Decompose is a Necromancer skill from the Basic skill tree. Its features are:
Creates Condition | Exploits Condition |
---|---|
Shadow Dmg (DoT) | N/A |
+ Corpses | |
+ Essense | |
Slows (CC) | |
+ Movement | |
Vulnerable | |
Basic | |
Darkness | |
Channeled |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
Decompose Details and Upgrades
DecomposeTear the flesh from the enemy, dealing 33% damage per second (DoT) and forming a usable corpse with the flesh every 1 seconds. Damage: Shadow Generates : 10 Essence per second Lucky Hit Chance: 40% |
Upgrades
Enhanced DecomposeIf an enemy dies while being Decomposed, you gain 10 Essence. |
Acolyte's DecomposeEvery 1.5 seconds, Decompose makes enemies Vulnerable for 4 seconds. |
Initiate's DecomposeDecompose Slows (CC) enemies by 50%, and if you channel Decompose for at least 1.5 seconds, you gain + 30% Movement Speed for 5 second after ending the channel. |
* Vulnerable enemies take 20% increased damage.
Other Skills that work with Decompose
The following skills either:
- Create a condition Decompose can exploit
- Exploit a condition Decompose creates
Decompose Creates | Skills that Exploit This Condition |
---|---|
Shadow Damage (DoT) | Shadowblight |
Darkness | Reaper's Pursuit | Crippling Darkness | Gloom |
Slows (CC) | Plagued Corpse Explosion | Terror |
Vulnerable | Plagued Corpse Explosion | Enhanced Bone Prison | Evulsion (p) |
Corpses | Corpse Explosion |
Decompose Exploits | Skills that Create This Condition |
N/A |
Items that work with Decompose
The following items either:
- Grant a bonus when using Decompose
- Create a condition Decompose can exploit
- Exploit a condition Decompose creates
Legendary Aspects
Aspect of Exposed Flesh |
Resource | Lucky Hit: Up to a 10% chance to generate 30 - 50 Essence when hitting a Vulnerable.
Ring |
N/A | Extraction | Necromancer |
Aspect of Might |
Defensive | Basic Skills grant 20% Damage Reduction for 2 - 6 seconds.
Helm, Chest, Pants, Shield, Amulet (+50%) |
Dark Ravine (Map) |
Dry Steppes | All |
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Utility | Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 30 - 50% chance for that Crowd Control effect to spread to another unaffected enemy.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
Oblivion (Map) |
Hawezar | All |
Aspect of the Expectant |
Offensive | After Attacking enemies with a Basic skill, increase the damage of your next Core skill cast within 5 seconds by x 5 - 10%, up to x 30%.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Underroot (Map) |
Codex of Power | All |
Aspect of the Long Shadow |
Offensive | Lucky Hit: Your Shadow Damage Over Time (DoT) effects have a 10 - 30% chance to generate 3 Essence. Damage from your Shadowblight Key Passive will always generate 2 Essence.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Necromancer |
Aspect of the Umbral |
Resource | Restore 1 - 4 of your Primary Resource when you Crowd Control an enemy.
Ring |
Champion's Demise (Map) |
Dry Steppes | All |
Assimilation Aspect |
Resource | You have 8% increased Dodge Chance. When you Dodge, Fortify for 5-20% of your Maximum Life.
Ring |
N/A | Extraction | All |
Exploiter's Aspect |
Utility | You have + 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal x 20 - 40% increased damage to them.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | All |
Flesh-Rending Aspect |
Resource | After Decompose spawns a Corpse, gain 20 - 40 Essence.
