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Legendary Aspects

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Legendary Item Diablo 4
Ancestral Legendary Item

Legendary Aspects are the special element on a Legendary item, (in orange text). These Aspects can be extracted from the item and then imprinted onto either another Legendary Item replacing its Aspect or onto a Rare item changing it into a Legendary Item.

Some Aspects can also be target-farmed by completing specific dungeons that will reward you with an Aspect.

All Aspects rewarded or extracted are permanently stored in your Codex of Power however on Seasonal realms this resets at the beginning of each new Season.


Extraction and Imprinting

Aspects can be extracted from legendary items at the Blacksmith by salvaging it. This will destroy the item but leave you with some crafting materials and the Aspect will be automatically placed in your Codex of Power.

When you wish to imprint an Aspect onto another Legendary or Rare item visit the Occultist where you will select the target item, the desired Aspect from your Codex and they will charge you a fee in gold and use some Crafting Materials. You can replace the Aspect on a legendary item as many times as you want.

Legendary Aspect Upgrade
Legendary Aspect Upgrade


Upgrading Aspects

To upgrade an Aspect simply salvage another Legendary Item with the same Aspect but with greater stats. The Aspect in your Codex will be replaced with the better version. If an Aspect on a Legendary Item can upgrade an existing Aspect there will be a crossed-sword icon (image right) displayed.


Types of Aspects

While every Aspect can be extracted at the Blacksmith not all Aspects can be imprinted on all item types.

In the tables below listing all the Aspects, you'll see white text (i.e. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)). This indicates which type of gear the Aspect can be imprinted onto.

This limitation means you need to give a little more thought to where you are putting Aspects because, in particular, Amulets and 2-handed Weapons boost the stats by 50% and 100% respectively.

Category of Aspects and which item types they can be printed onto
Category Item Types
Defensive Helm, Chest Armor, Pants, Amulet (+50% to stats)
Offensive 1H Weapon, 2H Weapon (+100% to stats), Gloves, Ring, Amulet (+50% to stats)
Resource Ring
Utility Helm, Chest Armor, Boots, Gloves, Amulet (+50% to stats)
Mobility Boots, Amulet (+50% to stats)
Aspects in the Codex of Power
Aspects in the Codex of Power


  • Legendary Aspects do not stack so if you imprint the same aspect onto two items the one with superior stats will apply and the other ignored.
  • Aspects in your Codex of Power can be imprinted multiple times. It works in the same way a learned recipe would work. Available forever.
  • The Legendary item you extract an Aspect from will be destroyed in the process.
  • Aspects can not be imprinted onto Unique Items.
  • Your Codex of Power is account wide. One for Eternal Realm and one for the current Seasonal characters.

Legendary Aspects - Extraction Dungeon

All Classes

These are general legendary aspects, useful to all classes.


Name Category Description Dungeon Zone Class
Accelerating Aspect
Offensive Critical Strikes with Core skills increase your Attack Speed by 15 - 25% for 5 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction All
Aspect of Accursed Touch
Offensive Lucky Hit: Up to a 27.5% [20.0-35]% chance for your Skills to inflict Vampiric Curse on enemies. enemies afflicted with Vampiric Curse. Vampiric Curse's stored souls deal 35.0% [20.0 - 50.9]% increased damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction All
Aspect of Audacity
Resource When there are at least 5 Close enemies, Stun (CC) them for 2 - 4 seconds. This can only occur once every 20 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction All
Aspect of Disobedience
Defensive You gain + 0.6 - 1.1% increased Armor for 4 seconds when you deal any form of damage, stacking up to + 36 - 66%.

Helm, Chest, Pants, Shield, Amulet (+50%)

Halls of the Damned
(Map)
Kehjistan All
Aspect of Elements
Offensive Gain 20 - 30% increased damage to a set of damage types for 7 seconds. This effect alternates between 2 sets:
  • Fire, Lightning, and Physical.
  • Cold, Poison, and Shadow.

1H Weapon, 2H Weapon (Power increased by 100%), Amulet (Power increased by 50%), Gloves, Ring

N/A Extraction All
Aspect of Inner Calm
Offensive Deal 5-10%[x] increased damage for each second you stand still, up to 40%[x].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Raethwind Wilds
(Map)
Scosglen All
Aspect of Metamorphosis
Mobility When you Evade you turn into a cloud of bats, becoming Unstoppable for 2.4 seconds. Enemies along your path take 13,789 Physical damage and are inflicted with Vampiric Curse, Evade's Cooldown in increased by 10.0 - 5.0 seconds.

Boots, Amulet (+50%)

N/A Extraction All
Aspect of Might
Defensive Basic Skills grant 20% Damage Reduction for 2 - 6 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

Dark Ravine
(Map)
Dry Steppes All
Aspect of Retribution
Offensive Distant enemies have a 10% chance to be Stunned (CC) for 2 seconds when they hit you. You deal 15-25%[x] increased damage to Stunned (CC)enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Abandoned Mineworks
(Map)
Kehjistan All
Aspect of Shared Misery
Utility Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 30 - 50% chance for that Crowd Control effect to spread to another unaffected enemy.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Oblivion
(Map)
Hawezar All
Aspect of Slaughter
Mobility You gain 20% Movement Speed. Lose this bonus for 5.0 - 2.5 seconds after taking damage.

Boots, Amulet (+50%)

N/A Extraction All
Aspect of the Crowded Sage
Defensive You Heal for [# - #] Life per second for each Close enemy, up to [#] Life per second.

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction All
Aspect of the Deflecting Barrier
Defensive While you have a Barrier active, there is a 7 - 13% chance to ignore incoming direct damage from Distant enemies.

Helm, Chest, Pants, Shield, Amulet (+50%)

Lost Keep
(Map)
Hawezar All
Aspect of the Expectant
Offensive After Attacking enemies with a Basic skill, increase the damage of your next Core skill cast within 5 seconds by x 5 - 10%, up to x 30%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Underroot
(Map)
Codex of Power All
Aspect of the Moonrise
Offensive Damaging an enemy with a Basic Skill gtants you 4% Attack Speed for 10 seconds, stacking up to 5 times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining x 40 - 80% Basic Skill damage and 15% Movement Speed for 10 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction All
Aspect of the Protector
Defensive Damaging an Elite enemy grants you a Barrier absorbing up to [# - #] damage for 10 seconds. This effect can only happen once every 30 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

Lost Archives
(Map)
Fractured Peaks All
Aspect of the Umbral
Resource Restore 1 - 4 of your Primary Resource when you Crowd Control an enemy.

Ring

Champion's Demise
(Map)
Dry Steppes All
Assimilation Aspect
Resource You have + 8% increased Dodge Chance versus enemies affected by Damage over Time effects. When you Dodge you gain 5 - 10 of your Primary Resource.

