Diablo 4 Homepage
PureDiablo Homepage
Forums
Discord
Youtube

Druid Skill Tree

From Diablo 4 Wiki

The Druid has access to six groups of skills:

  • Basic
  • Spirit
  • Defensive
  • Companion
  • Wrath
  • Ultimate

The tables below show the Druid's skills and talents as they appear in the game's skill tree and in the correct order.

The tables are read from left to right with the upgrades listed to the left of the main skill. All talents are listed in yellow.

Note: As the skill and talent stats are changing as testing progresses, some stats have been removed as they will change prior to the game's final release. Where stats are available, they are the latest build as far as we can tell.

Basic

Required Points: N/A

Earthspike-skill-nov-2019.jpg

Earthspike

Sunder the earth, impaling the first enemy hit for 16.80% (5 - 6) damage.

Each time you hit an enemy with Earthspike, your chance to deal Crushing Blow* to that target is increased by 10%.

Requires bludgeoning weapon.

Type: Earth Magic

Damage: Physical

Generates: 8 Spirit

Upgrade Hub

Enhanced Earthspike

Earth Spike has a 10% chance to Stun for 2.5 seconds.

Upgrade Hub

Wild Earthspike

Earthspike generates 2 additional Spirit.

Upgrade Hub

Fierce Earthspike

Fortify for 0.96 whenever  Earth Spike damages enemies who are Stunned, Immobilized, or Knocked Back.

Shred-skill-nov-2019.jpg

Claw

Shapeshift into a werewolf and shred an enemy, dealing 21.00 (6-8) damage.

Type: Shapeshifting

Damage: Physical

Generates: 9 Spirit

Upgrade Hub

Enhanced Claw

Claw's Attack Speed is increased by +10%.

Upgrade Hub

Wild Claw

Claw has an additional +10% Critical Strike Chance and deals +15% increased Critical Strike Damage.

Upgrade Hub

Fierce Claw

Claw poisons enemies for +10.5% (3) over 3 seconds.

Storm-strike-skill-nov-2019.jpg

Storm Strike

Electricity gathers around your weapon, dealing +27.34% (9-11) damage split between your target and up to 3 nearby enemies.

Type: Storm Magic

Damage: Lightning

Generates: 15 Spirit

Upgrade Hub

Enhanced Storm Strike

Dealing damage with  Storm Strike reduces your damage taken by +25% for 3 seconds.

Upgrade Hub

Wild Storm Strike

Storm Strike has a 25% chance to  Immobilize all enemies hit for 3 seconds.

Upgrade Hub

Fierce Storm Strike

Storm Strike has a 50% chance to make enemies  Vulnerable for 3 seconds.

Maul-skill-nov-2019.jpg

Maul

Shapeshift into a Werebear and maul nearby enemies, dealing +21.00% (6-8) damage.

Type: Shapeshifting

Damage: Physical

Generates: 11 Spirit

Upgrade Hub

Enhanced Maul

If an enemy is hit by  Maul, then  Fortify for 0.64.

Upgrade Hub

Wild Maul

Maul slows enemies by 15% for 2 seconds.

Upgrade Hub

Fierce Maul

While  Healthy,  Maul grants 4 additional Spirit.

Wind-shear-skill-nov-2019.jpg

Wind Shear

Conjure a piercing blade of wind, dealing 17.85% (5-7) damage

Type: Storm Magic

Damage: Physical

Generates: 12 Spirit

Upgrade Hub

Enhanced Wind Shear

Wind Shear has a 35% chance to make enemies  Vulnerable for 4 seconds.

Upgrade Hub

Wild Wind Shear

Wind Shear grants additional Spirit for each enemy hit beyond the first.

Upgrade Hub

Fierce Wind Shear

Each enemy hit by  Wind Shear increases your movement speed by 5% for 3 seconds, up to 20%.

