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Legendary Aspects

From Diablo 4 Wiki

Legendary Aspects are the special element on a Legendary item. The portion written in orange text. These Aspects can be extracted from the item and then imprinted onto another item. They can go on a Rare items (yellow) making them Legendary or onto another Legendary item replacing the original special element. This can all be done at the Occultist for gold.

As well as extracting the Aspects from Legendary items you've found Aspects can also be rewarded to you and stored in your Codex of Power for use later. The Aspects are rewarded for completing challenging Dungeons.

  • Aspects in your Codex of Power can be imprinted multiple times.
  • Aspects extracted from Legendary Items and imprinted onto other items can be removed and imprinted onto another item but you can't place the same extracted Aspect onto multiple items at the same time. You'll have to find an item with the same Aspect on it to imprint it onto a second item. However, Legendary Aspects do not stack so it's pointless.
  • The Legendary item you extract an Aspect from will be destroyed in the process.

Legendary Items are account bound which means they can not be traded for, you must find them yourself. You can swap any of your legendary items between your characters via your stash and as your 'Codex of Power' is shared between your entire account your collection of those Aspects is available to all your characters too.

Imprinting and Extracting

Legendary Aspects can be imprinted at the Occultist but the result will be of the lowest value. Better versions will have to be acquired by the player.

Aspects can be extracted for a price at the Occultist which allows players to use the Aspect onto gear that may be better suited to that particular Aspect.

Types of Aspects

Some Aspects are designed to work better with some classes more than others but there is a pool of Aspects that can benefit all classes.

Aspects in the Codex of Power
Aspects in the Codex of Power

Legendary Aspects - Codex and Extraction

All Classes

These are general legendary aspects, useful to all classes.


Name Category Description Dungeon Zone Class
Accelerating Aspect
Offensive Critical Strikes with Core Skills increase your Attack Speed by [15-25%] for [5.0] seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction All
Aspect of Disobedience
Defensive You gain [0.25-0.50] increased Armor for [4.0] seconds when you deal any form of damage, stacking up to [25.00-50.00%].

Helm, Chest, Pants, Shield, Amulet (+50%)

Halls of the Damned
(Map)
Kehjistan All
Aspect of Inner Calm
Offensive Deal [5-10%] increased damage for each second you stand still, up to [30.0%].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Raethwind Wilds
(Map)
Scosglen All
Aspect of Might
Defensive Basic Skills grant [20.0%] Damage Reduction for [2-6] seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

Dark Ravine
(Map)
Dry Steppes All
Aspect of Retribution
Offensive Distant enemies have a [8.0%] chance to be Stunned for [2.0] seconds when they hit you. You deal [20-40%] increased damage to Stunned enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Abandoned Mineworks
(Map)
Kehjistan All
Aspect of Shared Misery
Utility Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a [30-50%] chance for that Crowd Control effect to spread to another unaffected enemy.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Oblivion Hawezar All
Aspect of the Crowded Sage
Defensive You Heal for [] Life per second for each Close enemy, up to [] Life per second.

Helm, Chest, Pants, Shield, Amulet (+50%)

Extraction All
Aspect of the Deflecting Barrier
Defensive While you have a Barrier active, there is a [7-13%] chance to ignore incoming direct damage from Distant enemies.

Helm, Chest, Pants, Shield, Amulet (+50%)

Lost Keep
(Map)
Hawezar All
Aspect of the Expectant
Offensive Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by [5-10%], up to [30.0%].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction All
Aspect of the Protector
Defensive Damaging an Elite enemy grants you a Barrier absorbing up to [] damage for [10.0] seconds. This effect can only happen once every [] seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

Lost Archives Fractured Peaks All
Aspect of the Umbral
Resource Restore [1-4] of your Primary Resource when you Crowd Control an enemy.

Ring

Champion's Demise Dry Steppes All
Assimilation Aspect
Resource You have [8.0%] increased Dodge Chance versus enemies affected by Damage Over Time effects. When you Dodge you gain [5-10] of your Primary Resource.

Ring

Extraction All
Conceited Aspect
Offensive Deal [15-25%] increased damage while you have a Barrier active.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction All
Edgemaster’s Aspect
Offensive Skills deal up to [10-20%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Oldstones
(Map)
Scosglen All
Eluding Aspect
Utility Becoming Injured while Crowd Controlled grants you Unstoppable for [4.0] seconds. This effect has a [20-40] second Cooldown.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Caldera Gate Extraction All
Exploiter's Aspect
Utility You have [20.0%] increased Crowd Control Duration. While enemies are Unstoppable, you deal [20-50%] increased damage to them.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Extraction All
Ghostwalker Aspect
Mobility While Unstoppable and for [4.0] seconds after, you gain [10-25%] increased Movement Speed and can move freely through enemies.

Boots, Amulet (+50%)

Broken Bulwark
(Map)
Scosglen All
Needleflare Aspect
Offensive Thorns damage dealt has a [20-40%] chance to deal damage to all enemies around you.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Yshari Sanctum
(Map)
Kehjistan All
Protecting Aspect
Defensive When hit while not Healthy, a magical bubble is summoned around you for [3-5] seconds. While standing in the bubble players are Immune. Can only occur once every [90.0] seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

Extraction All
Rapid Aspect
Offensive Basic Skills gain [15-30%] Attack Speed.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Buried Halls
(Map)
Dry Steppes All
Smiting Aspect
Offensive You have [10 - 20%] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain [20-40%] increased Crowd Control Duration.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction All
Starlight Aspect
Resource Gain [10-20] of your Primary Resource for every [25.0%] of your Life that you Heal.

Ring

Extraction All
Wind Striker Aspect
Mobility Critical Strikes grant [8-16%] Movement Speed for [1] second, up to [6] seconds.