Ring

N/A Extraction All
Blood Boiling
Offensive When your core Skills Overpower an enemy, spawn 3 Volatile Blood Drops. Collecing a Volatile Blood Drop causes it to explode, dealing 5,516 [3,447 - 6,895] Physical damage around you. Every 20 seconds, your next Skill is guarnateed to Overpower

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction All
Conceited Aspect
Offensive Deal x 15 - 25% increased damage while you have a Barrier active.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction All
Edgemaster's Aspect
Offensive Skills deal up to x 10 - 30% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Oldstones
(Map)
Scosglen All
Eluding Aspect
Utility Becoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a 40 - 20 second Cooldown.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Caldera Gate
(Map)
Fractured Peaks All
Exploiter's Aspect
Utility You have + 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal x 20 - 40% increased damage to them.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction All
Ghostwalker Aspect
Mobility While Unstoppable and for 4 seconds after, you gain 10 - 25% increased Movement Speed and can move freely through enemies.

Boots, Amulet (+50%)

Broken Bulwark
(Map)
Scosglen All
Hectic
Utility After casting 5 Basic Skills, one of your active Cooldowns is reduced by 3.8[2.0 - 4.0] seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction All
Juggernaut's Aspect

Season 3 Season icon.png

Defensive Gain # Armor, but your Evade has 100% increased Cooldown.

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction All
Needleflare Aspect
Offensive Thorns damage dealt has a 20 - 40% chance to deal damage to all enemies around you.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Yshari Sanctum
(Map)
Kehjistan All
Protecting Aspect
Defensive When hit while not Healthy, a magical bubble is summoned around you for 3 - 5 seconds. While standing in the bubble players are Immune. Can only occur once every 90 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction All
Rapid Aspect
Offensive Basic skills gain + 15 - 30% Attack Speed.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Buried Halls
(Map)
Dry Steppes All
Smiting Aspect
Offensive You have x 10 - 20% increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain x 20 - 40% increased Crowd Control Duration.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction All
Starlight Aspect
Resource Gain 20 - 40 of your Primary Resource for every 20% of your Life that you Heal.

Ring

N/A Extraction All
Undying
Defensive When you cast a Skill, you heal for 1.9% [0.5 - 2.0]% Life. Double this bonus while below 50% Life.

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction All
Wind Striker Aspect
Mobility Critical Strikes grant + 8 - 16% Movement Speed for 1 second, up to 6 seconds.

Boots, Amulet (+50%)

Shivta Ruins
(Map)
Kehjistan All


Barbarian Aspects

The following legendary aspects are specifically tailored for the Barbarian.


Name Category Description Dungeon Zone Class
Aspect of Ancestral Charge
Offensive Charge calls forth 4 Ancients who also Charge, dealing 20 - 30% of normal damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Barbarian
Aspect of Ancestral Echoes
Offensive Lucky Hit: While Call of the Ancients is on your Action Bar, damaging enemies with Leap, Upheaval, or Whirlwind have up to a 50% - 60%] chance to summon an Ancient to perform the same skill.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Ancient Reservoir
(Map)
Hawezar Barbarian
Aspect of Ancestral Force
Offensive Hammer of the Ancients quakes outward and its damage is increased by 5 - 15%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Sunken Ruins
(Map)
Scosglen Barbarian
Aspect of Anemia
Utility Lucky Hit: Direct damage against Bleeding enemies has up to a [20-30%] chance to Stun them for [2.0] seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Kor Dragan Barracks
(Map)
Fractured Peaks Barbarian
Aspect of Berserk Fury
Resource You gain 3 - 6 Fury per second while Berserking.

Ring

N/A Extraction Barbarian
Aspect of Berserk Ripping
Offensive Whenever you deal direct damage while Berserking, inflict [20-30%] of the Base damage dealt as additional Bleeding damage over [5.0] seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Mournfield
(Map)
Dry Steppes Barbarian
Aspect of Bul-Kathos
Defensive Leap creates an Earthquake that deals .6 - .83 Physical damage over 4 seconds. While standing in Earthquakes, you gain 5 - 25% increased Damage Reduction.

Helm, Chest, Pants, Shield, Amulet (+50%)

Light's Refuge
(Map)
Hawezar Barbarian
Aspect of Burning Rage
Offensive While Berserking, you deal .3 - .38 Fire damage every second to surrounding enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Barbarian
Aspect of Echoing Fury
Resource Your Shout Skills generate [6-10] Fury per second while active.

Ring

Sirocco Caverns
(Map)
Kehjistan Barbarian
Aspect of Encroaching Wrath
Offensive After spending 100 Fury, your next Weapon Mastery skill deals 40 - 60% increased damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Barbarian
Aspect of Giant Strides
Resource Reduces the Cooldown of Leap by 3 - 5 seconds per enemy hit, up to a maximum of 9 seconds.

Ring

N/A Extraction Barbarian
Aspect of Grasping Whirlwind
Utility Whirlwind periodically Pulls (CC) enemies to you.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Barbarian
Aspect of Limitless Rage
Offensive Each point of Fury you generate while at Maximum Fury grants your next Core skill 1 - 2% increased damage, up to 15 - 30%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Barbarian
Aspect of Numbing Wrath
Defensive Each point of Fury generated while at Maximum Fury grants [] Fortify.

Helm, Chest, Pants, Shield, Amulet (+50%)

Heathen's Keep
(Map)
Hawezar Barbarian
Aspect of Perpetual Stomping
Mobility Damaging an enemy with Kick or Ground Stomp resets Leap's Cooldown.

Boots, Amulet (+50%)

Charnel House
(Map)
Dry Steppes Barbarian
Aspect of Tempering Blows
Defensive After swapping weapons 6 times, gain # Fortify.

Helm, Chest, Pants, Shield, Amulet (+50%)

Defiled Catacomb
(Map)
Fractured Peaks Barbarian
Aspect of the Dire Whirlwind
Offensive Whirlwind's Critical Strike Chance is increased by 3 - 8% for each second it is channeled, up to 9 - 24%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Garan Hold
(Map)
Scosglen Barbarian
Aspect of the Iron Warrior
Defensive Iron Skin grants Unstoppable, and 25 - 30% Damage Reduction.

Helm, Chest, Pants, Shield, Amulet (+50%)

Carrion Fields
(Map)
Dry Steppes Barbarian
Aspect of the Relentless Armsmaster
Resource Gain [20-36%] increased Fury Generation while all damage bonuses from the Walking Arsenal Key Passive are active.