Spirit

Required Points:2

Pulverize-skill-nov-2019.jpg

Pulverize

Shapeshift into a werebear and slam the ground, dealing 52.50% (18-20) damage to nearby enemies.

Talents: Iron Hide, Hunt the Weak, Feral Spirit, Quickshift, Storm and Claw, Elemental Exposure.

Type: Shapeshifting

Damage: Physical

Spirit Cost: 34

Upgrade Hub

Enhanced Pulverize

Pulverize deals x20% increased bonus damage when hitting 2 or more enemies.

Upgrade Hub

Primal Pulverize

Enemies hit with Pulverize deal 15% reduced damage for 4 seconds.

Upgrade Hub

Raging Pulverize

Pulverize has a 20% chance to Immobilize all enemies hit for 3 seconds.

Landslide-skill-nov-2019.jpg

Landslide

Crush enemies between 3 pillars of earth, dealing up to 78.75% (25-31) damage.

Has an additional 10% chance to deal a Crushing Blow*.

Talents: Natural Balance, Eye of the Storm, Elemental Exposure, Natural Resonance, Primal Resonance, Earthbind, Fury of Nature, Earthen Might.

Type: Earth Magic

Damage: Physical

Spirit Cost: 29

Upgrade Hub

Enhanced Landslide

Enemies hit by all 3 Landslide pillars have a 25% chance to be Immobilized for 3  seconds by the final hit.

Upgrade Hub

Primal Landslide

Landslide has a 10% increased Critical Strike Chance and deals x30% increased Critical Strike Damage against enemies who are Stunned, Immobilized or Knocked Back.

Upgrade Hub

Raging Landslide

For 2 seconds after  Landslide is cast, the Spirit cost is reduced by 10.

Tornado-skill-nov-2019.jpg

Tornado

Conjure a vortex that moves outwards and curves in a random direction, dealing 105.00% (33-41) damage every second.

Talents: Natural Balance, Eye of the Storm, Elemental Exposure, Natural Resonance, Fury of Nature, Perfect Storm.

Type: Storm Magic

Damage: Physical

Spirit Cost: 38

Upgrade Hub

Enhanced Tornado

Each time you cast  Tornado, you have a 20% chance to spawn an additional  Tornado.

Upgrade Hub

Primal Tornado

Enemies damaged by  Tornado are Slowed by 8% for 3 seconds, stacking up to X%.

Upgrade Hub

Raging Tornado

Each time an enemy is damaged by a  Tornado, they take x5% increased damage from  Tornado for 3 seconds, stacking up to x15% increased damage.

Lightning Storm

Conjure a growing lightning storm that deals 26.25% (8-10) damage per strike and increases the number strikes the longer it is channeled up to a maximum of 5.

Type: Storm Magic

Spirit Cost: 14 per strike

Upgrade Hub

Enhanced Lightning Storm

The size of your  Lightning Storm is preserved for 4 seconds after channeling.

Upgrade Hub

Primal Lightning Storm

Lightning Storm has an 8% chance to  Immobilize enemies hit for 3 seconds.

Upgrade Hub

Raging Lightning Storm

Lightning Storm gains 1 additional lightning strike.

Shred-skill-nov-2019.jpg

Shred

Shapeshift into a Werewolf and leap onto an enemy slashing them 3 times for 42.00% (13-16) damage per slash.

Type: Shapeshifting

Damage: Physical

Spirit Cost: 34

Upgrade Hub

Enhanced Shred

Each slash with Shred heals you for 2% of your maximum Life when it deals damage.

Upgrade Hub

Primal Shred

Shred deals 25% increased damage to  Injured enemies.

Upgrade Hub

Raging Shred

Shred has an additional +10% Critical Strike Chance against Poisoned enemies.

Talent-hub-circle.png
Abundance

Basic skills generate 5% more Spirit.

Talent-hub-circle.png
Heart of the Wild

Maximum Spirit is increased by 3.