Boots, Amulet (+50%)

Shivta Ruins Kehjistan All


Barbarian - Aspects

Name Category Description Dungeon Zone Class
Aspect of Ancestral Echoes
Offensive Lucky Hit: Damaging enemies with Leap, Upheaval, or Whirlwind has up to a [40-50%] chance to summon an Ancient to perform the same Skill. Can only happen once every [5.0] seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Ancient Reservoir
(Map)
Hawezar Barbarian
Aspect of Ancestral Force
Offensive Hammer of the Ancients quakes outwards, dealing [32-50%] of its damage to enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Sunken Ruins
(Map)
Scosglen Barbarian
Aspect of Anemia
Utility Lucky Hit: Direct damage against Bleeding enemies has up to a [20-30%] chance to Stun them for [2.0] seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Kor Dragan Barracks
(Map)
Fractured Peaks Barbarian
Aspect of Berserk Fury
Resource You gain [3-6] Fury per second while Berserking.

Ring

Extraction Barbarian
Aspect of Berserk Ripping
Offensive Whenever you deal direct damage while Berserking, inflict [20-30%] of the Base damage dealt as additional Bleeding damage over [5.0] seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Mournfield
(Map)
Dry Steppes Barbarian
Aspect of Bul-Kathos
Defensive Leap creates an Earthquake that deals [] Physical damage over [4] seconds. While standing in Earthquakes, you gain [5-15%] increased Damage Reduction.

Helm, Chest, Pants, Shield, Amulet (+50%)

Light's Refuge
(Map)
Hawezar Barbarian
Aspect of Burning Rage
Offensive While Berserking, you deal [] Fire damage every second to surrounding enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Barbarian
Aspect of Echoing Fury
Resource Your Shout Skills generate [2-4] Fury per second while active.

Ring

Sirocco Caverns
(Map)
Kehjistan Barbarian
Aspect of Encroaching Wrath
Offensive After spending [100.0] Fury, your next Weapon Mastery Skill deals [82-100%] increased damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Barbarian
Aspect of Giant Strides
Resource Reduces the Cooldown of Leap by [3-5] seconds per enemy hit, up to a maximum of [9] seconds.

Ring

Extraction Barbarian
Aspect of Grasping Whirlwind
Utility Whirlwind periodically Pulls enemies to you.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Extraction Barbarian
Aspect of Limitless Rage
Offensive Each point of Fury you generate while at Maximum Fury grants your next Core Skill [1-2%] increased damage, up to [15-30%].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Barbarian
Aspect of Numbing Wrath
Defensive Each point of Fury generated while at Maximum Fury grants [] Fortify.

Helm, Chest, Pants, Shield, Amulet (+50%)

Heathen's Keep
(Map)
Hawezar Barbarian
Aspect of Perpetual Stomping
Mobility Damaging an enemy with Kick or Ground Stomp resets Leap's Cooldown.

Boots, Amulet (+50%)

Charnel House
(Map)
Dry Steppes Barbarian
Aspect of Tempering Blows
Defensive After swapping weapons [6.0] times, gain [] Fortify.

Helm, Chest, Pants, Shield, Amulet (+50%)

Defiled Catacomb
(Map)
Fractured Peaks Barbarian
Aspect of the Dire Whirlwind
Offensive Whirlwind's Critical Strike Chance is increased by [3-8%] for each second it is channeled, up to [9-24%].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Garan Hold
(Map)
Scosglen Barbarian
Aspect of the Iron Warrior
Defensive Iron Skin grants Unstoppable, and [10-20%] Damage Reduction.

Helm, Chest, Pants, Shield, Amulet (+50%)

Carrion Fields
(Map)
Dry Steppes Barbarian
Aspect of the Relentless Armsmaster
Resource Gain [20-36%] increased Fury Generation while all damage bonuses from the Walking Arsenal Key Passive are active.

Ring

Calibel's Mine
(Map)
Scosglen Barbarian
Aspect of Unrelenting Fury
Resource Killing an enemy with a Core Skill refunds [10-20%] of its base Fury cost. Can only happen once per Skill cast.

Ring

Hallowed Ossuary
(Map)
Fractured Peaks Barbarian
Bear Clan Berserker's Aspect
Resource Killing an enemy while Berserking has a [40.0%] chance to grant [16-32%] increased Cooldown Reduction to your Brawling Skills for [2.0] seconds.

Ring

Extraction Barbarian
Bold Chieftain's Aspect
Resource Whenever you cast a Shout Skill, its Cooldown is reduced by [1.0-1.9] seconds per Nearby enemy, up to a maximum of [6] seconds.

Ring

Extraction Barbarian
Brawler's Aspect
Offensive Enemies damaged by Kick or Charge will explode if they are killed within the next [2.0] seconds, dealing [] damage to surrounding enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Haunted Refuge
(Map)
Hawezar Barbarian
Death Wish Aspect
Offensive Gain [] Thorns while Berserking.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Penitent Cairns
(Map)
Scosglen Barbarian
Devilish Aspect
Offensive After generating [100.0] Fury your next Core Skill creates a Dust Devil that deals [] damage to enemies behind the target.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Barbarian
Dust Devil's Aspect
Offensive Whirlwind leaves behind Dust Devils that deal [] damage to surrounding enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Barbarian
Earthquake Aspect
Offensive Ground Stomp creates an Earthquake damaging enemies for [] Physical damage over 4] seconds. While standing in Earthquakes, you deal [%] increased damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Barbarian
Earthstriker's Aspect
Offensive After swapping weapons [10.0] times, your next attack will Overpower and deal [30-50%] increased Overpower damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Maugan's Works
(Map)
Hawezar Barbarian
Iron Blood Aspect
Defensive Gain [2.0 - 4.0%] Damage Reduction for each Nearby Bleeding enemy up to [10-20%] maximum.