Ring

Calibel's Mine
(Map)
Scosglen Barbarian
Aspect of Sundered Ground

Season icon.png Season 3

Offensive Every 25 seconds, Upheaval is guaranteed to Overpower and deals [10 - 20]%[x] increased damage. This timer is reduced by 4 seconds when Upheaval Overpowers a Boss or an Elite enemy.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Barbarian
Aspect of Unrelenting Fury
Resource Killing an enemy or Boss with a Core skill refunds 20 - 30% of its base Fury cost. Can only happen once per skill cast.

Ring

Hallowed Ossuary
(Map)
Fractured Peaks Barbarian
Battle-Mad Aspect
Offensive Gain Berserking for 2 - 3.5] seconds after swapping weapons 10 times.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Barbarian
Bear Clan Berserker's Aspect
Resource Killing an enemy while Berserking has a 40% chance to grant 16 - 32% increased Cooldown Reduction to your Brawling skills for 2 seconds.

Ring

N/A Extraction Barbarian
Bold Chieftain's Aspect
Resource Whenever you cast a Shout skill, its Cooldown is reduced by 1.0 - 1.9 seconds per nearby enemy, up to a maximum of 6 seconds.

Ring

N/A Extraction Barbarian
Brawler's Aspect
Offensive Enemies damaged by Kick or Charge will explode if they are killed within the next 2 seconds, dealing 1.5 - 1.8 damage to surrounding enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Haunted Refuge
(Map)
Hawezar Barbarian
Death Wish Aspect
Offensive Gain .65 - .85 Thorns while Berserking.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Penitent Cairns
(Map)
Scosglen Barbarian
Devilish Aspect
Offensive After generating 100 Fury your next Core skill creates a Dust Devil that deals .24 - .38 damage to enemies behind the target.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Barbarian
Dust Devil's Aspect
Offensive Whirlwind leaves behind Dust Devils that deal .22 - .32 damage to surrounding enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Barbarian
Earthquake Aspect
Offensive Ground Stomp creates an Earthquake damaging enemies for .6 - .83 Physical damage over 4 seconds. While standing in Earthquakes, you deal 15 - 25% increased damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Barbarian
Earthstriker's Aspect
Offensive After swapping weapons 8 times, your next attack will Overpower and deal x 30 - 50% increased Overpower damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Maugan's Works
(Map)
Hawezar Barbarian
Iron Blood Aspect
Defensive Gain 2 - 4% Damage Reduction for each Nearby Bleeding enemy up to 10 - 20% maximum.

Helm, Chest, Pants, Shield, Amulet (+50%)

Forgotten Ruins
(Map)
Kehjistan Barbarian
Luckbringer Aspect
Utility Gain 12 - 20% increased Lucky Hit Chance while all damage bonuses from the Walking Arsenal Key Passive are active.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Barbarian
Relentless Berserker's Aspect
Utility Lucky Hit: Damaging an enemy with a Core skill has up to a 22 - 40% chance to extend the duration of Berserking by 2 second. Double this duration if it was a Critical Strike.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Hakan's Refuge
(Map)
Kehjistan Barbarian
Skullbreaker's Aspect
Offensive Stunning a Bleeding enemy deals 22 - 40% of their total Bleeding amount to them as Physical damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Barbarian
Slaking Aspect
Resource Lucky Hit: You have up to a 40 - 60% chance to gain 20 Fury when Rend deals direct damage to at least one Bleeding enemy.

Ring

Maulwood
(Map)
Fractured Peaks Barbarian
Steadfast Berserker's Aspect
Defensive Lucky Hit: Up to a 35% chance to gain [#] Fortify whenever you deal direct damage while Berserking.

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction Barbarian
Veteran Brawler's Aspect
Offensive Each time a Core skill deals direct damage to an enemy, your next Charge or Leap deals 6 - 8% increased damage, up to a reduced maximum bonus of 30 - 40%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Haunted Refuge
(Map)
Hawezar Barbarian
Wanton Rupture Aspect
Offensive Your Rupture does not remove the Bleeding damage from enemies. This can occur once every [40 - 30] seconds.

Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Barbarian
Weapon Master's Aspect
Utility Your Weapon Mastery skills have an additional Charge.

Lucky Hit: Damaging an enemy with a Weapon Mastery skill has up to a 37% - 55% chance to Stun (CC) them for 2 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Barbarian
Windlasher Aspect
Offensive Casting Double Swing twice within 1.5 seconds creates a Dust Devil that deals .22 - .32 damage to enemies behind the target.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Barbarian


Druid Aspects

The following legendary aspects are specifically tailored for the Druid.


Name Category Description Dungeon Zone Class
Aspect of Cyclonic Force
Defensive Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all Nearby Allies.

Helm, Chest, Pants, Shield, Amulet (+50%)

Collapsed Vault
(Map)
Kehjistan Druid
Aspect of Mending Stone
Defensive The duration of Earthen Bulwark is increased by 6 seconds. In addition, killing an enemy with Earth Skills replenishes [X] of your active Earthen Bulwark's Barrier.

Helm, Chest, Pants, Shield, Amulet (+50%)

Sealed Archives
(Map)
Dry Steppes Druid
Aspect of Metamorphic Stone
Offensive Boulder is now a Core Skill and costs 40 Spirit to cast dealing 100 - 120% of normal damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Druid
Aspect of Natural Balance
Offensive Casting a Storm Skill grants your Earth Skills 30 - 45% Critical Strike Damage for 4 seconds.

Casting an Earth Skill increases the Critical Strike Chance of Storm Skills by 8.0 - 12.0% for 4 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Druid
Aspect of Nature's Savagery
Offensive Werewolf Skills function as Storm Skills and Werebear Skills function as Earth Skills for the Nature's Fury Key Passive.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Druid
Aspect of Quicksand
Utility Damage from Earth Skills Slow (CC) enemies hit by 25 - 50% for 5 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Ferals' Den
(Map)
Scosglen Druid
Aspect of Retaliation
Offensive Your Core Skills deal up to 20 - 30% increased damage based on your amount of Fortify.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Seaside Descent
(Map)
Dry Steppes Druid
Aspect of the Aftershock
Offensive Landslide's earth pillars each strike a second time and deal an additional 6 - 12% bonus damage per hit.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Druid
Aspect of the Alpha
Offensive Your Wolf Companions are now Werewolf Companions. Werewolf Companions deal 90 - 115% additional damage and can spread Rabies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Druid
Aspect of the Blurred Beast
Offensive While dashing, Shred seeks out Nearby Poisoned enemies and deals 20–40%[x] increased damage to them.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Druid
Aspect of the Calm Breeze
Resource Lucky Hit: Wind Shear has up to a 7 - 12% chance to fully restore your Spirit.

Ring

Grinning Labyrinth
(Map)
Dry Steppes Druid
Aspect of the Changeling's Debt
Resource Damaging a Poisoned enemy with a Werebear Skill will instantly deal 120 - 150% of the Poisoning damage and consume the Poisoning.

