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Death Trap

From Diablo 4 Wiki

Death Trap is a Rogue skill from the Ultimate skill tree. Its features are:

Grants Player Exploits Condition
Shadow Dmg N/A
Pulls in (CC)
Trap
Marksman

'Grants Player' means this skill creates this condition i.e it could make a target Vulnerable. 'Exploits Condition' means this skill takes advantage of this condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.

Death trap

Death Trap

Place a trap that arms after 1.25 seconds. It activates when an enemy moves within range, dealing 250% damage to each enemy in the area.

Cooldown: 50 seconds

Damage: Shadow

Tags: Ultimate, Trap

Lucky Hit Chance: 4%

Upgrades

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Prime Death Trap

Enemies are Pulled Into (CC) Death Trap when it activates.

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Supreme Death Trap

If Death Trap kills an enemy, its Cooldown is reduced by 12 seconds.


Other Skills that work with Death Trap

The following skills either:

  • Create a condition Death Trap can exploit
  • Exploit a condition Death Trap creates
Basic Tree
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Enhanced Puncture

Gain 2 Energy when Puncture damages a Crowd Controlled enemy.

Skill

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Enhanced Invigorating Strike

Damaging a Crowd Controlled or Injured enemy with Invigorating Strike increases its Energy Regeneration bonus to x 30%.

Skill

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Primary Invigorating Strike

Invigorating Strike additionally grants + 8% Lucky Hit Chance. Hitting a Crowd Controlled or Injured enemy increases this bonus to + 16% Lucky Hit Chance.

Skill

Core Tree
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Enhanced Flurry

Each time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life up to 12% Maximum Life per cast.

Skill

Agility Tree
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Methodical Dash

Dealing damage to Crowd Controlled enemies with Dash reduces its Charge Cooldown by 0.5 seconds, up to 4 seconds per cast.

Skill

Imbuements Tree
Shadow Crash

Lucky Hit: Shadow Damage has up to a 10% chance to Stun for 0.5/1/1.5 seconds.

Passive

Consuming Shadows

Each time you kill an enemy with Shadow Damage, you generate 10/20/30 Energy.

Requires point in Shadow Crash.

Passive

Ultimate Tree

Trap Mastery

When  Poison Trap or Death Trap activates, you gain a 4% / 8% / 12% increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds.

Passive

Aftermath

After using an Ultimate Skill, restore 30 / 60 / 90 Energy.

Passive

Key Passives Tree

Close Quarters Combat

Damaging a Close enemy with Marksman or Cutthroat Skills each grant a 10% [+] Attack Speed bonus for 8 seconds. While both Attack Speed bonuses are active, your damage dealt is increased by 40%[x] of the total amount of your Damage vs Crowd Controlled bonus.

While both Attack Speed bonuses are active, you deal x30% increased damage against Crowd Controlled enemies.

Passive

Precision

Critical Strikes with Marksman skills grant you Precision. You gain x4% increased Critical Strike Damage per stack of Precision, up to a maximum of x20%.

When you reach maximum Precision, your next Marksman skill is a guaranteed Critical Strike that deals x40% increased Critical Strike Damage, then consumes all stacks of Precision.

Passive

Exposure

Lucky Hit: Dealing direct damage to an enemy affected by a Trap skill has up to a 25% chance to:

  • Reduce the active Cooldowns of your Trap skills by 20%
  • Drop a cluster of Stun Grenades that deal 40% total Physical damage and Stun (CC) enemies for 0.50 seconds.

Passive


Items that work with Death Trap

The following items either:

  • Grant a bonus when using Death Trap
  • Create a condition Death Trap can exploit
  • Exploit a condition Death Trap creates

Legendary Aspects

Aspect of Arrow Storms
Offensive Lucky Hit: Your Marksman Skills have up to a 10% chance to create an arrow storm at the enemy's location, dealing [# - #] Physical damage over 3 seconds. You can have up to 5 active arrow storms.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Howling Warren
(Map)
Scosglen Rogue
Aspect of Explosive Verve
Utility Your Grenade skills count as Trap skills. Whenever you arm a Trap or drop Grenades, you gain 10 - 18% increased Movement Speed for 3 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Derelict Lodge
(Map)
Fractured Peaks Rogue
Blast-Trapper's Aspect
Offensive Lucky Hit: Dealing direct damage to enemies affected by your Trap skills has up to a 30 - 50% chance to make them Vulnerable for 3 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Kor Valar Ramparts
(Map)
Fractured Peaks Rogue
Cheat's Aspect
Defensive You take 15 - 25% less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain 15% Movement Speed for 2 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

Luban's Rest
(Map)
Scosglen Rogue

* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.


Unique Items

Grasp_of_Shadow.png

Grasp of Shadow

Dark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.

Type: Gloves

Description: Lucky Hit: Damaging a Vulnerable enemy with a Marksman or Cutthroat Skill has up to a 24% - 34% chance to summon a Shadow Clone that mimics your attack.

Affixes:

Cowl_of_the_Nameless.png

Cowl of the Nameless

"He is banished from the Guild, his name stricken from the Book. His punishment is to never have been." - Excerpt from a burned parchment

Type: Helm

Description: You gain 15 - 25% increased Lucky Hit Chance against Crowd Controlled enemies.

Affixes:

  • % Cooldown Reduction
  • % Damage Reduction from Close Enemies
  • + % Crowd Control Duration
  • + 2 Ranks in All Imbuement skills
Eyes_in_the_Dark.png

Eyes in the Dark

"And so, when the sun dipped behind the hills each night, he knew that Ashen Jack would soon be near. Watching, and waiting." - Greenslade's Tales, Chapter 2: "Each Long Night"

Type: Pants

Description: Death Trap deals x 50 - 30% increased damage. Unless it hits a Boss or Player, Death Trap will continue to re-arm itself until it kills an enemy.

Affixes:

  • While Injured, your Potion also grants 30% Movement Speed for 2 Seconds

  • % Damage Reduction
  • + % Shadow Damage
  • + # Maximum Life
  • + % Damage to enemies affected by Trap Skills


Changes to Death Trap

Patch 1.1.0a, July 18, 2023