Helm, Chest, Pants, Shield, Amulet (+50%)

Forgotten Ruins
(Map)
Kehjistan Barbarian
Luckbringer Aspect
Utility Gain [12-20%] increased Lucky Hit Chance while all damage bonuses from the Walking Arsenal Key Passive are active.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Extraction Barbarian
Relentless Berserker's Aspect
Utility Lucky Hit: Damaging an enemy with a Core Skill has up to a [22-40%] chance to extend the duration of Berserking by [1] second. Double this duration if it was a Critical Strike.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Hakan's Refuge
(Map)
Kehjistan Barbarian
Skullbreaker's Aspect
Offensive Stunning a Bleeding enemy deals [22-40%] of their total Bleeding amount to them as Physical damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Barbarian
Slaking Aspect
Resource Lucky Hit: You have up to a [30-50%] chance to gain [20.0] Fury when Rend deals direct damage to at least one Bleeding enemy.

Ring

Maulwood
(Map)
Fractured Peaks Barbarian
Steadfast Berserker's Aspect
Defensive Lucky Hit: Up to a [35%] chance to gain [] Fortify whenever you deal direct damage while Berserking.

Helm, Chest, Pants, Shield, Amulet (+50%)

Extraction Barbarian
Veteran Brawler's Aspect
Offensive Each time a Core Skill deals direct damage to an enemy, your next Charge or Leap deals [15-20%] increased damage, up to [225-300%].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Haunted Refuge
(Map)
Hawezar Barbarian
Weapon Master's Aspect
Utility Your Weapon Mastery Skills have an additional Charge.

Lucky Hit: Damaging an enemy with a Weapon Mastery Skill has up to a [32-50%] chance to Stun them for [2] seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Extraction Barbarian
Windlasher Aspect
Offensive Casting Double Swing twice within [1.5] seconds creates a Dust Devil that deals [] damage to enemies behind the target.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Barbarian


Druid Aspects

Name Category Description Dungeon Zone Class
Aspect of Cyclonic Force
Defensive Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all Nearby Allies.

Helm, Chest, Pants, Shield, Amulet (+50%)

Collapsed Vault
(Map)
Kehjistan Druid
Aspect of Mending Stone
Defensive The duration of Earthen Bulwark is increased by [6] seconds. In addition, killing an enemy with Earth Skills replenishes [] of your active Earthen Bulwark's Barrier.

Helm, Chest, Pants, Shield, Amulet (+50%)

Sealed Archives
(Map)
Dry Steppes Druid
Aspect of Metamorphic Stone
Offensive Boulder is now a Core Skill and costs [60.0] Spirit to cast dealing [80-100%] of normal damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Druid
Aspect of Natural Balance
Offensive Casting a Storm Skill grants your Earth Skills [30-45%] Critical Strike Damage for [4.0] seconds.

Casting a Earth Skill increases the Critical Strike Chance of Storm Skills by [[8.0-12.0%] for [4.0] seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Druid
Aspect of Nature's Savagery
Offensive Werewolf Skills function as Storm Skills and Werebear Skills function as Earth Skills for the Nature's Fury Key Passive.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Druid
Aspect of Quicksand
Utility Damage from Earth Skills Slow enemies hit by [25-50%] for [5.0] seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Feral's Den
(Map)
Scosglen Druid
Aspect of Retaliation
Offensive Your Core Skills deal up to [20-40%] increased damage based on your amount of Fortify.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Seaside Descent
(Map)
Dry Steppes Druid
Aspect of the Aftershock
Offensive Landslide's earth pillars each strike a second time and deal an additional [6-12%] bonus damage per hit.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Druid
Aspect of the Alpha
Offensive Your Wolf Companions are now Werewolf Companions. Werewolf Companions deal [75-100%] additional damage and can spread Rabies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Druid
Aspect of the Blurred Beast
Offensive While dashing, Shred seeks out Nearby Poisoned enemies instantly dealing [60-90%] of the Poisoning damage to them.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Druid
Aspect of the Calm Breeze
Resource Lucky Hit: Wind Shear has up to a [5-10%] chance to fully restore your Spirit.

Ring

Grinning Labyrinth
(Map)
Dry Steppes Druid
Aspect of the Changeling's Debt
Resource Damaging a Poisoned enemy with a Werebear Skill will instantly deal [120-150%] of the Poisoning damage and consume the Poisoning.

Ring

Conclave
(Map)
Kehjistan Druid
Aspect of the Dark Howl
Utility Debilitating Roar is now a Werewolf Skill. In addition, Debilitating Roar will Immobilize Poisoned enemies for [2-4] seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Extraction Druid
Aspect of the Rampaging Werebeast
Offensive The duration of Grizzly Rage is increased by [1-5] seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by [10%] for the duration.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Endless Gates
(Map)
Hawezar [Druid
Aspect of the Stampede
Offensive Gain 1 additional Companion. In addition, your Companion Skills deal [10-20%] bonus damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Druid
Aspect of the Tempest
Offensive Hurricane damage is increased by [7-15%] each second while active.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Blind Burrows
(Map)
Hawezar Druid
Aspect of the Trampled Earth
Offensive Trample now summons [6.0] Landslide pillars of earth during its duration that deal [70-80%] normal damage. Trample is now also a Nature Magic and Earth Skill.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Druid
Aspect of the Unsatiated
Resource After killing an enemy with Shred, your next Werewolf Skill generates [20-30%] more Spirit and deals [20-30%] increased damage.

Ring

Tormented Ruins
(Map)
Fractured Peaks Druid
Aspect of the Ursine Horror
Offensive Pulverize is now also an Earth Skill. After casting Pulverize, tectonic spikes continue to deal [] damage over [2.0] seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Druid
Aspect of the Wildrage
Offensive Your Companions gain the bonuses from the Bestial Rampage Key Passive.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Druid
Balanced Aspect
Resource Increase your Maximum Spirit by [30-50] and Spirit Generation by [20%] while Grizzly Rage is active.

