Speed for 6 seconds.

Boots, Amulet (+50%)

Cultist Refuge
(Map)
Fractured Peaks Sorcerer
Incendiary Aspect
Resource Lucky Hit: Burning damage (DoT) has up to a 12 - 17% chance to restore 10 Mana.

Ring

Tomb of the Saints
(Map)
Kehjistan Sorcerer


Unique Items

Paingorgers_Gauntlets.png

Paingorger's Gauntlets

Crafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass.

Type: Gloves
Class: All

Description: Damaging enemies with a cast Non–Basic Skill marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill’s damage is echoed to all marked enemies, dealing x 100 – 200% increased damage.

Affixes:


Flamescar.png

Flamescar

The burn may heal, but the pain is eternal.

Type: Wand
Class: Sorcerer

Description: While Channeling Incinerate, you periodically shoot embers that are attracted to enemies, each dealing # Fire damage.


Affixes:

Staff_of_Endless_Rage.png

Staff of Endless Rage

"Leaving even blackened bones for your kin to mourn is too good an end for you." - Josiah

Type: Staff
Class: Sorcerer

Description: Every 3rd cast of Fireball launches 2 additional projectiles and deals x 20 - 40% increased damage.


Affixes:


Tal_Rashas_Iridescent_Loop.png

Tal Rasha's Iridescent Loop

"Fool said he dug it out of the sands near Lut Gholem with a few other worthless trinkets. I hid my delight at receiving such as treasure in exchange for a meager handful of coins" - Rakhaan

Type: Ring
Class: Sorcerer

Description: For each type of elemental damage you deal, gain [X] 14% increased damage for 4 seconds. Dealing Elemental damage refreshes all bonuses. (Sorcerer Only)

  • + % Resistance to All Elements
  • + % Resistance to All Elements

Affixes:

  • + % Non-Physical Damage
  • + % Lucky Hit Chance
  • + % Resource Generation
  • + % Cooldown Reduction
Tal_Rashas_Iridescent_Loop.png

Tal Rasha's Iridescent Loop

"Fool said he dug it out of the sands near Lut Gholem with a few other worthless trinkets. I hid my delight at receiving such as treasure in exchange for a meager handful of coins" - Rakhaan

Type: Ring
Class: Sorcerer

Description: For each type of elemental damage you deal, gain [X] 14% increased damage for 4 seconds. Dealing Elemental damage refreshes all bonuses. (Sorcerer Only)

  • + % Resistance to All Elements
  • + % Resistance to All Elements

Affixes:

  • + % Non-Physical Damage
  • + % Lucky Hit Chance
  • + % Resource Generation
  • + % Cooldown Reduction


Paragon Glyphs

40int.png

Adept

Rare: Sorcerer

Bonus:

  • For every 5 Intelligence within range, Mastery Skills gain + 2% (lvl 1) - 10% (lvl 21) increased damage.

Additional Bonus:

Requirements: 40 Intelligence (in radius range)

40int.png

Elementalist

Rare: Sorcerer

Bonus:

  • Paragon nodes within range gain + 15% (lvl 1) - 75% (lvl 21) bonus to their Non-physical damage and damage reduction modifiers.

Additional Bonus:

  • Dealing Fire, Cold, or Lightning damage to an enemy increases all damage you deal to them by x 5% for 10 seconds, stacking once per element.

Requirements: 40 Intelligence (in radius range)

40int.png

Enchanter

Rare: Sorcerer

Bonus:

  • For every 5 Intelligence purchased within range, you deal +2% (lvl 1) -10% (lvl 21) increased Non-physical damage.

Additional Bonus:

  • For each skill equipped in your Enchantment Slots, gain + 5% Maximum Resistance to that Skill's element.

Requirements: 40 Intelligence (in radius range)

25dex.png

Flamefeeder

Rare: Sorcerer

Bonus:

  • For every 5 Dexterity purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased damage to Burning (DoT) targets.

Additional Bonus:

  • You deal x 10% increased direct damage to Burning (DoT) enemies.

Requirements: 25 Dexterity (in radius range)

25will.png

Pyromaniac

Rare: Sorcerer

Bonus:

  • Paragon nodes within range gain + 15% (lvl 1) - 75% (lvl 21) bonus to their Fire damage and damage reduction modifiers.

Additional Bonus:

  • Every Pyromancy Skill you cast or every second you channel Incinerate increases your Fire damage by x 2% for 6 seconds, up to x 10%.

Requirements: 25 Willpower (in radius range)

25will.png

Torch

Rare: Sorcerer

Bonus:

  • For every 5 Willpower purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased Burning damage (DoT).

Additional Bonus:

  • You deal x 2.5% increased damage per Nearby Burning enemy, up to x 12.5%.

Requirements: 25 Willpower (in radius range)


Item Affixes

The following Affixes are particularly useful with Firewall

Attribute Amulet Ring Chest Legs Gloves Weap 1H Weap 2H Off-Hand
Ranks in Firewall
[2 - 3]
Ranks in All Mastery Skills
[1 - 2]
Pyromancy Skill Damage
[10.5 - 17.5%]
Fire Damage
[10.5 - 17.5%]
Damage Over Time
[7.0 - 14.0%]
Damage Over Time
[14 - 28%]
Fire Damage Over Time
[12.5 - 19.5%]
Damage to Burning Enemies
[7- 14%]
Damage to Burning Enemies
[14 - 28%]
Damage Reduction from Burning Enemies
[5.0 - 12.0%]
Attribute Amulet Ring Chest Legs Gloves Weap 1H Weap 2H Off-Hand


Changes to Firewall

Patch 1.1.0a, July 18, 2023