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Cyclone Armor

From Diablo 4 Wiki

Cyclone Armor is a Druid skill from the Defensive skill tree. Its features are:

Grants Player Exploits Condition
Physical Damage N/A
Dmg Reduction
Vulnerable
Slows (CC)
Knocks Back
Nature Magic
Storm Skills

Cyclone Armor Details and Upgrades

cyclone armor

Cyclone Armor

  • Passive: Powerful winds surround you, granting 10% Non-Physical Damage Reduction.
  • Active: The winds rapidly expand, Knocking Back (CC) enemies and dealing 30% damage.

Type: Nature Magic

Damage: Physical

Cooldown: 18 seconds

Lucky Hit Chance: 25%

Tags: Defensive, Nature Magic, Storm

Upgrades

Upgrade Hub
Enhanced Cyclone Armor

Enemies who are Knocked Back by Cyclone Armor are also Slowed (CC) by 70% for 2 seconds.

Upgrade Hub
Innate Cyclone Armor

Enemies Knocked Back by Cyclone Armor become Vulnerable for 3 seconds.

Upgrade Hub
Preserving Cyclone Armor

Every 10 seconds, Cyclone Armor intensifies, causing incoming damage to grant you 30% Damage Reduction for 2 seconds.


Other Skills that work with Cyclone Armor

The following skills either:

  • Create a condition Cyclone Armor can exploit
  • Exploit a condition Cyclone Armor creates


Basic Tree
Upgrade Hub
Fierce Earth Spike

Fortify for 12% of your Maximum Life whenever Earth Spike damages enemies who are Stunned, Immobilized, or Knocked Back.

Skill

Defensive Tree
Vigilance
Vigilance

You gain 5 / 10 / 15% Damage Reduction for 6 seconds after using a Defensive Skill.

Requires a point in Ancestral Fortitude.

Passive

Companion Tree
Upgrade Hub
Enhanced Wolf Pack

Wolves deal x25% increased damage to Immobilized, Stunned, Slowed, or Poisoned enemies.

Skill

Nature's Reach

Nature's Reach

Deal x 3 /6 / 9% increased damage to Distant enemies. Double this bonus if they are also Slowed, Stunned, Immobilized or Knocked Back.

Passive

Wrath Tree
Crushing Earth

Crushing Earth

Earth skills deal x 5 / 10 / 15% increased damage to Slowed, Stunned, Immobilized or Knocked Back enemies.

Passive

Elemental Exposure

Elemental Exposure

Lucky Hit: Your Storm skills have up to 10% chance to make enemies Vulnerable for 1/2/3 seconds.

Passive

Bad Omen
Bad Omen

Lucky Hit: Up to a 10 / 20 / 30% chance when dealing damage to a Vulnerable, Immobilized or Stunned enemy that a Lightning Bolt also hits dealing 55% damage.

Requires a point in Charged Atmosphere or Endless Tempest.

Passive

Ultimate Tree
Defiance

Defiance

Nature Magic skills deal x 4 / 8 / 12% increased damage to Elites.

Passive

Circle of Life
Circle of Life

Nature Magic skills that consume Spirit Heal you for 1 / 2 / 3% of your Maximum Life.

Requires point in Defiance.

Passive

Natural Disaster
Natural Disaster

Your Earth skills deal x 4 / 8 / 12% increased damage to Vulnerable enemies.

Your Storm skills deal x 4 / 8 / 12% increased damage to enemies that are Stunned, Immobilized, or Knocked Back.

Requires point in Defiance.

Passive

Resonance
Resonance

Nature Magic skills deal 2 / 4 / 6% increased damage.

Triple this bonus if an Earth skill is the next skill cast after a Storm skill or a Storm skill is the next skill cast after an Earth skill.

Requires point in Circle of Life or Natural Disaster.

Passive

Key Passives Tree
Earthen Might

Earthen Might

Lucky Hit: Damaging enemies with Earth skills has up to a 5% chance to:

  • Restore all of your Spirit
  • Cause your attacks to be guaranteed Critical Strikes for 5 seconds.

This chance is increased by:

Passive

Nature's Fury

Nature's Fury

Casting an Earth skill has a 30% chance to trigger a free Storm skill of the same category, and vice versa. These free Skills count as both Earth and Storm Skills.

Passive

Presence

Perfect Storm

Your Storm skills that you cast grant 1 Spirit and deal x20% increased damage when damaging Vulnerable, Immobilized or Slowed enemy.

Passive


Items that work with Cyclone Armor

The following items either:

  • Grant a bonus when using Cyclone Armor
  • Create a condition Cyclone Armor can exploit
  • Exploit a condition Cyclone Armor creates

Legendary Aspects

Aspect of Cyclonic Force
Defensive Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all Nearby Allies.

Helm, Chest, Pants, Shield, Amulet (+50%)

Collapsed Vault
(Map)
Kehjistan Druid
Aspect of Natural Balance
Offensive Casting a Storm Skill grants your Earth Skills 30 - 45% Critical Strike Damage for 4 seconds.

Casting an Earth Skill increases the Critical Strike Chance of Storm Skills by 8.0 - 12.0% for 4 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Druid
Earthguard Aspect
Defensive Gain 15 - 25% bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of 100%.

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction Druid

* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.

Unique Items

Fleshrender.png

Fleshrender

This weapon is a reminder of the unbridled savagery of our druidic ancestors, the wisdom of which I see more clearly with every day that passes." - Moreg, Druidic Scholar

Type: One-handed Mace
Class: Druid

Description: Debilitating Roar and Blood Howl deal 0.5 - 1.0 damage to Nearby Poisoned enemies, increased by x 10% for every 100 Willpower you have.

Fleshrender has a flat damage effect, which scales with power.


Affixes:

  • + % Damage while Shapeshifted
  • + % Damage to Poisoned Enemies
  • + # Ranks of All Defensive Skills
  • + % Core skill Damage
Tempest_Roar.png

Tempest Roar

"Listen, child, to the music of the storm. It has its own rhythm. Its own melody. Hear how beautifully it sings, and perhaps one day you will be able to join in its harmony." – Airidah

Type: Helm
Class: Druid

Description: Lucky Hit: Storm Skills have up to a 15% - 25% chance to grant 4.0 Spirit.

Your base Storm Skills are now also Werewolf Skills.

Affixes:


Changes to Cyclone Armor

There have been no changes to Cyclone Armor to date.