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Deep Freeze

From Diablo 4 Wiki

Deep Freeze is a Sorcerer skill from the Ultimate skill tree. Its features are:

Grants Player Exploits Condition
Cold Dmg N/A
Immunity
Chills (CC)
Freezes (CC)
Barrier
- Cooldowns
Ultimate
Frost

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.


deep freeze

Deep Freeze

Encase yourself in ice, becoming Immune for 4 seconds, continually dealing 25% damage, and Chilling (CC) enemies for 14%. When Deep Freeze expires, it deals an additional 100% damage. Casting Deep Freeze again ends the effect early.

Cooldown: 60 seconds.

Damage: Cold

Lucky Hit Chance: 2%

Tags: Ultimate, Frost

Upgrades

Upgrade Hub
Prime Deep Freeze

When Deep Freeze ends, gain 10% of your Base Life as a Barrier for 6 seconds for each enemy you Froze while it was active.

Upgrade Hub
Supreme Deep Freeze

When Deep Freeze ends, your non-Ultimate Cooldowns are reduced by 100%.


Items that work with Deep Freeze

The following items either:

  • Grant a bonus when using Deep Freeze
  • Create a condition Deep Freeze can exploit
  • Exploit a condition Deep Freeze creates

Legendary Aspects

Aspect of Biting Cold
Offensive When you Freeze an enemy there is a 25 - 35% chance they become Vulnerable for 3 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Forgotten Depths
(Map)
Dry Steppes Sorcerer
Aspect of Control
Offensive You deal 25 - 35% more damage to Immobilized (CC), Stunned (CC), or Frozen (CC) enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Sunken Library
(Map)
Kehjistan Sorcerer
Aspect of Fortune
Utility Your Lucky Hit Chance is increased by 10 - 20% while you have a Barrier active.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction Sorcerer
Aspect of Shared Misery
Utility Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 30 - 50% chance for that Crowd Control effect to spread to another unaffected enemy.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Oblivion
(Map)
Hawezar All
Aspect of the Deflecting Barrier
Defensive While you have a Barrier active, there is a 7 - 13% chance to ignore incoming direct damage from Distant enemies.

Helm, Chest, Pants, Shield, Amulet (+50%)

Lost Keep
(Map)
Hawezar All
Aspect of the Frozen Tundra
Offensive While Deep Freeze is active, exploding Ice Spikes form in the area, dealing [# - #] Cold damage. Your Ice Spikes have a 50% increased explosion radius.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Encased Aspect
Defensive While Deep Freeze is active, you restore 20 - 30% of your Maximum Life and Mana per second.

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction Sorcerer
Everliving Aspect
Defensive You take 20 - 25% less damage from Crowd Controlled or Vulnerable enemies.

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction Sorcerer
Exploiter's Aspect
Utility You have + 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal x 20 - 40% increased damage to them.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction All
Smiting Aspect
Offensive You have x 10 - 20% increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain x 20 - 40% increased Crowd Control Duration.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction All
Storm Swell Aspect
Offensive You deal 21 - 30% increased damage to Vulnerable enemies while you have a Barrier.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Onyx Hold
(Map)
Dry Steppes Sorcerer

Unique Items

Flickerstep.png

Flickerstep

""Considered a failure by their creator, it wasn't until the assassination of an "untouchable" Caldeum noble that these boots' true power was understood." - Barrett's Book of Implements"

Type: Boots
Class: All

Description: Each enemy you Evade through reduces your active Ultimate Cooldown by # seconds, up to 10 seconds.


  • Attacks Reduce Evade's Cooldown by # Seconds

Affixes:

Frostburn.png

Frostburn

A touch so frigid it stops the heart and chills the very soul.

Type: Gloves
Class: All

Description: Lucky Hit: Up to a 15 - 25% chance to Freeze (CC) enemies for 2 seconds.