Ring

Extraction Druid
Ballistic Aspect
Utility When you have Fortify your Earth Skills gain +[2] Ranks.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Whispering Pines
(Map)
Scosglen Druid
Crashstone Aspect
Offensive Earth Skills deal [40-50%] more Critical Strike Damage to Crowd Controlled enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Stockades
(Map)
Scosglen Druid
Dire Wolf's Aspect
Offensive Grizzly Rage now Shapeshifts you into a Dire Werewolf. As a Dire Werewolf you gain [15-25%] Movement Speed instead of Damage Reduction and a [15-25] Spirit cost reduction bonus. In addition, kills Heal you for [10.0%] of your Maximum Life.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Druid
Earthguard Aspect
Defensive Gain [15-25%] bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of [100.0%].

Helm, Chest, Pants, Shield, Amulet (+50%)

Extraction Druid
Lightning Dancer's Aspect
Offensive Lightning Storm Critical Strikes spawn [3.0] Dancing Bolts that seek enemies in the area dealing [] Lightning damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Druid
Mangled Aspect
Resource When you are struck as a Werebear you have a [20-30%] chance to gain [1.0] Spirit.

Ring

Immortal Emanation
(Map)
Fractured Peaks Druid
Mighty Storm's Aspect
Offensive The Earthen Might Key Passive also applies to your Storm Skills.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Druid
Nighthowler's Aspect
Offensive Blood Howl increases Critical Strike Chance by [5-10%]. In addition, Blood Howl also affects Nearby Companions and Players for [3.0] seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Forbidden City
(Map)
Fractured Peaks Druid
Overcharged Aspect
Offensive Lucky Hit: Up to a [%] chance when dealing Lightning damage to overload the target for [3.0] seconds, causing any direct damage you deal to them to pulse [] additional damage to surrounding enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Mariner's Refuge
(Map)
Scosglen Druid
Runeworker's Conduit Aspect
Offensive Critical Strikes with Storm Skills that you cast charge the air around you for [1-2] seconds causing a Lightning Bolt to periodically hit an enemy in the area for [X] Lightning damage. This duration can be extended by additional Critical Strikes.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Druid
Seismic-shift Aspect
Offensive Earth Spike launches spikes in a line and has a [1.5-2.5] second Cooldown.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Druid
Shepherd's Aspect
Offensive Core Skills deal an additional [6-8%] damage for each active Companion.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Bloodsoaked Crag
(Map)
Dry Steppes Druid
Shockwave Aspect
Offensive Pulverize creates a shockwave that travels forward, dealing [90-130%] of its damage to targets in the path.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Druid
Skinwalker's Aspect
Defensive When you use a Shapeshifting Skill that changes your form, gain [] Life. If you are at full Life, gain the same amount as Fortify.

Helm, Chest, Pants, Shield, Amulet (+50%)

Fading Echo
(Map)
Kehjistan Druid
Stormchaser's Aspect
Offensive Tornado will seek up to [1-3] targets.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Druid
Stormclaw's Aspect
Offensive Critical Strikes with Shred deal [20-30%] of the damage dealt as Lightning damage to the target and surrounding enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Anica's Claim
(Map)
Fractured Peaks Druid
Stormshifter's Aspect
Utility While Hurricane is active, gain +[2] Ranks to your Shapeshifting Skills.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Crusaders' Cathedral
(Map)
Kehjistan Druid
Symbiotic Aspect
Utility When the Nature's Fury Key Passive triggers a free Skill, your non-Ultimate Cooldowns of the opposite type are reduced by [4-8] seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Extraction Druid
Vigorous Aspect
Defensive Gain [10-15%] Damage Reduction while Shapeshifted into a Werewolf.

Helm, Chest, Pants, Shield, Amulet (+50%)

Steadfast Barracks
(Map)
Hawezar Druid


Necromancer Aspects

Name Category Description Dungeon Zone Class
Aspect of Bursting Bones
Offensive When a segment of Bone Prison is destroyed or expires, it deals [] damage in an area around itself.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Path of the Blind
(Map)
Dry Steppes Necromancer
Aspect of Decay
Offensive Each time the Shadowblight Key Passive deals damage to enemies, it increases the next Shadowblight's damage within [10.0] seconds by [20-40%], stacking up to [5.0] times.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Necromancer
Aspect of Empowering Reaper
Offensive Critical Strikes from Sever have a [10-20%] chance to spawn a pool of Blight under the target that deals [20-60%] bonus damage. This effect can only happen once every [3.0] seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Flooded Depths Scosglen Necromancer
Aspect of Explosive Mist
Utility Blood Mist triggers Corpse Explosion on surrounding Corpses. When Blood Mist detonates a Corpse, its Cooldown is reduced by [.2-.5] seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Extraction Necromancer
Aspect of Exposed Flesh
Resource Lucky Hit: Up to a [10.0%] chance to generate [30-50] Essence when hitting a Vulnerable enemy with your Bone Skills.

Ring

Extraction Necromancer
Aspect of Frenzied Dead
Offensive Each time one of your Summoning Minions damages an enemy, they gain [10-14%] Attack Speed for [3.0] seconds, up to [30-42%].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Necromancer
Aspect of Grasping Veins
Offensive Gain [10-20%] increased Critical Strike Chance for [6.0] seconds when you cast Corpse Tendrils. You deal [30-60%] bonus Critical Strike Damage to enemies damaged by Corpse Tendrils.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Corrupted Grotto
(Map)
Kehjistan Necromancer
Aspect of Hardened Bones
Defensive While you have [7.0] or more Minions, your Minions gain [15-20%] increased Damage Reduction.

Helm, Chest, Pants, Shield, Amulet (+50%)

Extraction Necromancer
Aspect of Hungry Blood
Offensive When Blood Lance hits an enemy that is already lanced, it has a [10-20%] chance to fire a Blood Lance at a Nearby enemy.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Necromancer
Aspect of Plunging Darkness
Offensive Bone Prison spawns a pool of Blight that deals [50-100%] bonus damage over [6.0] seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Rimescar Cavern
(Map)
Fractured Peaks Necromancer
Aspect of Potent Blood
Resource While at full Life, Blood Orbs grant [10-20] Essence.

