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Fireball

From Diablo 4 Wiki

Fireball is a Sorcerer skill from the Core skill tree. Its features are:

Grants Player Exploits Condition
Fire Dmg Critical Strike Chance
Burning Dmg (DoT)
Core
Pyromancy

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.


Fireball

Fireball

Hurl an exploding ball of fire, dealing 60% damage to surrounding enemies.

Mana Cost: 35

Enchantment Slot Effect

When you kill and enemy, they explode in a Fireball for 50% of its damage.

Damage: Fire

Lucky Hit Chance: 33%

Tags: Core, Pyromancy

Upgrades

Upgrade Hub
Enhanced Fireball

Fireball radius is increased based on distance travelled, up to 50%.

Upgrade Hub
Greater Fireball

Fireball deals 10% Burning damage (DoT) you've applied to enemies as additional direct damage.

Upgrade Hub
Destructive Fireball

Fireball's Critical Strike Damage is increased by + 20%, increased to + 30%, when hitting at least 3 enemies.


Items that work with Fireball

The following items either:

  • Grant a bonus when using Fireball
  • Create a condition Fireball can exploit
  • Exploit a condition Fireball creates

Legendary Aspects

Accelerating Aspect
Offensive Critical Strikes with Core skills increase your Attack Speed by 15 - 25% for 5 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction All
Aspect of Efficiency
Resource Casting a Basic Skill reduces the Mana cost of your next Core Skill by 10 - 20%.

Ring

Domhainne Tunnels
(Map)
Scosglen Sorcerer
Aspect of Engulfing Flames
Offensive You deal x 10 - 30% increased Burning damage (DoT) to enemies below 50% Life

While enemies are affected by more Damage over Time than their total Life, you deal x 80 - 100% increased Burning damage to them.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Aspect of the Expectant
Offensive After Attacking enemies with a Basic skill, increase the damage of your next Core skill cast within 5 seconds by x 5 - 10%, up to x 30%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Underroot
(Map)
Codex of Power All
Assimilation Aspect
Resource You have + 8% increased Dodge Chance versus enemies affected by Damage over Time effects. When you Dodge you gain 5 - 10 of your Primary Resource.

Ring

N/A Extraction All
Elementalist's Aspect
Offensive Core or Mastery skills cast at or above 100 Mana gain a 20 - 40% increased Critical Strike Chance.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Pallid Delve
(Map)
Dry Steppes Sorcerer
Incendiary Aspect
Resource Lucky Hit: Burning damage (DoT) has up to a 12 - 17% chance to restore 10 Mana.

Ring

Tomb of the Saints
(Map)
Kehjistan Sorcerer
Smiting Aspect
Offensive You have x 10 - 20% increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain x 20 - 40% increased Crowd Control Duration.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction All

Unique Items

BanishedLordsTalisman.png

Banished Lord's Talisman

"His name has been lost to history, but to have been exiled from a land as cursed as Hawezar, his deeds must have been truly depraved." - Scholar's Notes

Type: Amulet
Class: All

Description: After you spend 300 of your Primary Resource, your next Core Skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal %[x] increased damage.


Affixes:

Esus_Heirloom.png

Esu's Heirloom

"While scholars have proven these boots were not created by Esu herself, it is noteworthy that they have been passed down since the formation of the Mage Clans." - Barrett's Book of Implements

Type: Boots
Class: Sorcerer

Description: Your Critical Strike Chance is increased by 20 - 30% of your Movement Speed bonus.

Affixes:

Flamescar.png

Flamescar

The burn may heal, but the pain is eternal.

Type: Wand
Class: Sorcerer

Description: While Channeling Incinerate, you periodically shoot embers that are attracted to enemies, each dealing # Fire damage.


Affixes:

Frostburn.png

Frostburn

A touch so frigid it stops the heart and chills the very soul.

Type: Gloves
Class: All

Description: Lucky Hit: Up to a 15 - 25% chance to Freeze (CC) enemies for 2 seconds.

Affixes:

Flickerstep.png

Flickerstep

""Considered a failure by their creator, it wasn't until the assassination of an "untouchable" Caldeum noble that these boots' true power was understood." - Barrett's Book of Implements"

Type: Boots
Class: All

Description: Each enemy you Evade through reduces your active Ultimate Cooldown by # seconds, up to 10 seconds.


  • Attacks Reduce Evade's Cooldown by # Seconds

Affixes:

Gloves_of_the_Illuminator.png

Gloves of the Illuminator

After Inarius returned to Sanctuary, he sought a way back to the High Heavens. His first step was to reignite the religion he had abandoned millennia before: the Cathedral of Light.

Type: Gloves
Class: Sorcerer

Description: Fireball now bounces as it travels, exploding each time it hits the ground, but its explosion deals 35 - 25% less damage.

Affixes:

Melted_Heart_of_Selig.png

Melted Heart of Selig

"Do not allow your passions to become obsessions. Fuel the fire that burns within you, but it is madness to allow yourself to become ash to please an uncaring universe." - Last words of Master Selig

Type: Amulet - Uber Unique
Class: All

Description: Gain 60 Maximum Resource. 75% of incoming damage drains 2 Resource for every 1% of Life you would have lost instead.

Affixes:

  • + Resistance to All Elements
  • + All Stats
  • + Core Skill Damage
  • + Damage while Healthy
  • Resource Regeneration
Mothers_Embrace.png

Mother's Embrace

"Every tome, every scroll, every book in this temple produces the same answer. The only being willing to stand against the Eternal Conflict, against the Prime Evils, was Lilith." - Elias

Type: Ring
Class: All

Description: If a Core Skill hits 4 or more enemies, 30% - 50% of the Resource cost is refunded.

