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Blood Howl

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Blood Howl is a Druid skill from the Defensive skill tree. Its features are:

Grants Player Exploits Condition
Heals Maximum Life
Attack Speed

Blood Howl Details and Upgrades

debilitating roar

Blood Howl

Shapeshift into a Werewolf and howl furiously, Healing you for 20% of your Maximum Life.

Cooldown: 15 seconds

Tags: Defensive, Werewolf, Shapeshifting


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Enhanced Blood Howl

Kills reduce the cooldown of Blood Howl by 1 second.

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Innate Blood Howl

Blood Howl also generates 20 Spirit.

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Preserving Blood Howl

Blood Howl also increases your Attack Speed by +15% for 4 seconds.

Other Skills that work with Blood Howl

The following skills either:

  • Create a condition Blood Howl can exploit
  • Exploit a condition Blood Howl creates
Core Tree
Digitigrade Gait

You gain + 3 / 6 / 9% Movement Speed while in Werewolf form. This bonus persists for 3 seconds after leaving Werewolf form.

Requires a point in Predatory Instinct.


Defensive Tree

You gain 5 / 10 / 15% Damage Reduction for 6 seconds after using a Defensive Skill.

Requires a point in Ancestral Fortitude.


Wrath Tree
Toxic Claws

Critical Strikes with  Werewolf skills deal 8 /16 / 24% of their Base Damage as Poisoning Damage over 4 seconds.

Requires a point in Neurotoxin.


Ultimate Tree


When a Shapeshifting Skill transforms you into a different form, it deals x 5 / 10 / 15% increased damage.


Natural Fortitude

Shapeshifting Fortifies you for 1 / 3 / 4% Maximum Life.

Requires a point in Quickshift.


Heightened Senses

Upon shapeshifting into a Werewolf or Werebear, gain 4 / 8 / 12% Damage Reduction against Elites for 5 seconds.

Requires a point in Quickshift.


Key Passives Tree

Bestial Rampage

After being a Werewolf for 2.5 seconds, gain +25% Attack Speed for 15 seconds.

After being a Werebear for 2.5 seconds, deal x30% increased damage for 15 seconds.


Lupine Ferocity

Every 6th Werewolf skill hit Critically Strikes and deals x 140% increased damage.


Items that work with Blood Howl

The following items either:

  • Grant a bonus when using Blood Howl
  • Create a condition Blood Howl can exploit
  • Exploit a condition Blood Howl creates

Legendary Aspects

Aspect of Nature's Savagery
Offensive Werewolf Skills function as Storm Skills and Werebear Skills function as Earth Skills for the Nature's Fury Key Passive.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Druid
Aspect of the Unsatiated
Resource After killing an enemy with Shred, your next Werewolf Skill generates 20 - 30% more Spirit and deals 20 - 30% increased damage.


Tormented Ruins
Fractured Peaks Druid
Nighthowler's Aspect
Offensive Blood Howl increases Critical Strike Chance by 5 - 10%. In addition, Blood Howl also affects Nearby Companions and Players for 3 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Forbidden City
Fractured Peaks Druid
Skinwalker's Aspect
Defensive When you use a Shapeshifting Skill that changes your form, gain .07 - .12 Life. If you are at full Life, gain the same amount as Fortify.

Helm, Chest, Pants, Shield, Amulet (+50%)

Fading Echo
Kehjistan Druid
Stormshifter's Aspect
Utility While Hurricane is active, gain + 2 Ranks to your Shapeshifting Skills.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Crusaders' Cathedral
Kehjistan Druid
Vigorous Aspect
Defensive Gain 10 - 15% Damage Reduction while Shapeshifted into a Werewolf.

Helm, Chest, Pants, Shield, Amulet (+50%)

Steadfast Barracks
Hawezar Druid

* A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.

Unique Items



This weapon is a reminder of the unbridled savagery of our druidic ancestors, the wisdom of which I see more clearly with every day that passes." - Moreg, Druidic Scholar

Type: One-handed Mace

Description: Debilitating Roar and Blood Howl deal 0.5 - 1.0 damage to Nearby Poisoned enemies, increased by x 10% for every 100 Willpower you have.

Fleshrender has a flat damage effect, which scales with power.


  • + % Damage while Shapeshifted
  • + % Damage to Poisoned Enemies
  • + # Ranks of All Defensive Skills
  • + % Core skill Damage

Hunter's Zenith

"By fang, claw, spear, or sword - send the bastards back to the flames from which they crawled! Soak the peat with their blood! For Fiacla-Géar! For Scosglen!" - Nafain, during the Days of Ash

Type: Ring

Description: Gain a bonus when you kill with a Shapeshifting Skill:

  • Werewolf: Your next Non-Ultimate Werebear Skill costs no Resource and has no Cooldown.
  • Werebear: Your next Werewolf Skill will Heal you for # when damage is first dealt.
  • Affixes:

    • + % All Resistances
    • + % Lightning Resistance


    Mad Wolf's Glee

    “He was not a victim of the curse - he sought it out. As his skin split and his bones cracked, his laughter never ceased." – Tale of the Mad Nobleman

    Type: Chest Armor

    Description: Werewolf form is now your true form, and you gain +3 Ranks to all Werewolf Skills.


    • + # Maximum Life
    • + % Damage
    • % Damage Reduction from Poisoned Enemies
    • + % Movement Speed

    Malignant Hearts

    Malignant Heart Defense.png
    10-20% of incoming damage is instead suppressed. When you use a Defensive, Subterfuge (Rogue) or a Macabre (Necromancer) skill, all suppressed damage is amplified by 250% and explodes, dealing up to 1360-2040 Fire damage to nearby enemies. Generic

    Changes to Blood Howl

    There have been no changes to Blood Howl to date.