Arc Lash is a Sorcerer skill from the Basic skill tree. Its features are:
Grants Player | Exploits Condition |
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Lightning Dmg | Stunned (CC) |
Stuns (CC) | Critical Strike Chance |
- Cooldowns | |
+ Movement | |
Basic | |
Shock |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
Arc Lash Details and Upgrades
Arc LashUnleash arcing lightning that deals 42% damage to enemies in front of you. Every 10 times Arc Lash swipes, it Stuns (CC) all enemies hit for 2 seconds. Enchantment Slot EffectWhen you use a Cooldown, enemies around you are Stunned (CC) for 0.5 seconds. Damage: Lightning Lucky Hit Chance: 14% |
Upgrades
Enhanced Arc LashIf Arc Lash's initial swipe Critically Strikes, it swipes an additional time. |
Glinting Arc LashHitting a Stunned enemy with Arc Lash reduces your Cooldowns by 0.15 seconds. |
Flickering Arc LashGain +6% Movement Speed for 5 seconds per enemy hit with Arc Lash, up to +18%. |
Items that work with Arc Lash
The following items either:
- Grant a bonus when using Arc Lash
- Create a condition Arc Lash can exploit
- Exploit a condition Arc Lash creates
Legendary Aspects
Aspect of Audacity |
Resource | When there are at least 5 Close enemies, Stun (CC) them for 2 - 4 seconds. This can only occur once every 20 seconds.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | All |
Aspect of Might |
Defensive | Basic Skills grant 20% Damage Reduction for 2 - 6 seconds.
Helm, Chest, Pants, Shield, Amulet (+50%) |
Dark Ravine (Map) |
Dry Steppes | All |
Aspect of Retribution |
Offensive | Distant enemies have a 10% chance to be Stunned (CC) for 2 seconds when they hit you. You deal 15-25%[x] increased damage to Stunned and Knocked Down (CC)enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Abandoned Mineworks (Map) |
Kehjistan | All |
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Utility | Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 30 - 50% chance for that Crowd Control effect to spread to another unaffected enemy.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
Oblivion (Map) |
Hawezar | All |
Aspect of the Expectant |
Offensive | After Attacking enemies with a Basic skill, increase the damage of your next Core skill cast within 5 seconds by x 5 - 10%, up to x 30%.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Underroot (Map) |
Codex of Power | All |
Aspect of Control |
Offensive | You deal 25 - 35% more damage to Immobilized (CC), Stunned (CC), or Frozen (CC) enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Sunken Library (Map) |
Kehjistan | Sorcerer |
Aspect of Efficiency |
Resource | Casting a Basic Skill reduces the Mana cost of your next Core Skill by 10 - 20%.
Ring |
Domhainne Tunnels (Map) |
Scosglen | Sorcerer |
Everliving Aspect |
Defensive | You take 20 - 25% less damage from Crowd Controlled or Vulnerable enemies.
Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Sorcerer |
Exploiter's Aspect |
Utility | You have + 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal x 20 - 40% increased damage to them.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | All |
Rapid Aspect |
Offensive | Basic skills gain + 15 - 30% Attack Speed.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Buried Halls (Map) |
Dry Steppes | All |
Stable Aspect |
Offensive | While Unstable Currents is not active, your Shock skills have a 7 - 12% chance to trigger a free cast from it.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Sorcerer |
Unique Items
Ahavarion Spear of LycanderThe angel Lycander left us a portion of her power in this spear. It is all the proof I need that she watches over us still. - Oracle Argoysni Type: Staff - Uber Unique Description: Gain a random Shrine effect for 10-20 seconds after killing an Elite enemy. Can only occur once every 30 seconds. |
+ % Damage to Crowd Controlled Enemies
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Banished Lord's Talisman"His name has been lost to history, but to have been exiled from a land as cursed as Hawezar, his deeds must have been truly depraved." - Scholar's Notes Type: Amulet Description: After you spend 275 of your Primary Resource, your next Core Skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal %[x] increased damage.
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Esu's Heirloom"While scholars have proven these boots were not created by Esu herself, it is noteworthy that they have been passed down since the formation of the Mage Clans." - Barrett's Book of Implements Type: Boots Description: Your Critical Strike Chance is increased by 20 - 30% of your Movement Speed bonus. |
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Flickerstep""Considered a failure by their creator, it wasn't until the assassination of an "untouchable" Caldeum noble that these boots' true power was understood." - Barrett's Book of Implements" Type: Boots Description: Each enemy you Evade through reduces your active Ultimate Cooldown by # seconds, up to 10 seconds.