Affixes:

Paingorgers_Gauntlets.png

Paingorger's Gauntlets

Crafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass.

Type: Gloves
Class: All

Description: Damaging enemies with a cast Non–Basic Skill marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill’s damage is echoed to all marked enemies, dealing x 100 – 200% increased damage.

Affixes:


Ring_of_Starless_Skies.png

Ring of Starless Skies

"Yours is the power to pluck the stars from the heavens with the ease of a child gathering fruit from the bough." - Unknown

Type: Ring - Uber Unique
Class: All

Description: Spending resources reduces your resource costs and increases your damage by x10% for 3 seconds, up to 40%.

  • + % All Resistances

Affixes:

Staff_of_Endless_Rage.png

Staff of Endless Rage

"Leaving even blackened bones for your kin to mourn is too good an end for you." - Josiah

Type: Staff
Class: Sorcerer

Description: Every 3rd cast of Fireball launches 2 additional projectiles and deals x 20 - 40% increased damage.


Affixes:


Tal_Rashas_Iridescent_Loop.png

Tal Rasha's Iridescent Loop

"Fool said he dug it out of the sands near Lut Gholem with a few other worthless trinkets. I hid my delight at receiving such as treasure in exchange for a meager handful of coins" - Rakhaan

Type: Ring
Class: Sorcerer

Description: For each type of elemental damage you deal, gain [X] 14% increased damage for 4 seconds. Dealing Elemental damage refreshes all bonuses. (Sorcerer Only)

  • + % Resistance to All Elements
  • + % Resistance to All Elements

Affixes:

  • + % Non-Physical Damage
  • + % Lucky Hit Chance
  • + % Resource Generation
  • + % Cooldown Reduction
XFalsCorrodedSignet.png

X'Fal's Corroded Signet

Skulking in the shadows of the Realm of Destruction, the Scarred Baron plots the downfall of the mortal who banished him there.

Type: Ring
Class: All

Description: Your Damage over Time effects have up to a 50% chance to erupt, dealing # damage of the same type to Nearby enemies.

  • + % Resistance to All Elements
  • + % Fire Resistance

Affixes:


Paragon Glyphs

40int.png

Elementalist

Rare: Sorcerer

Bonus:

  • Paragon nodes within range gain + 15% (lvl 1) - 75% (lvl 21) bonus to their Non-physical damage and damage reduction modifiers.

Additional Bonus:

  • Dealing Fire, Cold, or Lightning damage to an enemy increases all damage you deal to them by x 5% for 10 seconds, stacking once per element.

Requirements: 40 Intelligence (in radius range)

40int.png

Enchanter

Rare: Sorcerer

Bonus:

  • For every 5 Intelligence purchased within range, you deal +2% (lvl 1) -10% (lvl 21) increased Non-physical damage.

Additional Bonus:

  • For each skill equipped in your Enchantment Slots, gain + 5% Maximum Resistance to that Skill's element.

Requirements: 40 Intelligence (in radius range)

25dex.png

Flamefeeder

Rare: Sorcerer

Bonus:

  • For every 5 Dexterity purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased damage to Burning (DoT) targets.

Additional Bonus:

  • You deal x 10% increased direct damage to Burning (DoT) enemies.

Requirements: 25 Dexterity (in radius range)

25will.png

Pyromaniac

Rare: Sorcerer

Bonus:

  • Paragon nodes within range gain + 15% (lvl 1) - 75% (lvl 21) bonus to their Fire damage and damage reduction modifiers.

Additional Bonus:

  • Every Pyromancy Skill you cast or every second you channel Incinerate increases your Fire damage by x 2% for 6 seconds, up to x 10%.

Requirements: 25 Willpower (in radius range)

25will.png

Torch

Rare: Sorcerer

Bonus:

  • For every 5 Willpower purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased Burning damage (DoT).

Additional Bonus:

  • You deal x 2.5% increased damage per Nearby Burning enemy, up to x 12.5%.

Requirements: 25 Willpower (in radius range)


Item Affixes

The following Affixes are particularly useful with Fireball

Attribute Amulet Ring Chest Legs Gloves Weap 1H Weap 2H Off-Hand
Ranks of Fireball
[2 - 3]
Core Skill Damage
[12.5 - 19.5%]
Core Skill Damage
[25 - 39%]
Damage Reduction from Burning Enemies
[5.0 - 12.0%]
Pyromancy Skill Damage
[10.5 - 17.5%]
Fire Damage
[10.5 - 17.5%]
Damage Over Time
[7.0 - 14.0%]
Damage Over Time
[14 - 28%]
Fire Damage Over Time
[12.5 - 19.5%]
Damage to Burning Enemies
[7- 14%]
Damage to Burning Enemies
[14 - 28%]
Critical Strike Chance
[1.8 - 5.0%]
Critical Strike Chance Against Injured Enemies
[3.0 - 8.0%]
Attribute Amulet Ring Chest Legs Gloves Weap 1H Weap 2H Off-Hand



Changes to Fireball

Patch 1.1.1, August 8, 2023

  • Enhanced Fireball - Casting Fireball increases its radius by 50%.
  • Destructive Fireball - Fireball’s Critical Strike Damage is increased by 20%. This bonus is increased to 30% if Fireball hits at least 3 enemies.

Patch 1.0.3, June 27, 2023

  • Mana cost decreased from 40 to 35.