Blood Howl is a Druid skill from the Defensive skill tree. Its features are:
Grants Player | Exploits Condition |
---|---|
Heals | Maximum Life |
Attack Speed | |
Werewolf | |
Shapeshift | |
Spirit |
Blood Howl Details and Upgrades
Blood HowlShapeshift into a Werewolf and howl furiously, Healing you for 20% of your Maximum Life. Cooldown: 15 seconds Tags: Defensive, Werewolf, Shapeshifting |
Upgrades
Enhanced Blood HowlKills reduce the cooldown of Blood Howl by 1 second. |
Innate Blood HowlBlood Howl also generates 20 Spirit. |
Preserving Blood HowlBlood Howl also increases your Attack Speed by +15% for 4 seconds. |
Other Skills that work with Blood Howl
The following skills either:
- Create a condition Blood Howl can exploit
- Exploit a condition Blood Howl creates
Core Tree |
---|
Digitigrade GaitYou gain + 3 / 6 / 9% Movement Speed while in Werewolf form. This bonus persists for 3 seconds after leaving Werewolf form. Requires a point in Predatory Instinct. Passive |
Defensive Tree |
VigilanceYou gain 5 / 10 / 15% Damage Reduction for 6 seconds after using a Defensive Skill. Requires a point in Ancestral Fortitude. Passive |
Wrath Tree |
Toxic ClawsCritical Strikes with Werewolf skills deal 8 /16 / 24% of their Base Damage as Poisoning Damage over 4 seconds. Requires a point in Neurotoxin. Passive |
Ultimate Tree |
QuickshiftWhen a Shapeshifting Skill transforms you into a different form, it deals x 5 / 10 / 15% increased damage. Passive |
Natural FortitudeShapeshifting Fortifies you for 1 / 3 / 4% Maximum Life. Requires a point in Quickshift. Passive |
Heightened SensesUpon shapeshifting into a Werewolf or Werebear, gain 4 / 8 / 12% Damage Reduction against Elites for 5 seconds. Requires a point in Quickshift. Passive |
Key Passives Tree |
Bestial RampageAfter being a Werewolf for 2.5 seconds, gain +25% Attack Speed for 15 seconds. After being a Werebear for 2.5 seconds, deal x30% increased damage for 15 seconds. Passive |
Lupine FerocityEvery 6th Werewolf skill hit Critically Strikes and deals x 140% increased damage. Passive |
Items that work with Blood Howl
The following items either:
- Grant a bonus when using Blood Howl
- Create a condition Blood Howl can exploit
- Exploit a condition Blood Howl creates
Legendary Aspects
Aspect of Nature's Savagery |
Offensive | Werewolf Skills function as Storm Skills and Werebear Skills function as Earth Skills for the Nature's Fury Key Passive.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
Aspect of the Unsatiated |
Resource | After killing an enemy with Shred, your next Werewolf Skill generates 20 - 30% more Spirit and deals 20 - 30% increased damage.
Ring |
Tormented Ruins (Map) |
Fractured Peaks | Druid |
Nighthowler's Aspect |
Offensive | Blood Howl increases Critical Strike Chance by 5 - 10%. In addition, Blood Howl also affects Nearby Companions and Players for 3 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Forbidden City (Map) |
Fractured Peaks | Druid |
Skinwalker's Aspect |
Defensive | When you use a Shapeshifting Skill that changes your form, gain .07 - .12 Life. If you are at full Life, gain the same amount as Fortify.
Helm, Chest, Pants, Shield, Amulet (+50%) |
Fading Echo (Map) |
Kehjistan | Druid |
Stormshifter's Aspect |
Utility | While Hurricane is active, gain + 2 Ranks to your Shapeshifting Skills.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
Crusaders' Cathedral (Map) |
Kehjistan | Druid |
Vigorous Aspect |
Defensive | Gain 10 - 15% Damage Reduction while Shapeshifted into a Werewolf.
Helm, Chest, Pants, Shield, Amulet (+50%) |
Steadfast Barracks (Map) |
Hawezar | Druid |
* A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Unique Items
![]() |
FleshrenderThis weapon is a reminder of the unbridled savagery of our druidic ancestors, the wisdom of which I see more clearly with every day that passes." - Moreg, Druidic Scholar Type: One-handed Mace Description: Debilitating Roar and Blood Howl deal 0.5 - 1.0 damage to Nearby Poisoned enemies, increased by x 10% for every 100 Willpower you have. Fleshrender has a flat damage effect, which scales with power. |
|
![]() |
Hunter's Zenith"By fang, claw, spear, or sword - send the bastards back to the flames from which they crawled! Soak the peat with their blood! For Fiacla-Géar! For Scosglen!" - Nafain, during the Days of Ash Type: Ring Description: Gain a bonus when you kill with a Shapeshifting Skill: |
|
![]() |
Mad Wolf's Glee“He was not a victim of the curse - he sought it out. As his skin split and his bones cracked, his laughter never ceased." – Tale of the Mad Nobleman Type: Chest Armor Description: Werewolf form is now your true form, and you gain +3 Ranks to all Werewolf Skills. |
|
Malignant Hearts
Revenge |
Defensive |
10-20% of incoming damage is instead suppressed. When you use a Defensive, Subterfuge (Rogue) or a Macabre (Necromancer) skill, all suppressed damage is amplified by 250% and explodes, dealing up to 1360-2040 Fire damage to nearby enemies. | Generic |
Changes to Blood Howl
There have been no changes to Blood Howl to date.