Defensive

Required Points:2

Cyclone-armor-skill-nov-2019.jpg

Cyclone Armor

Powerful winds protect you, granting 20.0% ranged damage reduction.

When an enemy in melee range hits you, there is up to a 15.75% (5- 6) chance for the winds to knock it back.

Type: Storm Magic

Upgrade Hub

Enhanced Cyclone Armor

Enemies who are Knocked Back by  Cyclone Armor are also Slowed by 40% for 3 seconds.

Upgrade Hub

Preserving Cyclone Armor

Every 10 seconds, Cyclone Armor intensifies, reducing the next instance of non-Physical damage by an additional 40%.

Upgrade Hub

Innate Cyclone Armor

Enemies Knocked Back by  Cyclone Armor become  Vulnerable for 2 seconds.

Earthen Bulwark

Rocks surround you for 3 seconds, making you Unstoppable* and absorbing up to 10 damage.

Type: Earth Magic

Damage: Physical

Cooldown: 16 seconds

Upgrade Hub

Enhanced Earthen Bulwark

Earthen Bulwark makes you  Unstoppable while active.

Upgrade Hub

Preserving Earthen Bulwark

Casting  Earthen Bulwark grants 7.2 Fortify.

Upgrade Hub

Innate Earthen Bulwark

Upon expiration,  Earthen Bulwark shatters, dealing 300% of the remaining shield amount to nearby enemies.

Debilitating-roar-skill-nov-2019.jpg

Debilitating Roar

Shapeshift into a werebear and bellow with ferocity, reducing the attack speed of nearby enemies by 50% for 4 seconds.

Talents: Iron Hide, Hunt the Weak, Feral Spirit, Quick Shift, Storm and Claw.

Type: Shapeshifting

Damage: Physical

Cooldown: 22 seconds

Upgrade Hub

Enhanced Debilitating Roar

Debilitating Roar also  Fortifies you for 8.8.

Upgrade Hub

Preserving Debilitating Roar

Debilitating Roar also heals you for 4% of your maximum Life each second for its duration.

Upgrade Hub

Innate Debilitating Roar

Debilitating Roar also slows enemies by 40% for its duration

Talent-hub-circle.png
Predatory Instinct

Critical Strike Chance against nearby enemies is increased by 3%.

Blood Howl

Shapeshift into a Werewolf and howl furiously, restoring X% Life.

Cooldown: 15 seconds

Upgrade Hub

Enhanced Blood Howl

Kills reduce the cooldown of  Blood Howl by 1 second.

Upgrade Hub

Preserving Blood Howl

Blood Howl also increases your Attack Speed by 15%% for 4 seconds.

Upgrade Hub

Innate Blood Howl

Blood Howl also generates 20 Spirit.

Talent-hub-circle.png
Ancestral Fortitude

Increase your non-physical resistances by 5%.

Talent-hub-circle.png
Vigilance

Taking reduced damage

Companion

Required Points: 11

Vine-creeper-skill-nov-2019.jpg

Vine Creeper

Passive: A vine creeper periodically emerges from the ground every 7 seconds and poisons a nearby enemy for 37.80% (13) damage over 6 seconds.

Active: Vines strangle enemies in a target area, poisoning them for X damage over 6 seconds and stunning them for 2 seconds.

Type: Companion

Damage: Poison

Cooldown: 20 seconds

Upgrade Hub

Enhanced Vine Creeper

Vine Creeper's Immobilize duration is increased by 1 second.

Upgrade Hub

Ferocious Vine Creeper

Vine Creeper's active poison duration is increased by 3 seconds.

Upgrade Hub

Brutal Vine Creeper

Your chance to Critically Strike is increased by 20% against enemies strangled by Vine Creeper.

Wolves-skill-nov-2019.jpg

Wolves

Passive: Summon 2 wolf companions that bite enemies for 18.19% (2-3) damage.

Active: Direct the wolves to focus an enemy, leaping to them and striking for 36.75% (11-14) damage.