Ring |
Nostrava Deepwood (Map) |
Fractured Peaks | Necromancer |
Rapid Aspect |
Offensive | Basic skills gain + 15 - 30% Attack Speed.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Buried Halls (Map) |
Dry Steppes | All |
Rotting Aspect |
Offensive | Decompose can chain up to 2 additional targets. When Decompose spawns a Corpse, it has a 50 - 100% chance to spawn a Corpse under all afflicted targets.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Necromancer |
Smiting Aspect |
Offensive | You have x 10 - 20% increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain x 20 - 40% increased Crowd Control Duration.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | All |
Splintering Aspect |
Offensive | Bone Spear's primary attack makes enemies hit beyond the first Vulnerable for 1.5 - 2.5 seconds. Bone Shards from Bone Spear deal 30 - 60% bonus damage to Vulnerable enemies and pierce them.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Guulrahn Slums(Map) | Dry Steppes | Necromancer |
Unique Items
Bloodless Scream"My companion swung her odd weapon in a wide arc, and our pursuer stopped short. The look of horror on his face as his body fell to pieces will haunt me forever." - The Ebon Pages, Canto II, Verse XI Type: Two-Handed Scythe Description: Your Darkness Skills Chill (CC) enemies for up to 100.0% and deal x 20 - 50% increased damage to Frozen enemies. Lucky Hit: Your Darkness Skills have up to a 100.0% chance to generate 7 - 10 additional Essence against Frozen targets. |
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Greaves of the Empty Tomb"The massive door to my family's crypt, which had taken a dozen men to close, was thrown open. Had I known the horrors to come I never would have set foot inside!" -The Ebon Pages, Canto I, Verse VII Type: Boots Description: Create desecrated ground beneath your Sever spectres as they travel, damaging enemies for 944 - 1,322 Shadow damage over 2.0 seconds. (DoT) |
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Paingorger's GauntletsCrafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass. Type: Gloves Description: Damaging enemies with a cast Non–Basic Skill marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill’s damage is echoed to all marked enemies, dealing x 100 – 200% increased damage. |
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X'Fal's Corroded SignetSkulking in the shadows of the Realm of Destruction, the Scarred Baron plots the downfall of the mortal who banished him there. Type: Ring Description: Your Damage over Time effects have up to a 50% chance to erupt, dealing # damage of the same type to Nearby enemies. |
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Paragon Glyphs
AbyssalRare: Necromancer Bonus:
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Additional Bonus:
Requirements: 25 Dexterity (in radius range) | |
AdvantageMagic: Barbarian / Necromancer / Sorcerer Bonus:
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ControlRare: Necromancer / Sorcerer / Rogue Bonus:
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Additional Bonus:
Requirements: 40 Int (Necro), 25 Int (Rogue), 25 Dex (Sorc) (in radius range) | |
DarknessRare: Necromancer Bonus:
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Additional Bonus:
Requirements: 40 Intelligence (in radius range) | |
ScourgeRare: Necromancer Bonus:
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Additional Bonus:
Requirements: 40 Intelligence (in radius range) | |
SubdueMagic: Barbarian / Druid / Necromancer / Rogue / Sorcerer Bonus:
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Item Affixes
The following Affixes are particularly useful with Decompose
Attribute | Amulet | Ring | Helm | Chest | Legs | Gloves | Weap 1H | Weap 2H | Off-Hand | Shield |
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Basic Skill Damage [18.5 - 39.5%] |
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Basic Skill Damage [37 - 79%] |
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Darkness Skill Damage [10.5 - 17.5%] |
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Shadow Damage [10.5 - 17.5%] |
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Damage Over Time [7.0 - 14.0%] |
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Damage Over Time [14 - 28%] |
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Shadow Damage Over Time [12.5 - 19.5%] |
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Damage to 'Affected by Shadow Damage Over Time' Enemies [7 - 14%] |
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Damage to 'Affected by Shadow Damage Over Time' Enemies [14 - 28%] |
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Damage to Slowed Enemies [16.5 - 23.5%] |
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Damage to Slowed Enemies [33 - 47%] |
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Damage to Crowd Controlled Enemies [5 - 12%] |
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Damage to Crowd Controlled Enemies [10 - 24%] |
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Crowd Control Duration [5 - 12%] |
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Vulnerable Damage [9.8 - 19.6%] |
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Vulnerable Damage [19.6 - 39.2%] |
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Basic Skill Attack Speed [4.4 - 10%] |
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Damage Reduction from 'Affected by Shadow Damage Over Time' Enemies [7 - 14%] |
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Attribute | Amulet | Ring | Helm | Chest | Legs | Gloves | Weap 1H | Weap 2H | Off-Hand |
Changes to Decompose
Patch 1.3.0, January 23, 2024
- Previous: You and your Minions deal 10%[x] increased damage to enemies being Decomposed.
- New: Every 1.5 seconds, Decompose makes enemies Vulnerable for 4 seconds.
- Previous: Decompose Slows enemies by 50%.
- New: Decompose Slows enemies by 50%, and if you channel Decompose for at least 1.5 seconds, you gain 30%[+] Movement Speed for 5 second after ending the channel.
Patch 1.1.0a, July 18, 2023
- Initiate's Decompose - Slow increased from 30% to 50%.
Patch 1.0.3, June 27, 2023
- Base damage increased from 30% to 33%.
- Base Essence generated per second increased from 7 to 8.
- Corpses formed frequency increased from 2.5 to 2 seconds.