Ring

Conclave
(Map)
Kehjistan Druid
Aspect of the Dark Howl
Utility Debilitating Roar is now a Werewolf Skill. In addition, Debilitating Roar will Immobilize Poisoned enemies for 2 - 4 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Druid
Aspect of the Rampaging Werebeast
Offensive The duration of Grizzly Rage is increased by 1 - 5 seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by x 10% for the durationm up to a maximum of x 200%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Endless Gates
(Map)
Hawezar Druid
Aspect of the Stampede
Offensive Gain 1 additional Companion. In addition, your Companion Skills deal 16 - 26% bonus damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Druid
Aspect of the Tempest
Offensive Hurricane damage is increased by 10 - 18% each second while active.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Blind Burrows
(Map)
Hawezar Druid
Aspect of the Trampled Earth
Offensive Trample now summons 6 Landslide pillars of earth during its duration that deal 70 - 80% normal damage. Trample is now also a Nature Magic and Earth Skill.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Druid
Aspect of the Unsatiated
Resource After killing an enemy with Shred, your next Werewolf Skill generates 30 - 40% more Spirit and deals 30 - 40% increased damage.

Ring

Tormented Ruins
(Map)
Fractured Peaks Druid
Aspect of the Ursine Horror
Offensive Pulverize is now also an Earth Skill. After casting Pulverize, tectonic spikes continue to deal [X] damage over 2 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Druid
Aspect of the Wildrage
Offensive Your Companions gain the bonuses from the Bestial Rampage Key Passive.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Druid
Balanced Aspect
Resource Increase your Maximum Spirit by 60 - 80 and Spirit Generation by 20% while Grizzly Rage is active.

Ring

N/A Extraction Druid
Ballistic Aspect
Utility When you have Fortify your Earth Skills gain +2 Ranks.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Whispering Pines
(Map)
Scosglen Druid
Crashstone Aspect
Offensive Earth Skills deal 30 - 40% more Critical Strike Damage to Crowd Controlled enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Stockades
(Map)
Scosglen Druid
Dire Wolf's Aspect
Offensive Grizzly Rage now Shapeshifts you into a Dire Werewolf. As a Dire Werewolf you gain 15 - 25% Movement Speed instead of Damage Reduction and a 15 - 25 Spirit cost reduction bonus. In addition, kills Heal you for 10% of your Maximum Life.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Druid
Earthguard Aspect
Defensive Gain 15 - 25% bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of 100%.

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction Druid
Lightning Dancer's Aspect
Offensive Lightning Storm Critical Strikes spawn 3 Dancing Bolts that seek enemies in the area dealing [#] Lightning damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Druid
Mangled Aspect
Resource When you are struck as a Werebear you have a 30 - 40% chance to gain 3 Spirit.

Ring

Immortal Emanation
(Map)
Fractured Peaks Druid
Mighty Storm's Aspect
Offensive The Earthen Might Key Passive also applies to your Storm Skills.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Druid
Nighthowler's Aspect
Offensive Blood Howl increases Critical Strike Chance by 5 - 10%. In addition, Blood Howl also affects Nearby Companions and Players for 3 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Forbidden City
(Map)
Fractured Peaks Druid
Overcharged Aspect
Offensive Lucky Hit: Up to a 10 - 20% chance when dealing Lightning damage to overload the target for 3 seconds, causing any direct damage you deal to them to pulse [X] additional damage to surrounding enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Mariner's Refuge
(Map)
Scosglen Druid
Raw Might Aspect
Offensive After you hit 15 enemies with your Werebear Skills, your next Werebear Skill will deal [30 - 50]% more damage and Stun enemies for 2 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Druid
Runeworker's Conduit Aspect
Offensive Critical Strikes with Storm Skills that you cast charge the air around you for 1 - 2 seconds causing a Lightning Bolt to periodically hit an enemy in the area for 1.4 Lightning damage. This duration can be extended by additional Critical Strikes.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Druid
Seismic-shift Aspect
Offensive Earth Spike gains 35-50% bonus damage, launches spikes in a line, and has a 2–1 second Cooldown.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Druid
Shepherd's Aspect
Offensive Core Skills deal an additional 6 - 10% damage for each active Companion.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Bloodsoaked Crag
(Map)
Dry Steppes Druid
Shockwave Aspect
Offensive Pulverize creates a shockwave that travels forward, dealing 60 - 100% of its damage to targets in the path.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Druid
Skinwalker's Aspect
Defensive When you use a Shapeshifting Skill that changes your form, gain .07 - .12 Life. If you are at full Life, gain the same amount as Fortify.

Helm, Chest, Pants, Shield, Amulet (+50%)

Fading Echo
(Map)
Kehjistan Druid
Stormchaser's Aspect
Offensive Tornado will seek up to 1 - 3 targets.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Druid
Stormclaw's Aspect
Offensive Critical Strikes with Shred deal 20 - 30% of the damage dealt as Lightning damage to the target and surrounding enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Anica's Claim
(Map)
Fractured Peaks Druid
Stormshifter's Aspect
Utility While Hurricane is active, gain + 2 Ranks to your Shapeshifting Skills.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Crusaders' Cathedral
(Map)
Kehjistan Druid
Subterranean Aspect
Offensive Poison Creeper’s active also casts Landslide in a circle around you. Earth Skills deal 10 - 20% increased damage to Poisoned enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Druid
Symbiotic Aspect
Utility When the Nature's Fury Key Passive triggers a free skill, your non-Ultimate Cooldowns of the opposite type are reduced by 3 - 5 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Druid
Vigorous Aspect
Defensive Gain 10 - 15% Damage Reduction while Shapeshifted into a Werewolf.

Helm, Chest, Pants, Shield, Amulet (+50%)

Steadfast Barracks
(Map)
Hawezar Druid
Virulent Aspect

Season icon.png Season 3

Utility When Rabies infects an enemy, reduce its cooldown by 0.3–0.6 seconds. This cooldown reduction is tripled when infecting Elites.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Druid



Necromancer Aspects

The following legendary aspects are specifically tailored for the Necromancer.


Name Category Description Dungeon Zone Class
Aphotic Aspect
Utility Skeletal Priests empower your Skeletal Warriors' attacks to deal Shadow damage and have a 5 - 20% chance to Stun (CC) enemies for 1.5 seconds. N/A Extraction Necromancer
Aspect of Bursting Bones
Offensive When a segment of Bone Prison is destroyed or expires, it deals 0.045 - 0.06 damage in an area around itself.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Path of the Blind
(Map)
Dry Steppes Necromancer
Aspect of Decay
Offensive Each time the Shadowblight Key Passive deals damage to enemies, it increases the next Shadowblight's damage within 10 seconds by x 25 - 45%, stacking up to 5 times.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Necromancer
Aspect of Empowering Reaper
Offensive Critical Strikes from Sever have a 10 - 20% chance to spawn a pool of Blight under the target that deals 40 - 80% bonus damage. This effect can only happen once every 3 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Flooded Depths
(Map)
Scosglen Necromancer
Aspect of Explosive Mist
Utility Blood Mist triggers Corpse Explosion on surrounding Corpses. When Blood Mist detonates a Corpse, its Cooldown is reduced by 0.2 - 0.5 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Necromancer
Aspect of Exposed Flesh
Resource Lucky Hit: Up to a 10% chance to generate 30 - 50 Essence when hitting a Vulnerable.