Talents: Call of the Wild

Type: Companion

Damage: Physical

Cooldown: 14.0 seconds

Upgrade Hub

Enhanced Wolves

Wolves deal x20% increased damage to Immobilized, Stunned, Slowed, or poisoned enemies.

Upgrade Hub

Ferocious Wolves

You deal x10% increased damage to your  Wolves' focus target.

Upgrade Hub

Brutal Wolves

Your  Wolves' first attack against a focused enemy makes them  Vulnerable for 2 seconds.

Ravens-skill-nov-2019.jpg

Ravens

Active: The target area is swarmed with ravens. dealing 89.25 (28-35) damage over 6 seconds.

Type: Companion

Damage: Physical

Cooldown: 25 seconds

Upgrade Hub

Enhanced Ravens

Passive: Ravens fly above you and periodically attack your enemies for 13.85% (4-5) damage every 5 seconds.

Upgrade Hub

Ferocious Ravens

Enemies inside the swarm of  Ravens when it is activated become Vulnerable for 3 seconds.

Upgrade Hub

Brutal Ravens

2 additional Ravens appear when they periodically attack enemies.

Talent-hub-circle.png
Nature's Reach

Deal x3% increased damage to distant enemies

Double this bonus if they are also Slowed, Stunned, Immobilized, or Knocked Back.

Talent-hub-circle.png
Call of the Wild

You deal x8% increased critical strike damage against Wolves' focus target.

Raven attacks deal x8% increased damage to Vulnerable enemies.

Vine Creeper’s poison duration is increased by x8%

Talent-hub-circle.png
Clarity

Gain 2% Spirit when transforming into Human form.

Wrath

Required Points:16

Hurricane-skill-nov-2019.jpg

Hurricane

Form a hurricane around you that deals 102.37 (33-40) damage to nearby enemies over 8 seconds.

Talents: Storm and Claw, Eye of the Storm, Natural Resonance, Endless Tempest, Fury of Nature, Perfect Storm,

Type: Storm Magic

Damage: Physical

Cooldown: 20 seconds

Upgrade Hub

Enhanced Hurricane

Enemies who are damaged by  Hurricane are Slowed by 25% for 2 seconds.

Upgrade Hub

Natural Hurricane

Hurricane has a 15% chance to make enemies  Vulnerable for 3 seconds.

Upgrade Hub

Savage Hurricane

Enemies who are in Hurricane's radius have their damage reduced by 20%.


Talent-hub-circle.png
Elemental Exposure

Lucky Hit: Your Storm skills have up to 20% chance to make enemies vulnerable for 1.0 seconds.

Talent-hub-circle.png
Endless Tempest

Increase the duration of Hurricane and Cataclysm by 5%.

Talent-hub-circle.png
Charged Atmosphere

Every 18 seconds, a Lightning Strike hits a nearby enemy dealing 47.25% (15-18) damage.

Talent-hub-circle.png
Electric Shock

Lucky Hit: Dealing Lightning damage to enemies has a 5% chance to Immobilize them for 3 seconds.

If the target is already Immobilized, the Lightning damage dealt to them is increased by X% instead.

Talent-hub-circle.png
Bad Omen

Lucky Hit: Up to a 10% chance when dealing damage to a Vulnerable, Immobilized or Stunned enemy that a  Lightning Strike also hits dealing 57.75% (18-22} damage.

Trample-skill-nov-2019.jpg

Trample

Shapeshift into a Werebear and charge forward, dealing 26.25% (8-10) damage and Knocking Back enemies.

Enemies who are Knocked Back into terrain take an additional 47.25% (15-18) damage and are stunned for 3 seconds.

Type: Shapeshifting

Damage: Physical

Cooldown: 14 seconds

Upgrade Hub

Enhanced Trample

You are Unstoppable during  Trample.

Upgrade Hub

Natural Trample

Casting Trample grants 6 Fortify.