Ring

Betrayer's Row
(Map)
Dry Steppes Necromancer
Aspect of Rathma’s Chosen
Offensive Whenever your Blood Skills Overpower you gain [20-50%] Attack Speed for [4.0] seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Necromancer
Aspect of Reanimation
Offensive Your Skeletons gain increased damage while alive, up to [20-30%] after [10.0] seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Aldurwood
(Map)
Scosglen Necromancer
Aspect of Serration
Offensive The Ossified Essence Key Passive also increases the Critical Strike Damage of your Bone Skills by [1.0%] per Essence above [50.0], up to [30-40%].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Necromancer
Aspect of Shielding Storm
Defensive Each time that Bone Storm damages an enemy, gain a Barrier equal to [2-5%] of your Base Life for [10.0] seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

Extraction Necromancer
Aspect of Swelling Curse
Offensive Bone Spirit deals increased damage based on distance traveled, up to [15-25%].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Hive
(Map)
Scosglen Necromancer
Aspect of the Damned
Offensive You deal [30-40%] increased Shadow damage to enemies afflicted by both Decrepify and Iron Maiden.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Uldur's Cave
(Map)
Kehjistan Necromancer
Aspect of the Embalmer
Defensive Consuming a Corpse has a [20-30%] chance to spawn a Blood Orb.

Helm, Chest, Pants, Shield, Amulet (+50%)

Extraction Necromancer
Aspect of the Void
Utility Blight's defiled area, when spawned, Pulls in enemies around the affected area.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Extraction Necromancer
Aspect of Torment
Resource Critical Strikes with Bone Skills increase your Essence Regeneration by [20-30%] for [4.0] seconds.

Ring

Black Asylum
(Map)
Fractured Peaks Necromancer
Aspect of Ultimate Shadow
Offensive Bone Storm and Blood Wave are also Darkness Skills, deal Shadow damage, and gain additional effects:
  • Enemies damaged by Bone Storm take [] Shadow damage over [2.0] seconds.
  • Blood Wave desecrates the ground it travels over, dealing [X] Shadow damage over [4.0] seconds

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Necromancer
Aspect of Untimely Death
Offensive Each percent of your Maximum Life you Heal beyond [100.0%] grants you [0.5%] bonus Overpower damage on your next Overpowering attack, up to a [20-60%] bonus.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Necromancer
Blighted Aspect
Offensive You deal [50-120%] increased damage for [6.0] seconds after the Shadowblight Key Passive damages enemies [10.0] times.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Akkhan's Grasp
(Map)
Hawezar Necromancer
Blood Getter's Aspect
Utility Your maximum number of Skeletal Warriors is increased by [2].

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Extraction Necromancer
Blood Seeker's Aspect
Offensive Blood Lance deals [15-25%] increased damage to its primary target per lanced enemy.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Mercy's Reach
(Map)
Fractured Peaks Necromancer
Blood-bathed Aspect
Offensive Blood Surge’s nova echoes again after a short delay, dealing [60-70%] less damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Hoarfrost Demise
(Map)
Fractured Peaks Necromancer
Blood-soaked Aspect
Offensive Blood Mist leaves a trail that lasts for [4.0] seconds and deals [] Shadow damage per second to enemies who stand in it. Your Movement Speed is no longer reduced while Blood Mist is active.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)


Extraction Necromancer
Cadaverous Aspect
Offensive Consuming a Corpse increases the damage of your next Core Skill by [5-10%], up to [25-50%].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Necromancer
Coldbringer's Aspect
Utility Every [10.0] seconds, your Cold Skeletal Mages cast a blizzard that deals [] Cold damage and continuously Chills enemies for [48.0/6.0%] over [6.0] seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Extraction Necromancer
Fastblood Aspect
Resource Blood Orbs reduce your Ultimate Cooldown by [0.5-1.0] seconds.

Ring

Iron Hold
(Map)
Hawezar Necromancer
Flesh-Rending Aspect
Resource After Decompose spawns a Corpse, gain [10-20] Essence.

Ring

Nostrava Deepwood
(Map)
Fractured Peaks Necromancer
Hulking Aspect
Resource Your Golem has a [1-4%] chance to reduce its active Cooldown by [2.0] seconds and a [0.5 - 2%] chance to spawn a Corpse each time it damages an enemy with its normal attack.

Ring

Sepulcher of the Forsworn
(Map)
Kehjistan Necromancer
Osseous Gale Aspect
Offensive Bone Storm consumes up to [8] Corpses to increase its duration by up to [1-2] seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Necromancer
Requiem Aspect
Resource You gain [3-5] Maximum Essence per active Minion.

Ring

Vault of the Foresaken
(Map)
Scosglen Necromancer
Rotting Aspect
Offensive Decompose can chain up to [2.0] additional targets. When Decompose spawns a Corpse, it has a [30-60%] chance to spawn a Corpse under all afflicted targets.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Necromancer
Sacrificial Aspect
Offensive Your Sacrifice bonuses are increased by [15-25%].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Ruins of Eridu
(Map)
Hawezar Necromancer
Splintering Aspect
Offensive Bone Spear's primary attack makes enemies hit beyond the first Vulnerable for [1.5-2.5] seconds. Bone Shards from Bone Spear deal [50-100%] bonus damage to Vulnerable enemies and pierce them.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Necromancer
Tidal Aspect
Offensive Blood Wave fires two additional waves, each dealing [50-60%] less damage than the previous.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Necromancer
Torturous Aspect
Utility Enemies afflicted by your Iron Maiden have a [15-25%] chance to be Stunned for [1.0] second when they deal direct damage.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Deserted Underpass
(Map)
Kehjistan Necromancer
Unyielding Commander's Aspect
Offensive While Army of the Dead is active, your Minions gain [70-100%] Attack Speed and take [90%] reduced damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Faceless Shrine
(Map)
Hawezar Necromancer
Viscous Aspect
Utility Your maximum number of Skeletal Mages is increased by [2].