Ring

N/A Extraction Necromancer
Aspect of Frenzied Dead
Offensive Each time one of your Summoning Minions damages an enemy, they gain 10 - 14% Attack Speed for 3 seconds, up to 30 - 42%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Necromancer
Aspect of Grasping Veins
Offensive Gain 10 - 20% increased Critical Strike Chance for 6 seconds when you cast Corpse Tendrils. You deal 20 - 40% bonus Critical Strike Damage to enemies damaged by Corpse Tendrils.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Corrupted Grotto
(Map)
Kehjistan Necromancer
Aspect of Hardened Bones
Defensive Your Minions gain 15 - 20% increased Damage Reduction.

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction Necromancer
Aspect of Hungry Blood
Offensive When Blood Lance hits an enemy that is already lanced, it has a 13 - 23% chance to fire a Blood Lance at a Nearby enemy.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Necromancer
Aspect of Plunging Darkness
Offensive Bone Prison spawns a pool of Blight that deals 75 - 125% bonus damage over 6 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Rimescar Cavern
(Map)
Fractured Peaks Necromancer
Aspect of Potent Blood
Resource While Healthy, Blood Orbs grant 10 - 20 Essence.

Ring

Betrayer's Row
(Map)
Dry Steppes Necromancer
Aspect of Rathma's Chosen
Offensive Whenever your Blood Skills Overpower you gain 20 - 50% Attack Speed for 4 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Necromancer
Aspect of Reanimation
Offensive Your Minions gain increased damage while alive, up to x 30 - 40% after 10 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Aldurwood
(Map)
Scosglen Necromancer
Aspect of Serration
Offensive The Ossified Essence Key Passive also increases the Critical Strike Damage of your Bone skills by 1% per Essence above 50, up to 30 - 40%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Necromancer
Aspect of Shielding Storm
Defensive Each time that Bone Storm damages an enemy, gain a Barrier equal to 2 - 5% of your Base Life for 10 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction Necromancer
Aspect of Swelling Curse
Offensive Bone Spirit's Critical Strike Chance is increased by + 15 - 25%.
Your Maximum Essence is increased by 2 for each enemy hit for 15 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Hive
(Map)
Scosglen Necromancer
Aspect of the Damned
Offensive You deal x 40 - 50% increased Shadow Damage to enemies afflicted by both Decrepify and Iron Maiden.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Uldur's Cave
(Map)
Kehjistan Necromancer
Aspect of the Embalmer
Defensive Consuming a Corpse has a 20 - 30% chance to spawn a Blood Orb.

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction Necromancer
Aspect of the Long Shadow
Offensive Lucky Hit: Your Shadow Damage Over Time (DoT) effects have a 10 - 30% chance to generate 3 Essence. Damage from your Shadowblight Key Passive will always generate 2 Essence.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Necromancer
Aspect of the Void
Utility Blight's defiled area, when spawned, Pulls (CC) in enemies around the affected area.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Necromancer
Aspect of Torment
Resource Critical Strikes with Bone skills increase your Essence Regeneration by 90 - 170% for 4 seconds.

Ring

Black Asylum
(Map)
Fractured Peaks Necromancer
Aspect of Ultimate Shadow
Offensive Bone Storm and Blood Wave are also Darkness Skills, deal Shadow damage, and gain additional effects:
  • Enemies damaged by Bone Storm take [#] Shadow damage over 2 seconds.
  • Blood Wave desecrates the ground it travels over, dealing [#] Shadow damage over 4 seconds

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Necromancer
Aspect of Untimely Death
Offensive Each percent of your Maximum Life you Heal beyond 100% grants you 0.5% bonus Overpower damage on your next Overpowering attack, up to a 20 - 60% bonus.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Necromancer
Blighted Aspect
Offensive You deal 50 - 120% increased damage for 6 seconds after the Shadowblight Key Passive damages enemies 10 times.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Akkhan's Grasp
(Map)
Hawezar Necromancer
Blood Getter's Aspect
Utility Your maximum number of Skeletal Warriors is increased by 2.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Necromancer
Blood Seeker's Aspect
Offensive Blood Lance deals 15 - 25% increased damage to its primary target per lanced enemy.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Mercy's Reach
(Map)
Fractured Peaks Necromancer
Blood-bathed Aspect
Offensive Blood Surge’s nova echoes again after a short delay, dealing x 60 - 50% less damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Hoarfrost Demise
(Map)
Fractured Peaks Necromancer
Blood-soaked Aspect
Offensive Blood Mist leaves a trail of Desecrated Ground that lasts for 4 seconds and deals 0.24 - 0.31 Shadow damage per second to enemies who stand in it.

Your Movement Speed is no longer reduced while Blood Mist is active.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Necromancer
Cadaverous Aspect
Offensive Consuming a Corpse increases the damage of your next Core skill by 5 - 10%, up to 25 - 50%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Necromancer
Coldbringer's Aspect
Utility Every 8 seconds, your Skeletal Mages cast a blizzard that deals [# - #] Cold damage and continuously Chills enemies for 8% over 6 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Necromancer
Fastblood Aspect
Resource Blood Orbs reduce your Ultimate Cooldown by 1 - 1.5 seconds.

Ring

Iron Hold
(Map)
Hawezar Necromancer
Flesh-Rending Aspect
Resource After Decompose spawns a Corpse, gain 20 - 40 Essence.

Ring

Nostrava Deepwood
(Map)
Fractured Peaks Necromancer
Gore Quills Aspect
Offensive Blood Lance will consume Blood Orbs to also conjure lances from them. Each additional Blood Lance deals 20 - 50% of normal damage and prioritizes targeting un-lanced enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Necromancer
Hulking Aspect
Utility Your Golem has a 4 - 10% chance to reduce its active Cooldown by 2 seconds and a 2 - 5% chance to spawn a Corpse each time it damages an enemy with its normal attack.

Helmets, Chest Armor, Boots, Gloves, Amulets, and Shields

Sepulcher of the Forsworn
(Map)
Kehjistan Necromancer
Osseous Gale Aspect
Offensive Bone Storm consumes up to 8 Corpses to increase its duration by up to 5 - 10 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Necromancer
Requiem Aspect
Resource You gain 3 - 5 Maximum Essence per active Minion.

