Cataclysm is a Druid skill from the Ultimate skill tree. Its features are:
Grants Player | Exploits Condition |
---|---|
Lightning Dmg | N/A |
Knocks Back (CC) | |
Vulnerable | |
Nature Magic | |
Storm Skills |
Cataclysm Details and Upgrades
CataclysmA massive storm follows you for 8 seconds. Twisters Knock Back (CC) enemies, and lightning strikes wildly dealing 95% damage. Type: Nature Magic Damage: Lightning Cooldown: 60 seconds Lucky Hit Chance: 62% Tags: Ultimate, Nature Magic, Storm |
Upgrades
Prime CataclysmCataclysm's duration is increased by 4 seconds. |
Supreme CataclysmLightning strikes from Cataclysm make enemies Vulnerable for 6 seconds. |
Other Skills that work with Cataclysm
The following skills either:
- Create a condition Cataclysm can exploit
- Exploit a condition Cataclysm creates
Basic Tree |
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Fierce Earth SpikeFortify for 12% of your Maximum Life whenever Earth Spike damages enemies who are Stunned, Immobilized, or Knocked Back. Skill |
Companion Tree |
Nature's ReachDeal x 3 /6 / 9% increased damage to Distant enemies. Double this bonus if they are also Slowed, Stunned, Immobilized or Knocked Back. Passive |
Wrath Tree |
Crushing EarthEarth skills deal x 5 / 10 / 15% increased damage to Slowed, Stunned, Immobilized or Knocked Back enemies. Passive |
Elemental ExposureLucky Hit: Your Storm skills have up to 10% chance to make enemies Vulnerable for 1/2/3 seconds. Passive |
Endless TempestIncrease the duration of Hurricane and Cataclysm by x 5 / 10 / 15%. Requires a point in Elemental Exposure. Passive |
Electric ShockLucky Hit: Dealing Lightning Damage to enemies has up to a 8 / 16 / 24% chance to Immobilize (CC) them for 3 seconds. If the target is already Immobilized, the Lightning Damage dealt to them is increased by x 7 / 14 / 21% instead. Requires a point in Charged Atmosphere. Passive |
Bad OmenLucky Hit: Up to a 10 / 20 / 30% chance when dealing damage to a Vulnerable, Immobilized or Stunned enemy that a Lightning Bolt also hits dealing 55% damage. Requires a point in Charged Atmosphere or Endless Tempest. Passive |
Ultimate Tree |
DefianceNature Magic skills deal x 4 / 8 / 12% increased damage to Elites. Passive |
Natural DisasterYour Earth skills deal x 4 / 8 / 12% increased damage to Vulnerable enemies. Your Storm skills deal x 4 / 8 / 12% increased damage to enemies that are Stunned, Immobilized, or Knocked Back. Requires point in Defiance. Passive |
ResonanceNature Magic skills deal 2 / 4 / 6% increased damage. Triple this bonus if an Earth skill is the next skill cast after a Storm skill or a Storm skill is the next skill cast after an Earth skill. Requires point in Circle of Life or Natural Disaster. Passive |
Key Passives Tree |
Earthen MightLucky Hit: Damaging enemies with Earth skills has up to a 5% chance to:
This chance is increased by:
Passive |
Nature's FuryCasting an Earth skill has a 30% chance to trigger a free Storm skill of the same category, and vice versa. These free Skills count as both Earth and Storm Skills. Passive |
Perfect StormYour Storm skills that you cast grant 1 Spirit and deal x20% increased damage when damaging Vulnerable, Immobilized or Slowed enemy. Passive |
Items that work with Cataclysm
The following items either:
- Grant a bonus when using Cataclysm
- Create a condition Cataclysm can exploit
- Exploit a condition Cataclysm creates
Legendary Aspects
Aspect of Natural Balance |
Offensive | Casting a Storm Skill grants your Earth Skills 30 - 45% Critical Strike Damage for 4 seconds.
Casting an Earth Skill increases the Critical Strike Chance of Storm Skills by 8.0 - 12.0% for 4 seconds. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
Earthguard Aspect |
Defensive | Gain 15 - 25% bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of 100%.
Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Druid |
Mighty Storm's Aspect |
Offensive | The Earthen Might Key Passive also applies to your Storm Skills.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
Overcharged Aspect |
Offensive | Lucky Hit: Up to a 10 - 20% chance when dealing Lightning damage to overload the target for 3 seconds, causing any direct damage you deal to them to pulse [X] additional damage to surrounding enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Mariner's Refuge (Map) |
Scosglen | Druid |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Unique Items
Tempest Roar"Listen, child, to the music of the storm. It has its own rhythm. Its own melody. Hear how beautifully it sings, and perhaps one day you will be able to join in its harmony." – Airidah Type: Helm Description: Lucky Hit: Storm Skills have up to a 15% - 25% chance to grant 4.0 Spirit. Your base Storm Skills are now also Werewolf Skills. |
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Changes to Cataclysm
Patch 1.1.0a, July 18, 2023
- Lightning damage increased from 64% to 77%, and Tornado damage from 19% to 23%.
- Prime Cataclysm - Duration increased from 2 to 4 seconds.
- Supreme Cataclysm - Vulnerable duration increased from 2 to 3 seconds.
Patch 1.0.3, June 27, 2023
- Base damage increased from 52% to 64%.