Affixes:

Godslayer_Crown.png

Godslayer Crown

"The Sahptev faithful believe in a thousand and one gods. If it takes me as many lifetimes, I will find and kill them all." - Gaspar Stilbian, Veradani Outcast"

Type: Helm
Class: All

Description: When you Stun (CC), Freeze (CC), or Immobilize (CC) an Elite enemy, or damage a Boss, it Pulls (CC) In Nearby enemies. You deal [30 - 60]%[x] increased damage to them for 3 seconds. This effect can only occur once every 12 seconds.


Affixes:

  • % Cooldown Reduction
  • + % Crowd Control Duration
  • + # Maximum Life
  • + % Damage
Iceheart_Brais.png

Iceheart Brais

The mad artisan saw his fingers turn black from frostbite as he worked the cloth, but refused to stay the needle and thread for even a moment.

Type: Pants
Class: Sorcerer

Description: Enemies that die while Frozen have a 21 - 30% chance to unleash a Frost Nova.

  • While Injured, your potion also restores 20% Resource

Affixes:

  • % Damage Reduction
  • + % Freeze duration
  • + % Damage to Frozen enemies
  • + # - # Maximum Life
Paingorgers_Gauntlets.png

Paingorger's Gauntlets

Crafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass.

Type: Gloves
Class: All

Description: Damaging enemies with a cast Non–Basic Skill marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill’s damage is echoed to all marked enemies, dealing x 100 – 200% increased damage.

Affixes:


Penitent_Greaves.png

Penitent Greaves

Remorseful devotees of the Cathedral of Light must undertake a gruelling pilgrimage, journeying across the frigid glacier known as the Serac Rapture. Only then may their gravest sins be forgiven.

Type: Boots
Class: All

Description: You leave behind a trail of frost that Chills (CC) enemies. You deal [12 - 15]%[x] more damage to Chilled enemies.

  • Evade Grants +50% Movement Speed for 1 Second

Affixes:

  • + % Movement Speed
  • + % Crowd Control duration
  • % Slow duration reduction
  • % Cold Resistance
Tal_Rashas_Iridescent_Loop.png

Tal Rasha's Iridescent Loop

"Fool said he dug it out of the sands near Lut Gholem with a few other worthless trinkets. I hid my delight at receiving such as treasure in exchange for a meager handful of coins" - Rakhaan

Type: Ring
Class: Sorcerer

Description: For each type of elemental damage you deal, gain [X] 14% increased damage for 4 seconds. Dealing Elemental damage refreshes all bonuses. (Sorcerer Only)

  • + % Resistance to All Elements
  • + % Resistance to All Elements

Affixes:

  • + % Non-Physical Damage
  • + % Lucky Hit Chance
  • + % Resource Generation
  • + % Cooldown Reduction


Item Affixes

The following Affixes are particularly useful with Deep Freeze


Attribute Amulet Ring Helm Chest Weap 1H Weap 2H Off-Hand
Ultimate Skill Damage
[14 - 21%]
Ultimate Skill Damage
[28 - 42%]
Frost Skill Damage
[10.5 - 17.5%]
Cold Damage
[10.5 - 17.5%]
Damage to Chilled Enemies
[7 - 14%]
Damage to Chilled Enemies
[14 - 28%]
Damage to Frozen Enemies
[9.5 - 16.5%]
Damage to Frozen Enemies
[19 - 33%]
Damage to Crowd Controlled Enemies
[5 - 12%]
Damage to Crowd Controlled Enemies
[10 - 24%]
Crowd Control Duration
[5 - 12%]
Staff: Damage to Crowd Controlled Enemies
[35%]
Barrier Generation
[7 - 14%]
Lucky Hit Chance while you have a Barrier
[3.2 - 6%]
Lucky Hit Chance while you have a Barrier
[4.4 - 10%]
Attribute Amulet Ring Helm Chest Weap 1H Weap 2H Off-Hand


Changes to Deep Freeze

Patch 1.1.0a, July 18, 2023