The Barbarian has been the principal player in the Diablo series and has always played as a fast and furious fighter with powerful, brutal skills at his disposal and that hasn't changed in Diablo 4.
But this time he has the Arsenal system which offers him even more flexibility with the ability to swap between four weapons on the fly as he changes skills. He can also improve his ability in the weapon types he uses through the Expertise system. Essentially, the more he uses a weapon type the more proficient he becomes, with it gaining further bonuses.
The Barbarian has no elemental-based attacks but prefers to focus almost entirely on being a juggernaut of power. However, it's not all "me, me, me.", he has a few skills that will benefit his party members such as War Cry (increases dmg), Rallying Cry (increases movement and resource regen) and Raid Leader (a passive heal).
- Resource: Fury - Has to be generated
- Weapon Slots: Four. 2-Hand Bludgeoning Weapon. 2-Hand Slashing Weapon. Main Hand. Off-Hand
- Dismount Skill: Bounding Slam
- Barbarian Skill Trees:
- Basic – Generate Fury and deal Physical Damage
- Fury – Deal Physical Damage at a cost to Fury
- Defensive – Deal Physical Damage with Cooldowns
- Brawling – Deal Physical Damage with Cooldowns with some generation of Fury
- Weapon Mastery – Deal Physical Damage with Cooldowns
- Ultimate – Deal Physical Damage with Cooldowns with some generation of Fury
- Barbarian Specialization:
- Arsenal System - Unlocks at Level 5
- Weapon Expertise
- Arsenal System - Unlocks at Level 5
Starting and Levelling Up
|1 Point in adds||+ 1 Armor
x 0.1% Skill Damage
|+ 0.05% All Resistances||+ 0.025% Dodge Chance
x 0.02% Critical Strike Chance
|+ 0.1% Healing received |
+ 0.25% Overpower damage
x 0.1% Fury Generation
Strengths and Weaknesses
|Tank with vast damage.||Longer cooldowns compared to other classes.|
|Berserking - Buff of 25% increased damage and 30% movement speed.||Reliant on Fury generation.|
|Quick movement skills.||Slow starter to power up.|
|Damage while moving.||Melee focused.|
|Dual wielding of weapons, both single-handed and double-handed weapons.|
Diablo 4 Barbarian Specialization - Class Mechanic
The Arsenal System unlocks automatically at level 5. It enables him to equip four weapons at one time switching between them automatically depending on which skill he is using. He can equip a:
- two-handed bludgeoning weapon
- two-handed slashing weapon
- two single-handed weapons to dual wield.
When using skills the game will automatically swap to the best weapon for that skill. However, you can customise that by forcing the game to use another weapon.c
- Press S to bring up available skills.
- Mouse over the skills you've learned. Ones with green ticks are those you have in your skill bar.
- A pop up will display the skill details and option to make weapon selection. In other words which weapon should the skill use.
- Either leave as 'Auto select' or cycle through available weapons and force the game to use that instead.
As the name suggests Expertise determines the Barbarian's proficiency in using different weapon types (1-handed axes, polearms etc).
Proficiency levels begin at 1 for every weapon type but the more you use the weapon type the more their level increases, up to level 10. Each level improves the bonuses applied when using the weapon type, level 10 providing the most powerful bonuses.
Expertise level does not increase when fighting in PvP.
|Expand drop-down for all Weapon Expertise Statistics.|
Weapon Technique Slot
The Technique slot gives you the Expertise bonus of a certain weapon type regardless of which weapon type you use if you set it as your Technique. So if you have level 10 Expertise in 2-Handed Maces but you want that level 10 Expertise to apply to Polearms instead, you should select it as your Technique so now those level 10 bonuses you earned by using 2-Handed Maces will instead apply to Polearms.
Items and Weapons
The Barbarian can equip the following weapons:
- 1-Handed Axe
- 1-Handed Mace
- 1-Handed Sword
- 2-Handed Axe
- 2-Handed Mace
- 2-Handed Sword
He can not equip a shield.
Each item type can come with certain item affixes. These are all detailed below including affixes that improve the Barbarian's skills and appear on weapons that he is able to use.
Click the column headings to sort by item type. Refresh the page to reset.
|Expand drop-down for all Barbarian Item Affixes by Slot.|
* An implicit stat, meaning that the item will always come with this attribute (affix) listed at the top of the item details up to a maximum of the figure shown.
Barbarian Legendary Aspects
The Barbarian has a whole heap of Legendary Aspects that are tailored to his particular set of skills. As well as those Legendaries he can also make use of the more general Legendary Aspects useful to all classes. Use the drop-down below to see the full details of the Barbarian Aspects.
|Expand drop-down for all Barbarian Aspect Statistics.|
Barbarian Unique Items
The Barbarian has a collection of Unique Items that are specifically beneficial to him. The table below details those.
|Expand drop-down for all Barbarian Uniques Statistics.|
Lead by Bul-Kathos, the tribes called “barbarians” by the people of the Western Kingdoms united and took upon themselves a sacred duty to protect Mount Arreat and its mystical secrets, until it was destroyed. They call themselves the Children of Bul-Kathos.