Upgrade Hub

Savage Trample

Casting Trample grants 20 Spirit.

Talent-hub-circle.png
Iron Fur

While in Werebear form, damage reduction is increased by 3%.

This bonus persists for 3 seconds after leaving Werebear form.

Talent-hub-circle.png
Mending

While in Werebear form, you receive 5% additional healing from all sources.

Talent-hub-circle.png
Provocation

Your next Werebear skill every 30 seconds is guaranteed to Overpower.

Boulder-skill-nov-2019.jpg

Boulder

Unearth a large rolling boulder that knocks back and crushes enemies, dealing 34.65% (11-13) damage with each hit.

Type: Earth Magic

Damage: Physical

Cooldown: 10 seconds

Upgrade Hub

Enhanced Boulder

Enemies are slowed by 30% for 2 seconds after being hit with  Boulder.

Upgrade Hub

Natural Boulder

Your  Basic skills grant 75% bonus Spirit while damaging enemies who are Knocked Back by  Boulder.

Upgrade Hub

Savage Boulder

The first enemy damaged by Boulder is made  Vulnerable for 3 seconds.

Talent-hub-circle.png
Crushing Earth

Earth skills deal x5% increased damage to Slowed, Stunned, Immobilized or Knocked Back enemies.

Talent-hub-circle.png
Stone Guard

While  Fortified over 50% of your maximum Life, your  Earth skills deal x4% increased damage.

Talent-hub-circle.png
Safeguard

Critical Strikes with  Earth skills  Fortifies you for 0.88.

Rabies

Shapeshift into a Werewolf and perform an infectious bite on the target dealing 24.40% (9-11) damage, and an additional 55.65 (19) damage over 6 seconds.

Infected enemies spread Rabies to other nearby targets.

Poison Damage

Cooldown: 12 seconds

Upgrade Hub

Enhanced Rabies

Once Rabies infects 4 targets, it deals x30% increased Poison damage against all targets.

Upgrade Hub

Natural Rabies

The initial bite of  Rabies heals you for 10% of your maximum Life.

Upgrade Hub

Savage Rabies

The initial bite of  Rabies deals x100% increased damage against enemies who are Immobilized or Stunned.

Talent-hub-circle.png
Lycanthropic Speed

While in Werewolf form, your Movement Speed is increased by 4%.

This bonus persists for 3 seconds after leaving Werewolf form.

Talent-hub-circle.png
Lycanthropic Speed

While in Werewolf form, your Movement Speed is increased by 4%.

This bonus persists for 3 seconds after leaving Werewolf form.

Talent-hub-circle.png
Toxic Claws

Critical strikes with  Werewolf skills deal 8% of their base damage as Poison damage over 4 seconds.

Talent-hub-circle.png
Neurotoxin

Poisoned enemies are slowed by 8%.


Ultimate

Required Points: 33

Cataclysm-skill-nov-2019.jpg

Cataclysm

A massive storm follows you for 8 seconds

Tornadoes knock back enemies, and lightning strikes wildly dealing 54.60% (17-21) damage.

Cooldown: 80 seconds

Upgrade Hub

Prime Cataclysm

Cataclysm's duration is increased by 2 seconds.

Upgrade Hub

Supreme Cataclysm

Lightning strikes from  Cataclysm make enemies Vulnerable for 2 seconds.


Talent-hub-circle.png
Defiance

Nature Magic skills deal x4% increased damage to Elites.

Talent-hub-circle.png
Natural Disaster

Your Earth skills deal x4% increased damage to  Vulnerable enemies.

Your  Storm skills deal x4% increased damage to enemies that are Stunned, Immobilized, or Knocked Back.

Talent-hub-circle.png
Resonance

Nature Magic skills deal x2% increased damage.

Triple this bonus if an Earth skill is the next skill cast after a Storm skill, or a Storm skill is the next skill cast after an Earth skill.