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Extraction Necromancer


Rogue Aspects

Name Category Description Dungeon Zone Class
Aspect of Arrow Storms
Offensive Lucky Hit: Your Marksman Skills have up to a [10.0%] chance to create an arrow storm at the enemy's location, dealing [] Physical damage over [3.0] seconds. You can have up to [5.0] active arrow storms.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Howling Warren
(Map)
Scosglen Rogue
Aspect of Branching Volleys
Offensive Barrage's arrows have a [15-25%] chance to split into 2 arrows whenever they ricochet.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Shadowed Plunge Hawezar Rogue
Aspect of Bursting Venoms
Offensive Lucky Hit: Critical Strikes with Poison Imbued Skills have up to a [10.0%] chance to create a toxic pool that deals [] Poisoning damage over [3.0] seconds to enemies within. While standing in the pool, your Poison Imbuement Skill has no Cooldown and no Charge limit.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Rogue
Aspect of Corruption
Offensive Your Imbuement Skill effects have [20-40%] increased potency against Vulnerable enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Renegade's Retreat
(Map)
Kehjistan Rogue
Aspect of Cruel Sustenance
Defensive Explosions from the Victimize Key Passive Heal you for [] Life for each enemy damaged, up to a maximum of [X] Life.

Helm, Chest, Pants, Shield, Amulet (+50%)

Extraction Rogue
Aspect of Elusive Menace
Defensive While you have both bonuses from the Close Quarters Combat Key Passive active, your Dodge Chance increases by [1-5%] whenever you're hit by a Close enemy. Successfully Dodging resets this bonus.

Helm, Chest, Pants, Shield, Amulet (+50%)

Extraction Rogue
Aspect of Encircling Blades
Offensive Flurry damages enemies in a circle around you and deals [8-15%] increased damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Forsaken Quarry
(Map)
Fractured Peaks Rogue
Aspect of Explosive Verve
Utility Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain [10-18%] increased Movement Speed for [3.0] seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Derelict Lodge
(Map)
Fractured Peaks Rogue
Aspect of Imitated Imbuement
Offensive Your Shadow Clones also mimic the Imbuements applied to your Skills.

Casting an Imbuement Skill grants your active Shadow Clone [8-16%] increased damage for [5.0] seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Rogue
Aspect of Lethal Dusk
Defensive Evading through an enemy infected by Shadow Imbuement grants Stealth for [4.0] seconds. Breaking Stealth with an attack grants you [1-5%] Maximum Life on Kill for [4.0] seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

Extraction Rogue
Aspect of Noxious Ice
Utility Chilled enemies Poisoned by Poison Imbuement will be further Chilled for [20%] per second. You deal [10-25%] additional Poison damage to Frozen enemies.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Extraction Rogue
Aspect of Quickening Fog
Utility You automatically drop a Smoke Grenade at the end of Dash. Dash's Cooldown is reduced by [0.25-0.35] seconds for each enemy Dazed this way, up to [0.75-1.05] seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Extraction Rogue
Aspect of Siphoned Victuals
Defensive Lucky Hit: Damaging a Vulnerable enemy with a Core Skill has up to a [10-20%] chance to drop a Healing Potion.

Helm, Chest, Pants, Shield, Amulet (+50%)

Leviathan's Maw
(Map)
Hawezar Rogue
Aspect of Stolen Vigor
Defensive Each stack of the Momentum Key Passive Heals you for [] Life per second.

Helm, Chest, Pants, Shield, Amulet (+50%)

Extraction Rogue
Aspect of Surprise
Offensive When you Evade or Shadow Step, you leave behind a cluster of exploding Stun Grenades that deal [] total Physical damage and Stun enemies for [2] seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Rogue
Aspect of Synergy
Offensive Using an Agility Skill reduces the Cooldown of your next Subterfuge Skill by [20%]. Using a Subterfuge Skill increases the damage of your next Agility Skill by [10-30%].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Rogue
Aspect of Uncanny Treachery
Defensive Dealing direct damage to a Dazed Enemy with an Agility Skill grants Stealth for [4.0] seconds. Breaking Stealth with an attack grants you [15-45%] Control Impaired Duration Reduction for [4.0] seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

Demon's Wake
(Map)
Scosglen Rogue
Aspect of Unstable Imbuements
Offensive When casting an Imbuement Skill you trigger an Imbued explosion around yourself, applying the Imbuement effects and dealing [X] damage of the same type.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Whispering Vault
(Map)
Dry Steppes Rogue
Aspect of Volatile Shadows
Offensive When a Dark Shroud shadow would be removed you trigger an explosion around yourself that deals [] Shadow damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Ancient's Lament
(Map)
Dry Steppes Rogue
Bladedancer's Aspect
Offensive Twisting Blades orbit for a short time after they return to you, dealing [10-15%] of Twisting Blades' return damage per hit. Based on the distance the blades returned, the orbit damage increases up to [20-30%] of the return damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Jalal's Vigil
(Map)
Scosglen Rogue
Blast-Trapper's Aspect
Offensive Lucky Hit: Dealing direct damage to enemies affected by your Trap Skills has up to a [30-50%] chance to make them Vulnerable for [3.0] seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Kor Valar Ramparts
(Map)
Fractured Peaks Rogue
Cheat's Aspect
Defensive You take [15-25%] less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain [15.0%] Movement Speed for [2.0] seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

Luban's Rest
(Map)
Scosglen Rogue
Energizing Aspect
Resource Damaging an Elite enemy with a Basic Skill generates [3-7] Energy.

Ring

Sanguine Chapel
(Map)
Fractured Peaks Rogue
Enshrouding Aspect
Defensive Gain a free Dark Shroud shadow every [3.0] seconds when standing still. Each Dark Shroud shadow grants [2-4%] increased Damage Reduction.