Ring

Vault of the Forsaken
(Map)
Scosglen Necromancer
Rotting Aspect
Offensive Decompose can chain up to 2 additional targets. When Decompose spawns a Corpse, it has a 50 - 100% chance to spawn a Corpse under all afflicted targets.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Necromancer
Sacrificial Aspect
Offensive Your Sacrifice bonuses are increased by 15 - 25%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Ruins of Eridu
(Map)
Hawezar Necromancer
Shattered Spirit's Aspect

Season icon.png Season 3

Offensive Casting Bone Spirit also launches 18 Bone Splinters in all directions, dealing 200–400%[x] increased damage and generating 6 Essence per enemy hit.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Necromancer
Splintering Aspect
Offensive Bone Spear's primary attack makes enemies hit beyond the first Vulnerable for 1.5 - 2.5 seconds. Bone Shards from Bone Spear deal 30 - 60% bonus damage to Vulnerable enemies and pierce them.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Guulrahn Slums(Map) Dry Steppes Necromancer
Tidal Aspect
Offensive Blood Wave fires two additional waves, each dealing 50 - 40% less damage than the previous.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Necromancer
Torturous Aspect
Utility Iron Maiden is now also a Darkness Skill and deals Shadow damage. Enemies afflicted by your Iron Maiden have a [15–25]% chance to be Stunned (CC) for 1 second when they deal direct damage.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Deserted Underpass
(Map)
Kehjistan Necromancer
Unyielding Commander's Aspect
Offensive While Army of the Dead is active, your Minions gain 70 - 100% Attack Speed and take 90% reduced damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Faceless Shrine
(Map)
Hawezar Necromancer
Viscous Aspect
Utility Your maximum number of Skeletal Mages is increased by 2.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Necromancer


Rogue Aspects

The following legendary aspects are specifically tailored for the Rogue.


Name Category Description Dungeon Zone Class
Aspect of Arrow Storms
Offensive Lucky Hit: Your Marksman Skills have up to a 10% chance to create an arrow storm at the enemy's location, dealing [#] Physical damage over 3 seconds. You can have up to 5 active arrow storms.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Howling Warren
(Map)
Scosglen Rogue
Aspect of Artful Initiative
Offensive When you spend 100 Energy you release a cluster of exploding Stun Grenades that deal 0.25 - 0.38 total Physical damage and Stun (CC) enemies for 0.50 seconds.Your Grenade Skills deal 15%[x] more damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Rogue
Aspect of Branching Volleys
Offensive

Increase the damage of arrows that ricochet from Barrage from 40% to 60-80%. In addition, Barrage’s arrows have a 40-60% chance to split into 2 arrows whenever they ricochet.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Shadowed Plunge
(Map)
Hawezar Rogue
Aspect of Bursting Venoms
Offensive Lucky Hit: Poison Imbued skills have up to a 15% chance to create a toxic pool that deals [# - #] Poisoning damage over 3 seconds to enemies within. While standing in the pool, your Poison Imbuement skill has no Cooldown and no Charge limit.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Rogue
Aspect of Corruption
Offensive Your Imbuement Skill effects have 20 - 40% increased potency against Vulnerable enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Renegade's Retreat
(Map)
Kehjistan Rogue
Aspect of Cruel Sustenance
Defensive Explosions from the Victimize Key Passive Heal you for 157 - 283 Life for each enemy damaged, up to a maximum of 472 - 850 Life.

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction Rogue
Aspect of Elusive Menace
Defensive While you have both bonuses from the Close Quarters Combat Key Passive active, your Dodge Chance increases by 3 - 7% whenever you're hit by an enemy. Successfully Dodging resets this bonus.

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction Rogue
Aspect of Encircling Blades
Offensive Flurry damages enemies in a circle around you and deals 15 - 22% increased damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Forsaken Quarry
(Map)
Fractured Peaks Rogue
Aspect of Explosive Verve
Utility Your Grenade skills count as Trap skills. Whenever you arm a Trap or drop Grenades, you gain 10 - 18% increased Movement Speed for 3 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Derelict Lodge
(Map)
Fractured Peaks Rogue
Aspect of Imitated Imbuement
Offensive Your Shadow Clones also mimic the Imbuements applied to your skills.

Casting an Imbuement skill grants your active Shadow Clone 8 - 16% increased damage for 9 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Rogue
Aspect of Lethal Dusk
Defensive Evading through an enemy infected by Shadow Imbuement grants Stealth for 4 seconds. Breaking Stealth with an attack grants you 1 - 5% Maximum Life on Kill for 6 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction Rogue
Aspect of Noxious Ice
Utility Chilled enemies Poisoned by Poison Imbuement will be further Chilled for 20% per second. You deal 14 - 29% additional Poison damage to Frozen enemies.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Rogue
Aspect of Pestilent Points
Offensive Every third cast of Puncture is Poison Imbued with 100 - 150% of normal potency.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Rogue
Aspect of Quickening Fog
Utility You automatically drop a Smoke Grenade at the end of Dash. Smoke Grenades reduce Dash's Cooldown by 0.4 - 0.6 seconds per target hit, up to 2 - 3 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Rogue
Aspect of Siphoned Victuals
Defensive Lucky Hit: Damaging a Vulnerable enemy with a Core Skill has up to a 10 - 20% chance to drop a Healing Potion.

Helm, Chest, Pants, Shield, Amulet (+50%)

Leviathan's Maw
(Map)
Hawezar Rogue
Aspect of Stolen Vigor
Defensive Each stack of Momentum Key Passive Heals you for 0.04–0.08 Life per second and grants you 5% Damage Reduction..

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction Rogue
Aspect of Surprise
Offensive When you Evade or Shadow Step, you leave behind a cluster of exploding Stun Grenades that deal [# - #] total Physical damage and Stun enemies for 2 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Rogue
Aspect of Synergy
Offensive Using an Agility skill reduces the Cooldown of your next Subterfuge skill by 20%. Using a Subterfuge Skill increases the damage of your next Agility skill by 30 - 50%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Rogue
Aspect of Uncanny Treachery
Defensive Dealing direct damage to a Dazed enemy with an Agility skill grants Stealth for 4 seconds. Breaking Stealth with an attack grants you 15 - 45% Control Impaired Duration Reduction for 4 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

Demon's Wake
(Map)
Scosglen Rogue
Aspect of Unstable Imbuements
Offensive When casting an Imbuement skill you trigger an Imbued explosion around yourself, applying the Imbuement effects and dealing [# - #] damage of the same type.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Whispering Vault
(Map)
Dry Steppes Rogue
Aspect of Volatile Shadows
Offensive When a Dark Shroud shadow would be removed you trigger an explosion around yourself that deals [# - #] Shadow damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Ancient's Lament
(Map)
Dry Steppes Rogue
Bladedancer's Aspect
Offensive Twisting Blades orbit for a short time after they return to you, dealing 20–30% of Twisting Blade’s return damage per hit.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Jalal's Vigil
(Map)
Scosglen Rogue
Blast-Trapper's Aspect
Offensive Lucky Hit: Dealing direct damage to enemies affected by your Trap skills has up to a 30 - 50% chance to make them Vulnerable for 3 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Kor Valar Ramparts
(Map)
Fractured Peaks Rogue
Cheat's Aspect
Defensive You take 15 - 25% less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain 15% Movement Speed for 2 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

Luban's Rest
(Map)
Scosglen Rogue
Energizing Aspect
Resource Damaging an Elite enemy with a Basic Skill generates 5 - 9 Energy.