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FrostburnA touch so frigid it stops the heart and chills the very soul. Type: Gloves Description: Lucky Hit: Up to a 15 - 25% chance to Freeze (CC) enemies for 2 seconds. |
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Gloves of the IlluminatorAfter Inarius returned to Sanctuary, he sought a way back to the High Heavens. His first step was to reignite the religion he had abandoned millennia before: the Cathedral of Light. Type: Gloves Description: Fireball now bounces as it travels, exploding each time it hits the ground, but its explosion deals 35 - 25% less damage. |
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Godslayer Crown"The Sahptev faithful believe in a thousand and one gods. If it takes me as many lifetimes, I will find and kill them all." - Gaspar Stilbian, Veradani Outcast" Type: Helm Description: When you Stun (CC), Freeze (CC), or Immobilize (CC) an Elite enemy, or damage a Boss, it Pulls (CC) In Nearby enemies. You deal [30 - 60]%[x] increased damage to them for 3 seconds. This effect can only occur once every 12 seconds.
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Paingorger's GauntletsCrafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass. Type: Gloves Description: Damaging enemies with a cast Non–Basic Skill marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill’s damage is echoed to all marked enemies, dealing x 100 – 200% increased damage. |
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Penitent GreavesRemorseful devotees of the Cathedral of Light must undertake a gruelling pilgrimage, journeying across the frigid glacier known as the Serac Rapture. Only then may their gravest sins be forgiven. Type: Boots Description: You leave behind a trail of frost that Chills (CC) enemies. You deal [12 - 15]%[x] more damage to Chilled enemies. |
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Raiment of the InfiniteThe power you have is never enough. Type: Chest Armor Description: After using Teleport, Close enemies are pulled to you and Stunned (CC) for 2 - 3 seconds, but Teleport's Cooldown is increased by x 20.0%. |
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Ring of Starless Skies"Yours is the power to pluck the stars from the heavens with the ease of a child gathering fruit from the bough." - Unknown Type: Ring - Uber Unique Description: Spending resources reduces your resource costs and increases your damage by x10% for 3 seconds, up to 40%. |
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Staff of Lam Esen"Also known as the Greatstaff of the Old Religion, this powerful relic is one of only a small handful of Skatsimi artefacts that have survived to this day." - Barrett's Book of Implements Type: Staff Description: Your casts of Charged Bolts have a x40 - 60% chance to be attracted to enemies and last 300% longer. |
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Tal Rasha's Iridescent Loop"Fool said he dug it out of the sands near Lut Gholem with a few other worthless trinkets. I hid my delight at receiving such as treasure in exchange for a meager handful of coins" - Rakhaan Type: Ring Description: For each type of elemental damage you deal, gain [X] 14% increased damage for 4 seconds. Dealing Elemental damage refreshes all bonuses. (Sorcerer Only) |
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Paragon Glyphs
AdvantageMagic: Barbarian / Necromancer / Sorcerer Bonus:
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ImpairmentBonus:
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ControlRare: Necromancer / Sorcerer / Rogue Bonus:
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Additional Bonus:
Requirements: 40 Int (Necro), 25 Int (Rogue), 25 Dex (Sorc) (in radius range) | |
ElectrocuteRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 25 Dexterity (in radius range) | |
ElementalistRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 40 Intelligence (in radius range) | |
EnchanterRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 40 Intelligence (in radius range) |
Item Affixes
The following Affixes are particularly useful with Arc Lash
Attribute | Amulet | Ring | Helm | Chest | Gloves | Weap 1H | Weap 2H | Off-Hand |
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Basic Skill Damage [18.5 - 39.5%] |
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Basic Skill Damage [37 - 79%] |
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Basic Skill Attack Speed [4.4 - 10%] |
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Shock Skill Damage [10.5 - 17.5%] |
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Lightning Damage [10.5 - 17.5%] |
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Lightning Critical Strike Damage [10.5 - 17.5%] |
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Lightning Critical Strike Damage [28 - 42%] |
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Critical Strike Chance [1.8 - 5%] |
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Critical Strike Chance against Injured Enemies [3 - 8%] |
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Damage to Crowd Controlled Enemies [5 - 12%] |
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Damage to Crowd Controlled Enemies [10 - 24%] |
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Staff: Damage to Crowd Controlled Enemies [35%] |
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Crowd Control Duration [5 - 12%] |
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Damaged to Stunned Enemies [16.5 - 23.5%] |
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Damage to Stunned Enemies [33 - 47%] |
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Attribute | Amulet | Ring | Helm | Chest | Gloves | Weap 1H | Weap 2H | Off-Hand |
Changes to Arc Lash
Patch 1.0.2d, June 4, 2023
- Lucky Hit Chance reduced from 30% to 14%.
- Glinting Arc Lash Cooldown reduction reduced from .25 to .15 seconds.