Helm, Chest, Pants, Shield, Amulet (+50%)

Ghoa Ruins
(Map)
Hawezar Rogue
Escape Artist's Aspect
Defensive Upon taking damage from surrounding enemies, you drop a Smoke Grenade and Dodge the next [2-7] attacks within [10.0] seconds. This effect can only occur once every [100.0] seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

Extraction Rogue
Frostbitten Aspect
Utility Chilled enemies hit by your Grenade Skills have a chance equal to double your Critical Strike Chance to be instantly Frozen for [2.0] seconds. You deal [10-25%] increased Critical Strike Damage against Frozen enemies.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Extraction Rogue
Icy Alchemist's Aspect
Offensive Lucky Hit: Damaging a Chilled or Frozen enemy with a Shadow Imbued Skill has up to a [75.0%] chance to release an explosion that deals [X] Cold damage to the target and surrounding enemies, Chilling them for [15.0%].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Rogue
Infiltrator's Aspect
Offensive Poison Trap no longer breaks Stealth and triggers no Cooldown or arm time while you are in Stealth. All Poison Traps activate when you exit Stealth and Poison Trap’s Cooldown will be [5-8] seconds per trap placed.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Rogue
Mangler's Aspect
Utility Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a [25-45%] chance to Daze them for [2.0] seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Extraction Rogue
Opportunist's Aspect
Offensive When you break Stealth with an attack, you drop a cluster of exploding Stun Grenades around your location that deal [] total Physical damage and Stun enemies for [0.5] seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Prison of Caldeum
(Map)
Kehjistan Rogue
Ravager's Aspect
Mobility Shadow Step has an additional Charge. Killing an enemy with Shadow Step refunds a Charge and increases the damage of Shadow Step by [1-6%] for [2.0] seconds, up to [5-30%].

Boots, Amulet (+50%)

Extraction Rogue
Ravenous Aspect
Resource Killing a Vulnerable enemy grants you [50-70%] increased Energy Regeneration for [4.0] seconds.

Ring

Shifting City
(Map)
Dry Steppes Rogue
Repeating Aspect
Offensive Rapid Fire has a [15-30%] chance to ricochet to another target.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Rogue
Shadowslicer Aspect
Offensive When you cast Dash, a Shadow Clone is spawned at your location that also casts Dash, dealing [25-35%] of the Base damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Twisted Hollow
(Map)
Scosglen Rogue
Snap Frozen Aspect
Defensive Each Chilled or Frozen enemy you Evade through grants you a Barrier that absorbs [] damage for [5.0] seconds, absorbing up to a maximum of [X] damage.

Helm, Chest, Pants, Shield, Amulet (+50%)

Extraction Rogue
Toxic Alchemist's Aspect
Offensive Lucky Hit: Damaging a Poisoned enemy with a Shadow Imbued Skill has up to a [75.0%] chance to create a toxic explosion that applies [] Poisoning damage over [5.0] seconds to the target and surrounding enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Rogue
Trickshot Aspect
Offensive Whenever Penetrating Shot damages an enemy, 2 additional arrows split off to either side. These side arrows deal [10-25%] of Penetrating Shot's Base damage and do not split.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Bastion of Faith
(Map)
Hawezar Rogue
Trickster's Aspect
Offensive Caltrops also throw a cluster of exploding Stun Grenades that deal [] total Physical damage and Stun enemies for [0.5] seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Guulrahn Canals
(Map)
Dry Steppes Rogue
Umbrous Aspect
Defensive Lucky Hit: Critical Strikes with Marksman Skills have up to a [30-50%] chance to grant a free Dark Shroud shadow.

Helm, Chest, Pants, Shield, Amulet (+50%)

Extraction Rogue
Vengeful Aspect
Offensive Lucky Hit: Making an enemy Vulnerable has up to a [30-50%] chance to grant [3.0%] increased Critical Strike Chance for [3.0] seconds, up to [9%].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Inferno Dungeon
(Map)
Kehjistan Rogue


Sorcerer

Name Category Description Dungeon Zone Class
Aspect of Abundant Energy
Offensive Crackling Energy has a [20-30%] chance to chain to an additional enemy.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Sorcerer
Aspect of Ancient Flame
Offensive While both bonuses from the Esu’s Ferocity Key Passive are active, your Attack Speed is increased by [40-50%].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Sorcerer
Aspect of Armageddon
Offensive A hail of Meteorites falls during Inferno, dealing [] Fire damage on impact. Your Meteorites Immobilize enemies for [3] seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Sorcerer
Aspect of Binding Embers
Utility Flame Shield lets you move unhindered through enemies. Enemies you move through while Flame Shield is active are Immobilized for [2.0-3.0] seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Extraction Sorcerer
Aspect of Biting Cold
Offensive When you Freeze an enemy there is a [25-35%] chance they become Vulnerable for [3.0] seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Forgotten Depths
(Map)
Dry Steppes Sorcerer
Aspect of Concentration
Resource Your Mana Regeneration is increased by [10-20%] if you have not taken damage in the last [3.0] seconds.

Ring

Extraction Sorcerer
Aspect of Conflagration
Offensive While channeling Incinerate, your Burning damage is increased by [20-30%].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Light's Watch
(Map)
Fractured Peaks Sorcerer
Aspect of Control
Offensive You deal [25-35%] more damage to Immobilized, Stunned, or Frozen enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Sunken Library
(Map)
Kehjistan Sorcerer
Aspect of Efficiency
Resource Casting a Basic Skill reduces the Mana cost of your next Core Skill by [10-20%].