The Children of Bul-Kathos developed a kinship with the land over the years, and learned to harness the primal energies in nature to enhance their own substantial physical prowess, popularly referred to as “fury”. They also developed a spiritual strength that far surpasses most of the living and dead creatures found throughout Sanctuary. Ancient spirits even guarded the very gates to the Worldstone Keep.
A number of Barbarians started roving the lands outside the Steppes, prepared for war and seeking information regarding the activities of the Prime Evils. During the concluding events of Diablo II: Lord of Destruction, the characters defeated Baal, only to learn from Tyrael that the Worldstone had been corrupted and would have to be destroyed. The destruction of the Worldstone caused a shockwave so powerful it blasted Mount Arreat to rubble, destroying the remainder of Baal’s army in the process, thus saving the Barbarian lands from its invasion. However the Barbarians found their sacred Mt. Arreat laid to complete waste, and the duty that had been theirs for generations was therefore broken.
Twenty years later (in the setting of Diablo III) the Barbarian lands are largely deserted and the only remains of Mount Arreat, formerly an iconic landmark and the source of the Barbarians’ spiritual strength, is a huge crater.
More than the physical damage, the events detailed in Act Five of Diablo II devastated the Barbarian culture. The Barbarians gained their identity and cultural pride from protecting the Worldstone within Mount Arreat. To see it defiled by Baal and his minions and then destroyed tore out the heart of these proud people. They abandoned their homeland and became nomadic, wandering the lands of Sanctuary and pitching themselves into battle after battle in an effort to forget the pain of their shattered homeland.
Abd al-Hazir visited the Barbarian lands and wrote about his experiences and observation in the 25th entry of his writings. It sets the stage for the story we will learn when playing the game.
- The Barbarians consider it their sworn duty to protect Mount Arreat and the mysterious object within. They believe that if they fail to uphold their duty to the great mount, or are not given a proper burial upon its slopes, they will be denied a true warrior’s death, and their spirits shall roam the land without honor for all eternity.
- If there are any barbarians left alive, they must truly be without hope. Perhaps this is the genesis of the rumors of monstrous things reported to resemble the barbarians in size and ferocity, but that are in reality nothing more than unreasoning, inhuman beasts. Could the destruction of not only their home but also their very beliefs have actually brought this magnificent race so low
Official Lore from Diablo 3
As related in entry #25 in the writings of Abd al-Hazir.
In my journey to catalogue the various denizens, civilizations, and fauna of our world, I have traveled far and wide, but never before have I been struck with such dismay as when standing upon the ramparts of the ancient fortress of Bastion’s Keep. I came to see firsthand the barbarians, those near-legendary, immense, relentless, dual-wielding furies of combat dwelling upon their sacred Mount Arreat.Instead, I stand here looking at a mountain that has been torn asunder by some extraordinary force. The sight, I must confess, is incomprehensible. Yet what I see before me cannot be denied.
What truly happened here? Where are those majestic warriors of old?
Though they were once misunderstood as simple, bloodthirsty invaders, the long and noble history of these proud people is now rightly acknowledged. And therein lies the greater tragedy here, for those of us familiar with the nobility of the barbarians remember too what they call their “vigil”, the concept that lay at the very heart of their culture. The barbarians consider it their sworn duty to protect Mount Arreat and the mysterious object within. They believe that if they fail to uphold their duty to the great mount, or are not given a proper burial upon its slopes, they will be denied a true warrior’s death, and their spirits shall roam the land without honor for all eternity.
If there are any barbarians left alive, they must truly be without hope. Perhaps this is the genesis of the rumors of monstrous things reported to resemble the barbarians in size and ferocity, but that are in reality nothing more than unreasoning, inhuman beasts. Could the destruction of not only their home but also their very beliefs have actually brought this magnificent race so low?
Blizzard Notes on Diablo 3 Barbarian Development
The barbarian is the only returning class. Originally we actually planned to have no returning classes, but as we developed the barbarian, it essentially ended up turning into a barbarian. We sort of got to the point where we went – because we actually had a different name for him originally – I think we’re going to call it this other name and everyone else is just going to call it the barbarian, so maybe we should just call it the barbarian. One of the things we really did not want to do – it’s why we set that initial goal to not repeat classes – was, we didn’t just want a rehash; we wanted to make the sequel and the sequel has new gameplay and new experiences. I know a lot of people really love the classes in Diablo 2 and it’s not my desire to intentionally arc those people – I like those classes to; I love the Necromancer, he’s my favorite class from Diablo 2 – but as our goal, we really wanted to provide new experiences; that was our focus.
Skill-driven Deaths were quietly removed from the plans.
Barbarian Skill-driven Deaths
This system allows you to decapitate, bisect, freeze, shatter, eviscerate, and burn your enemies depending on skills used. The Barbarian's are as follows:
- Crush – Flatten a monster under the weight of a heavy object
- Decapitate - Remove a monster’s head from its body
- Cut In Half - Sliced in two.
- Break Lower Limbs- The monster’s lower body is shattered, splitting several of their joints
Early Barbarian Talent Tree
Below is an early version of the Barbarian talent tree.