Earthen Bulwark is a Druid skill from the Defensive skill tree. Its features are:
Grants Player | Exploits Condition |
---|---|
Barrier | Barrieru |
Nature Magic | |
Earth Skills | |
Unstoppable | |
Fortifies |
Earthen Bulwark Details and Upgrades
Earthen BulwarkRocks surround you for 3 seconds, granting a Barrier that absorbs 45% of you Base Life in damage. Type: Nature Magic Cooldown: 16 seconds Lucky Hit Chance: 30% Tags: Defensive, Nature Magic, Earth |
Upgrades
Enhanced Earthen BulwarkEarthen Bulwark makes you Unstoppable while active. |
Innate Earthen BulwarkRock shrapnel flies outward when Earthen Bulwark is destroyed or expires, dealing 30% to surrounding enemies. This damage is increased by Barrier bonuses. |
Preserving Earthen BulwarkCasting Earthen Bulwark grants 18% of your Maximum Life as Fortify. |
Other Skills that work with Earthen Bulwark
The following skills either:
- Create a condition Earthen Bulwark can exploit
- Exploit a condition Earthen Bulwark creates
Defensive Tree |
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VigilanceYou gain 5 / 10 / 15% Damage Reduction for 6 seconds after using a Defensive Skill. Requires a point in Ancestral Fortitude. Passive |
Wrath Tree |
Natural BoulderWhile you have any Fortify, Boulder has +20% increased Critical Strike Chance. Skill |
Crushing EarthEarth skills deal x 5 / 10 / 15% increased damage to Slowed, Stunned, Immobilized or Knocked Back enemies. Passive |
SafeguardCritical Strikes with Earth skills Fortify you for 2 /4 / 7% Maximum Life. Requires a point in Crushing Earth. Passive |
Stone GuardWhile you have Fortify for over 50% of your Maximum Life, your Earth skills deal x 4 /8 / 12% increased damage. Requires a point in Crushing Earth. Passive |
UnrestrainedReduce the duration of Control Impairing Effects by 5 / 10 / 15%. Doubled this effect while you have Fortify for over 50% of your Maximum Life. Requires a point in Thick Hide or Nature's Resolve. Passive |
Ultimate Tree |
DefianceNature Magic skills deal x 4 / 8 / 12% increased damage to Elites. Passive |
Natural DisasterYour Earth skills deal x 4 / 8 / 12% increased damage to Vulnerable enemies. Your Storm skills deal x 4 / 8 / 12% increased damage to enemies that are Stunned, Immobilized, or Knocked Back. Requires point in Defiance. Passive |
ResonanceNature Magic skills deal 2 / 4 / 6% increased damage. Triple this bonus if an Earth skill is the next skill cast after a Storm skill or a Storm skill is the next skill cast after an Earth skill. Requires point in Circle of Life or Natural Disaster. Passive |
Defensive PostureIncrease the amount of Fortify you gain from all sources by + 5 / 10 / 15%. Passive |
Key Passives Tree |
Earthen MightLucky Hit: Damaging enemies with Earth skills has up to a 5% chance to:
This chance is increased by:
Passive |
Nature's FuryCasting an Earth skill has a 30% chance to trigger a free Storm skill of the same category, and vice versa. These free Skills count as both Earth and Storm Skills. Passive |
Items that work with Earthen Bulwark
The following items either:
- Grant a bonus when using Earthen Bulwark
- Create a condition Earthen Bulwark can exploit
- Exploit a condition Earthen Bulwark creates
Legendary Aspects
Aspect of Mending Stone |
Defensive | The duration of Earthen Bulwark is increased by 6 seconds. In addition, killing an enemy with Earth Skills replenishes [X] of your active Earthen Bulwark's Barrier.
Helm, Chest, Pants, Shield, Amulet (+50%) |
Sealed Archives (Map) |
Dry Steppes | Druid |
Aspect of Mending Stone |
Defensive | The duration of Earthen Bulwark is increased by 6 seconds. In addition, killing an enemy with Earth Skills replenishes [X] of your active Earthen Bulwark's Barrier.
Helm, Chest, Pants, Shield, Amulet (+50%) |
Sealed Archives (Map) |
Dry Steppes | Druid |
Aspect of Quicksand |
Utility | Damage from Earth Skills Slow (CC) enemies hit by 25 - 50% for 5 seconds.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
Ferals' Den (Map) |
Scosglen | Druid |
Earthguard Aspect |
Defensive | Gain 15 - 25% bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of 100%.
Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Druid |
Ballistic Aspect |
Utility | When you have Fortify your Earth Skills gain +2 Ranks.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
Whispering Pines (Map) |
Scosglen | Druid |
Crashstone Aspect |
Offensive | Earth Skills deal 30 - 40% more Critical Strike Damage to Crowd Controlled enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Stockades (Map) |
Scosglen | Druid |
Earthguard Aspect |
Defensive | Gain 15 - 25% bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of 100%.
Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Druid |
Subterranean Aspect |
Offensive | Poison Creeper’s active also casts Landslide in a circle around you. Earth Skills deal 10 - 20% increased damage to Poisoned enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Unique Items
FleshrenderThis weapon is a reminder of the unbridled savagery of our druidic ancestors, the wisdom of which I see more clearly with every day that passes." - Moreg, Druidic Scholar Type: One-handed Mace Description: Debilitating Roar and Blood Howl deal 0.5 - 1.0 damage to Nearby Poisoned enemies, increased by x 10% for every 100 Willpower you have. Fleshrender has a flat damage effect, which scales with power. |
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Vasily's Prayer"Roots from the Great Oak growing at the seaward statue of Vasily will, on rare occasions, be found twisted back upon themselves, suffused with ferocious magic." - Barrett's Book of Implements Type: Helm Description: Your Earth Skills are now also Werebear Skills and Fortify you for [x]. |
Affixes: - Item Power 725
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Changes to Earthen Bulwark
Patch 1.2.0, October 17, 2023
- Preserving Earthen Bulwark -Fortify amount changed from being based on Base Life to Maximum life.