Talent-hub-circle.png
Circle of Life

Nature Magic skills that consume Spirit restore 1% of your maximum Life.

Petrify-skill-nov-2019.jpg

Petrify

Petrify all nearby enemies, Stunning them for 3 seconds. You deal x25% increased Critical Strike Damage to Petrified enemies.

Type: Companion

Damage: Physical

Cooldown: 60 seconds

Upgrade Hub

Prime Petrify

Petrify's duration is increased by 1 seconds.

Upgrade Hub

Supreme Petrify

Killing a Petrified enemy grants 25 Spirit.


Defensive Posture

Increase the Damage Reduction gained while you are Fortified by an additional +3%/+6%/+9%.

Talent-hub-circle.png
Thick Hide

Whenever you are Stunned, Immobilized, or Knocked Down,  Fortify for 2.56.

Talent-hub-circle.png
Unrestrained

Reduce the duration of control impairing effects by 3%.  Triple this effect while you are  Fortified for over 20% of your maximum Life.

Talent-hub-circle.png
Nature's Resolve

5% chance when struck to Fortify you for 1.76

Grizzly-rage-skill-nov-2019.jpg

Grizzly Rage

Shapeshift into a Dire Werebear for 10 seconds gaining x20% bonus damage and x20% damage reduction.

Damage bonus is increased by +3% each second while in this form.

Kills extend the duration by 1 second up to +10 additional seconds.

Cooldown: 60 seconds

Upgrade Hub

Prime Grizzly Rage

You are unstoppable when Grizzly Rage is active.

Upgrade Hub

Supreme Grizzly Rage

Gain 3.2 Fortified Life per second while  Grizzly Rage is active.


Talent-hub-circle.png
Quickshift

After shapeshifting into a different form, your next skill deals x5% increased damage.

Talent-hub-circle.png
Heightened Senses

Upon shapeshifting into a Werewolf or Werebear, gain 4% damage reduction against Elites for 3 seconds.

Talent-hub-circle.png
Natural Fortitude

Shapeshifting  Fortifies you for 0.56.

Lacerate

Shapeshift into a Werewolf, become Immune and quickly dash 10 times between nearby enemies dealing up to 420.20% (135-165) damage.

Cooldown: 50 seconds

Upgrade Hub

Prime Lacerate

Each time Lacerate deals a Critical Strike, heal for 3% of your maximum Life.

Upgrade Hub

Supreme Lacerate

Lacerate's final strike deals x200% increased damage.

Masteries

Required Points: 33 (You can only choose one)

Ursine Strength
Talent-hub-circle.png
Gain x20% additional maximum Life while in Werebear form and for 3 seconds after leaving Werebear form.

While Healthy, deal x20% increased damage.

Talent-hub-circle.png
Bestial Rampage

After being a Werewolf for 2.5 seconds, gain 20% Attack Speed for 15 seconds.

After being a Werebear for 2.5 seconds, deal 20% increased damage for 15 seconds.

Talent-hub-circle.png
Lupine Ferocity

Every 6th Werewolf skill hit Critically Strikes and deals x60% increased damage.

Talent-hub-circle.png
Earthen Might

Luck Hit: Damaging enemies with  Earth skills has up to a 5% chance to grant Earthen Might.

This chance is increased by 10% for Critical Strikes, and is further increased by 10% if the target is Stunned, Immobilized, or Knocked Back.

Earthen Might restores all of your Spirit & grants you 100% Critical Strike Chance for 5 seconds.

Talent-hub-circle.png
Nature's Fury

Casting an  Earth skill has a 20% chance to trigger a free  Storm skill of the same category.

In addition, casting a  Storm skill has a 20% chance to trigger a free  Earth skill of the same category.

Talent-hub-circle.png
Perfect Storm

Your  Storm skills grant 2 Spirit and deal x20% increased damage when damaging a  Vulnerable, immobilized or slowed enemy.