Ring

Domhainne Tunnels
(Map)
Scosglen Sorcerer
Aspect of Engulfing Flames
Offensive While enemies are affected by more Damage Over Time than their total Life, you deal [30-40%] increased Burning damage to them.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Sorcerer
Aspect of Fortune
Utility Your Lucky Hit Chance is increased by [10-20%] while you have a Barrier active.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Extraction Sorcerer
Aspect of Frozen Memories
Offensive The Avalanche Key Passive now applies to [1.0] additional 4cast:casts;.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Sorcerer
Aspect of Frozen Orbit
Offensive Frozen Orb stays in place after reaching its destination and explodes [2.0] additional times for [20-30%] of its damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Sorcerer
Aspect of Overwhelming Currents
Offensive Unstable Currents has a [10-20%] chance to cast an additional Shock Skill.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Sorcerer
Aspect of Piercing Cold
Offensive Ice Shards pierce [3-4] times, dealing [20-25%] less damage per subsequent enemy hit.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Dead Man's Dredge
(Map)
Fractured Peaks Sorcerer
Aspect of Shattered Stars
Offensive Meteorites fall around Meteor, dealing [] Fire damage on impact. Your Meteorites additionally Burn enemies they hit for [X] damage over [6.0] seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Sorcerer
Aspect of Singed Extremities
Utility After Immobilize wears off, enemies are Slowed by [25-35%] for [4.0] seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Earthen Wound
(Map)
Hawezar Sorcerer
Aspect of Splintering Energy
Offensive Lightning Spear has a [11-20%] chance to spawn an additional Lightning Spear when you cast it.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Crumbling Hekma
(Map)
Kehjistan Sorcerer
Aspect of Static Cling
Offensive Your casts of Charged Bolts have a [15-25%] chance to be attracted to enemies and and last [300.0%] longer.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Wretched Delve
(Map)
Scosglen Sorcerer
Aspect of the Bounding Conduit
Mobility Gain [20-25%] Movement Speed for [3.0] seconds after Teleporting.

Boots, Amulet (+50%)

Komdor Temple
(Map)
Kehjistan Sorcerer
Aspect of the Frozen Tundra
Offensive While Deep Freeze is active, exploding Ice Spikes form in the area, dealing [] Cold damage. Your Ice Spikes have a [25-35%] increased explosion radius.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Sorcerer
Aspect of the Frozen Wake
Offensive While Ice Armor is active, you leave behind exploding Ice Spikes that deal [] damage. Your Ice Spikes Chill enemies for [%].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Sorcerer
Aspect of the Unbroken Tether
Offensive Chain Lightning has a [25-35%] chance to chain [2.0] additional times.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Sorcerer
Aspect of the Unwavering
Defensive Taking direct damage has a [2-6%] chance to reset the Cooldown of one of your Defensive Skills.

Helm, Chest, Pants, Shield, Amulet (+50%)

Putrid Aquifer
(Map)
Kehjistan Sorcerer
Aspect of Three Curses
Offensive Meteor deals [35-50%] increased Critical Strike Damage against Healthy targets.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Serpent's Lair
(Map)
Hawezar Sorcerer
Charged Aspect
Mobility Collecting Crackling Energy increases your Movement Speed by [10-15%] for [4.0] seconds.

Boots, Amulet (+50%)

Maddux Watch
(Map)
Scosglen Sorcerer
Elementalist's Aspect
Offensive Core or Mastery Skills cast at or above [100.0] Mana gain a [20-40%] increased Critical Strike Chance.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Pallid Delve Dry Steppes Sorcerer
Encased Aspect
Defensive While Deep Freeze is active, you restore [10-20%] of your Maximum Life and Mana per second.

Helm, Chest, Pants, Shield, Amulet (+50%)

Extraction Sorcerer
Everliving Aspect
Defensive You take [20-25%] less damage from Crowd Controlled or Vulnerable enemies.

Helm, Chest, Pants, Shield, Amulet (+50%)

Extraction Sorcerer
Flamewalker’s Aspect
Mobility Coming in contact with your Firewall grants you [15-25%] Movement Speed for [4.0] seconds.

Boots, Amulet (+50%)

Cultist Refuge
(Map)
Fractured Peaks Sorcerer
Frostblitz Aspect
Defensive Frost Nova gains an additional Charge but the Cooldown per Charge is increased by [30-40%].

Helm, Chest, Pants, Shield, Amulet (+50%)

Extraction Sorcerer
Glacial Aspect
Offensive When you cast Blizzard it will periodically spawn exploding Ice Spikes that deal [] damage. Your Ice Spikes deal [20-30%] increased damage to Frozen enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Sorcerer
Gravitational Aspect
Offensive Ball Lightning orbits around you, but its damage is decreased by [10-20%].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Sorcerer
Incendiary Aspect
Resource Lucky Hit: Burning damage has up to a [5-10%] chance to restore [10.0] Mana.

Ring

Tomb of the Saints
(Map)
Kehjistan Sorcerer
Mage-Lord's Aspect
Offensive The Vyr’s Mastery Key Passive's Damage Reduction is increased by [20-30%] for each Close enemy, up to [20-30 * 3.0%].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Sorcerer
Prodigy’s Aspect
Resource Using a Cooldown restores [15-25] Mana.

Ring

Witchwater
(Map)
Hawezar Sorcerer
Recharging Aspect
Resource Each time Chain Lightning bounces off you, gain [4-6] Mana.

Ring

Zenith
(Map)
Fractured Peaks Sorcerer
Serpentine Aspect
Offensive You may have [1.0] additional Hydra active, but Hydra’s duration is reduced by [20-30%].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Sorcerer
Shattered Aspect
Offensive Explosions from the Shatter Key Passive deal [30-40%] increased damage if enemies die while Frozen.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Sorcerer
Snowguard's Aspect
Defensive While within your own Blizzard, you take [10-15%] less damage.

Helm, Chest, Pants, Shield, Amulet (+50%)

Fetid Mausoleum
(Map)
Hawezar Sorcerer
Snowveiled Aspect
Defensive Casting Ice Armor makes you Unstoppable for [2.0-3.0] seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

Sarat's Lair
(Map)
Scosglen Sorcerer
Stable Aspect
Offensive While Unstable Currents is not active, your Shock Skills have a [5-10%] chance to trigger a free cast from it.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Extraction Sorcerer
Storm Swell Aspect
Offensive You deal [11-20%] increased damage to Vulnerable enemies while you have a Barrier.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Onyx Hold
(Map)
Dry Steppes Sorcerer


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