Ring

Sanguine Chapel
(Map)
Fractured Peaks Rogue
Enshrouding Aspect
Defensive Gain a free Dark Shroud shadow every 3 seconds when standing still. Each Dark Shroud shadow grants 2 - 4% increased Damage Reduction.

Helm, Chest, Pants, Shield, Amulet (+50%)

Ghoa Ruins
(Map)
Hawezar Rogue
Escape Artist's Aspect
Defensive Upon taking damage from surrounding enemies, you drop a Smoke Grenade and Dodge the next 2 - 7 attacks within 10 seconds. This effect can only occur once every 45 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction Rogue
Frostbitten Aspect
Utility Chilled enemies hit by your Grenade skills have a chance equal to double your Critical Strike Chance to be instantly Frozen for 2 seconds. You deal 10 - 25% increased Critical Strike Damage against Frozen enemies.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Rogue
Icy Alchemist's Aspect
Offensive Lucky Hit: Shadow Imbued Skills have up to a 75% chance to release an explosion that deals 0.3–0.48 Cold damage to the target and surrounding enemies, Chilling them for 25%. If they were already Chilled or Frozen, increase this damage by 100%[x].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Rogue
Infiltrator's Aspect
Offensive Poison Trap no longer breaks Stealth and triggers no Cooldown or arm time while you are in Stealth. All Poison Traps activate when you exit Stealth and Poison Trap’s Cooldown will be 5 - 8 seconds per trap placed.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Rogue
Mangler's Aspect
Utility Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 25 - 45% chance to Daze (CC) them for 2 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Rogue
Opportunist's Aspect
Offensive When you break Stealth with an attack, you drop a cluster of exploding Stun Grenades around your location that deal [# - #] total Physical damage and Stun (CC) enemies for 0.5 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Prison of Caldeum
(Map)
Kehjistan Rogue
Ravager's Aspect
Mobility Shadow Step has an additional Charge. Killing an enemy with Shadow Step refunds a Charge and increases the damage of Shadow Step by 1 - 6% for 2 seconds, up to 5 - 30%.

Boots, Amulet (+50%)

N/A Extraction Rogue
Ravenous Aspect
Resource Killing a Vulnerable enemy grants you 50 - 70% increased Energy Regeneration for 4 seconds.

Ring

Shifting City
(Map)
Dry Steppes Rogue
Repeating Aspect
Offensive Rapid Fire has a 30 - 45% chance to ricochet to another target.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Rogue
Resistant Assailant's Aspect

Season icon.png Season 3

Defensive Breaking Concealment grants +10% Resistance and Maximum Resist to all elements for 4 seconds. Killing an Elite enemy reduces Concealment’s cooldown by 6–10 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction Rogue
Shadowslicer Aspect
Offensive When you cast Dash, a Shadow Clone is spawned at your location that also casts Dash, dealing 200 - 300% of the Base damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Twisted Hollow
(Map)
Scosglen Rogue
Snap Frozen Aspect
Defensive Each Chilled or Frozen enemy you Evade through grants you a Barrier that absorbs [# - #] damage for 5 seconds, absorbing up to a maximum of [# - #] damage.

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction Rogue
Toxic Alchemist's Aspect
Offensive Lucky Hit: Shadow Imbued skills have up to a 75% chance to create a toxic explosion that applies 0.2–0.3 Poisoning damage over 5 seconds to the target and surrounding enemies. If the enemy was already Poisoned, increase this damage by 100%[x].


Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Rogue
Trickshot Aspect
Offensive Whenever Penetrating Shot damages an enemy, 2 additional arrows split off to either side. These side arrows deal 10 - 25% of Penetrating Shot's Base damage and do not split.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Bastion of Faith
(Map)
Hawezar Rogue
Trickster's Aspect
Offensive Caltrops also throw a cluster of exploding Stun Grenades that deal [# - #] total Physical damage and Stun (CC) enemies for 0.5 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Guulrahn Canals
(Map)
Dry Steppes Rogue
Umbrous Aspect
Defensive Lucky Hit: Critical Strikes with Marksman skills have up to a 40 - 60% chance to grant a free Dark Shroud shadow.

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction Rogue
Vengeful Aspect
Offensive Lucky Hit: Making an enemy Vulnerable has up to a 40 - 60% chance to grant + 3% increased Critical Strike Chance for 3 seconds, up to + 9%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Inferno Dungeon
(Map)
Kehjistan Rogue


Sorcerer

The following legendary aspects are specifically tailored for the Sorcerer.


Name Category Description Dungeon Zone Class
Aspect of Abundant Energy
Offensive Crackling Energy has a 30 - 40% chance to chain to an additional enemy.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Aspect of Ancient Flame
Offensive While both bonuses from the Esu's Ferocity Key Passive are active, your Attack Speed is increased by 40 - 50.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Aspect of Armageddon
Offensive A hail of Meteorites falls during Inferno, dealing [# - #] Fire damage on impact. Your Meteorites Immobilize (CC) enemies for 3 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Aspect of Binding Embers
Utility Flame Shield lets you move unhindered through enemies. Enemies you move through while Flame Shield is active are Immobilized (CC) for 2 - 3 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Sorcerer
Aspect of Biting Cold
Offensive When you Freeze an enemy there is a 25 - 35% chance they become Vulnerable for 3 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Forgotten Depths
(Map)
Dry Steppes Sorcerer
Aspect of Concentration
Resource Your Mana Regeneration is increased by 20 - 30% if you have not taken damage in the last 3 seconds.

Ring

N/A Extraction Sorcerer
Aspect of Conflagration
Offensive While channeling Incinerate, your Burning damage (DoT) is increased by 20 - 30%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Light's Watch
(Map)
Fractured Peaks Sorcerer
Aspect of Control
Offensive You deal 25 - 35% more damage to Immobilized (CC), Stunned (CC), or Frozen (CC) enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Sunken Library
(Map)
Kehjistan Sorcerer
Aspect of Efficiency
Resource Casting a Basic Skill reduces the Mana cost of your next Core Skill by 10 - 20%.

