Blizzard is a Sorcerer skill from the Mastery skill tree. Its features are:
Grants Player | Exploits Condition |
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Cold Dmg | Frozen |
Chills (CC) | Core Skills |
Freezes | |
Mastery | |
Frost |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
BlizzardSummon a frigid blizzard that deals 130% damage and continually Chills (CC) enemies for 18% over 8 seconds. Mana Cost: 40 Enchantment Slot EffectEvery 15 seconds, a Blizzard forms over you and follows you for 6 seconds. Damage: Cold Lucky Hit Chance: 33% |
Upgrades
Enhanced BlizzardBlizzard deals x 25% increased damage to Frozen (CC) enemies. |
Mage's BlizzardBlizzard's duration is increased by 4 seconds. |
Wizard's BlizzardWhile you have an active Blizzard, your Core Skills cost 20% less Mana. |
* Chilled enemies have reduced Movement Speed. Repeatedly Chilling and enemy will Freeze it.
* Frozen enemies cannot move or attack. Enemies can be Frozen by repeatedly Chilling them.
Items that work with Blizzard
The following items either:
- Grant a bonus when using Blizzard
- Create a condition Blizzard can exploit
- Exploit a condition Blizzard creates
Legendary Aspects
Aspect of Biting Cold |
Offensive | When you Freeze an enemy there is a 25 - 35% chance they become Vulnerable for 3 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Forgotten Depths (Map) |
Dry Steppes | Sorcerer |
Aspect of Control |
Offensive | You deal 25 - 35% more damage to Immobilized (CC), Stunned (CC), or Frozen (CC) enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Sunken Library (Map) |
Kehjistan | Sorcerer |
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Utility | Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 30 - 50% chance for that Crowd Control effect to spread to another unaffected enemy.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
Oblivion (Map) |
Hawezar | All |
Aspect of the Umbral |
Resource | Restore 1 - 4 of your Primary Resource when you Crowd Control an enemy.
Ring |
Champion's Demise (Map) |
Dry Steppes | All |
Elementalist's Aspect |
Offensive | Core or Mastery skills cast at or above 100 Mana gain a 20 - 40% increased Critical Strike Chance.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Pallid Delve (Map) |
Dry Steppes | Sorcerer |
Everliving Aspect |
Defensive | You take 20 - 25% less damage from Crowd Controlled or Vulnerable enemies.
Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Sorcerer |
Exploiter's Aspect |
Utility | You have + 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal x 20 - 40% increased damage to them.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | All |
Glacial Aspect |
Offensive | When you cast Blizzard it will periodically spawn exploding Ice Spikes that deal [# - #] damage. Your Ice Spikes deal x 15% increased damage to Frozen enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Sorcerer |
Smiting Aspect |
Offensive | You have x 10 - 20% increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain x 20 - 40% increased Crowd Control Duration.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | All |
Snowguard's Aspect |
Defensive | While within your own Blizzard, you take 20 - 25% less damage.
Helm, Chest, Pants, Shield, Amulet (+50%) |
Fetid Mausoleum (Map) |
Hawezar | Sorcerer |
Unique Items
Blue Rose"Her lover's spirit faded, and in her sorrow she wept frozen tears. Where they fell, roses of the purest ice would blossom each winter." - Greenslade's Tales, Chapter 7: "The Myth of Irina Coldheart" Type: Ring Description: Lucky Hit: Damaging an enemy has up to a 30% chance to form an exploding Ice Spike, dealing # Cold damage. Triple this chance if the enemy is Frozen. |
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FrostburnA touch so frigid it stops the heart and chills the very soul. Type: Gloves Description: Lucky Hit: Up to a 15 - 25% chance to Freeze (CC) enemies for 2 seconds. |
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Godslayer Crown"The Sahptev faithful believe in a thousand and one gods. If it takes me as many lifetimes, I will find and kill them all." - Gaspar Stilbian, Veradani Outcast" Type: Helm Description: When you Stun (CC), Freeze (CC), or Immobilize (CC) an Elite enemy, or damage a Boss, it Pulls (CC) In Nearby enemies. You deal [30 - 60]%[x] increased damage to them for 3 seconds. This effect can only occur once every 12 seconds.
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Iceheart BraisThe mad artisan saw his fingers turn black from frostbite as he worked the cloth, but refused to stay the needle and thread for even a moment. Type: Pants Description: Enemies that die while Frozen have a 21 - 30% chance to unleash a Frost Nova. |
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Paingorger's GauntletsCrafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass. Type: Gloves Description: Damaging enemies with a cast Non–Basic Skill marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill’s damage is echoed to all marked enemies, dealing x 100 – 200% increased damage. |
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Penitent GreavesRemorseful devotees of the Cathedral of Light must undertake a gruelling pilgrimage, journeying across the frigid glacier known as the Serac Rapture. Only then may their gravest sins be forgiven. Type: Boots Description: You leave behind a trail of frost that Chills (CC) enemies. You deal [12 - 15]%[x] more damage to Chilled enemies. |
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Tal Rasha's Iridescent Loop"Fool said he dug it out of the sands near Lut Gholem with a few other worthless trinkets. I hid my delight at receiving such as treasure in exchange for a meager handful of coins" - Rakhaan Type: Ring Description: For each type of elemental damage you deal, gain [X] 14% increased damage for 4 seconds. Dealing Elemental damage refreshes all bonuses. (Sorcerer Only) |
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Paragon Glyphs
AdeptRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 40 Intelligence (in radius range) | |
AdvantageMagic: Barbarian / Necromancer / Sorcerer Bonus:
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ControlRare: Necromancer / Sorcerer / Rogue Bonus:
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Additional Bonus:
Requirements: 40 Int (Necro), 25 Int (Rogue), 25 Dex (Sorc) (in radius range) | |
ElectrocuteRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 25 Dexterity (in radius range) | |
ElementalistRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 40 Intelligence (in radius range) | |
EnchanterRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 40 Intelligence (in radius range) | |
FrostbiteRare: Sorcerer Bonus: |
Additional Bonus:
Requirements: 25 Willpower (in radius range) | |
WinterRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 25 Dexterity (in radius range) |
Item Affixes
The following Affixes are particularly useful with Blizzard
Attribute | Amulet | Ring | Helm | Chest | Legs | Weap 1H | Weap 2H | Off-Hand |
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Ranks in Blizzard [2 -3] |
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Ranks in All Mastery Skills [1 - 2] |
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Frost Skill Damage [10.5 - 17.5%] |
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Cold Damage [10.5 - 17.5%] |
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Damage to Chilled Enemies [7 - 14%] |
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Damage to Chilled Enemies [14 - 28%] |
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Damage to Frozen Enemies [9.5 - 16.5%] |
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Damage to Frozen Enemies [19 - 33%] |
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Damage to Crowd Controlled Enemies [5 - 12%] |
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Damage to Crowd Controlled Enemies [10 - 24%] |
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Crowd Control Duration [5 - 12%] |
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Staff: Damage to Crowd Controlled Enemies [35%] |
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Attribute | Amulet | Ring | Helm | Chest | Legs | Weap 1H | Weap 2H | Off-Hand |
Changes to Blizzard
Patch 1.3.0, January 23, 2024
- Mage's Blizzard - Condition to be cast while over 50 mana has been removed.
Patch 1.1.0a, July 18, 2023
- Wizard's Blizzard - Core Skill Mana cost reduction increased from 10% to 20%.
Patch 1.0.3, June 27, 2023
- Base damage increased from 120% to 130%.