Ring

Domhainne Tunnels
(Map)
Scosglen Sorcerer
Aspect of Engulfing Flames
Offensive You deal x 10 - 30% increased Burning damage (DoT) to enemies below 50% Life

While enemies are affected by more Damage over Time than their total Life, you deal x 80 - 100% increased Burning damage to them.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Aspect of Fortune
Utility Your Lucky Hit Chance is increased by 10 - 20% while you have a Barrier active.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Sorcerer
Aspect of Frozen Memories
Offensive The Avalanche Key Passive now applies to 1 additional cast.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Aspect of Frozen Orbit
Offensive Frozen Orb stays in place after reaching its destination and explodes 2 additional times for 20 - 30% of its damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Aspect of Overwhelming Currents
Offensive Unstable Currents has a 15 - 30% chance to cast an additional Shock skill.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Aspect of Piercing Cold
Offensive Ice Shards pierce 3 - 4 times, dealing 20 - 25% less damage per subsequent enemy hit.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Dead Man's Dredge
(Map)
Fractured Peaks Sorcerer
Aspect of Piercing Static
Offensive Charged Bolts pierce, but deal x 60 - 40% less damage to targets hit after the first.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Wretched Delve
(Map)
Scosglen Sorcerer
Aspect of Searing Wards
Offensive After spending 75-125 Mana your next Firewall is free to cast and will destroy incoming Small Missiles.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Aspect of Shattered Stars
Offensive Meteorites fall around Meteor, dealing [# - #] Fire damage on impact. Your Meteorites additionally Burn (DoT) enemies they hit for [#] damage over 6 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Aspect of Shredding Blades

Season icon.png Season 3

Offensive Ice Blades chance to apply Vulnerable is increased by + 20% and the Vulnerable duration is increased by 4 seconds. You gain x 15–25% Vulnerable Damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Aspect of Singed Extremities
Utility After Immobilize (CC) wears off, enemies are Slowed (CC) by 40 - 60% for 4 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Earthen Wound
(Map)
Hawezar Sorcerer
Aspect of Splintering Energy
Offensive Lightning Spear has a 11 - 20% chance to spawn an additional Lightning Spear when you cast it.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Crumbling Hekma
(Map)
Kehjistan Sorcerer
Aspect of the Bounding Conduit
Mobility Gain 20 - 25% Movement Speed for 3 seconds after Teleporting.

Boots, Amulet (+50%)

Komdor Temple
(Map)
Kehjistan Sorcerer
Aspect of the Frozen Tundra
Offensive While Deep Freeze is active, exploding Ice Spikes form in the area, dealing [# - #] Cold damage. Your Ice Spikes have a 50% increased explosion radius.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Aspect of the Frozen Wake
Offensive While Ice Armor is active, you leave behind exploding Ice Spikes that deal [# - #] damage. Your Ice Spikes Chill enemies for 15%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Aspect of the Unbroken Tether
Offensive Chain Lightning has a 25 - 35% chance to chain 2 additional times.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Aspect of the Unwavering
Defensive Taking direct damage has a 2 - 6% chance to reset the Cooldown of one of your Defensive skills.

Helm, Chest, Pants, Shield, Amulet (+50%)

Putrid Aquifer
(Map)
Kehjistan Sorcerer
Aspect of Three Curses
Offensive Meteor deals 35 - 50% increased Critical Strike Damage against Healthy targets.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Serpent's Lair
(Map)
Hawezar Sorcerer
Battle Caster's Aspect
Offensive When your Conjuration skills hit you have up to a 30 - 40% chance to gain +1 Rank to your Conjuration skills for 12 seconds. This can stack up to 3 times.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Charged Aspect
Mobility Collecting Crackling Energy increases your Movement Speed by 10 - 15% for 8 seconds.

Boots, Amulet (+50%)

Maddux Watch
(Map)
Scosglen Sorcerer
Elementalist's Aspect
Offensive Core or Mastery skills cast at or above 100 Mana gain a 20 - 40% increased Critical Strike Chance.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Pallid Delve
(Map)
Dry Steppes Sorcerer
Encased Aspect
Defensive While Deep Freeze is active, you restore 20 - 30% of your Maximum Life and Mana per second.

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction Sorcerer
Everliving Aspect
Defensive You take 20 - 25% less damage from Crowd Controlled or Vulnerable enemies.

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction Sorcerer
Flamewalker's Aspect
Mobility Coming in contact with your Firewall grants you 15 - 25% Movement Speed for 6 seconds.

Boots, Amulet (+50%)

Cultist Refuge
(Map)
Fractured Peaks Sorcerer
Frostblitz Aspect
Defensive Frost Nova gains an additional charge but the Cooldown per charge is increased by 40 - 30%.

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction Sorcerer
Glacial Aspect
Offensive When you cast Blizzard it will periodically spawn exploding Ice Spikes that deal [# - #] damage. Your Ice Spikes deal x 15% increased damage to Frozen enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Gravitational Aspect
Offensive Ball Lightning orbits around you, but its damage is decreased by 10 - 20%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Incendiary Aspect
Resource Lucky Hit: Burning damage (DoT) has up to a 12 - 17% chance to restore 10 Mana.

Ring

Tomb of the Saints
(Map)
Kehjistan Sorcerer
Mage-Lord's Aspect
Offensive The Vyr's Mastery Key Passive's also grants x 6 - 9% Damage Reduction for each Close enemy, up to 18 - 27%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Prodigy's Aspect
Resource Using a Cooldown restores 15 - 25 Mana.

Ring

Witchwater
(Map)
Hawezar Sorcerer
Recharging Aspect
Resource Each time Chain Lightning bounces, gain 1.5 - 3 Mana.

Ring

Zenith
(Map)
Fractured Peaks Sorcerer
Serpentine Aspect
Offensive You may have 1 additional Hydra active, and Hydra’s duration is increased by 14 - 24%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Shattered Aspect
Offensive Explosions from the Shatter Key Passive deal x 30 - 40% increased damage if enemies die while Frozen.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Snowguard's Aspect
Defensive While within your own Blizzard, you take 20 - 25% less damage.

Helm, Chest, Pants, Shield, Amulet (+50%)

Fetid Mausoleum
(Map)
Hawezar Sorcerer
Snowveiled Aspect
Defensive Casting Ice Armor makes you Unstoppable and grants + 30% for 3 - 5 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

Sarat's Lair
(Map)
Scosglen Sorcerer
Stable Aspect
Offensive While Unstable Currents is not active, your Shock skills have a 7 - 12% chance to trigger a free cast from it.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Storm Swell Aspect
Offensive You deal 21 - 30% increased damage to Vulnerable enemies while you have a Barrier.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Onyx Hold
(Map)
Dry Steppes Sorcerer



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