Wiki Home Diablo 4 Guides Builds Build Planner Map Diablo 2 Guides Forums Support PureDiablo Vessel of Hatred

Arc Lash

From Diablo 4 Wiki

Arc Lash is a Sorcerer skill from the Basic skill tree. Its features are:

Grants Player Exploits Condition
Lightning Dmg Stunned (CC)
Stuns (CC) Critical Strike Chance
- Cooldowns
+ Movement
Basic
Shock

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.

Arc Lash Details and Upgrades

arc lash

Arc Lash

Unleash arcing lightning that deals 42% damage to enemies in front of you. Every 10 times Arc Lash swipes, it Stuns (CC) all enemies hit for 2 seconds.

Enchantment Slot Effect

When you use a Cooldown, enemies around you are Stunned (CC) for 0.5 seconds.

Damage: Lightning

Lucky Hit Chance: 14%

Tags: Basic, Shock

Upgrades

Upgrade Hub
Enhanced Arc Lash

If Arc Lash's initial swipe Critically Strikes, it swipes an additional time.

Upgrade Hub
Glinting Arc Lash

Hitting a Stunned enemy with Arc Lash reduces your Cooldowns by 0.15 seconds.

Upgrade Hub
Flickering Arc Lash

Gain +6% Movement Speed for 5 seconds per enemy hit with Arc Lash, up to +18%.


Items that work with Arc Lash

The following items either:

  • Grant a bonus when using Arc Lash
  • Create a condition Arc Lash can exploit
  • Exploit a condition Arc Lash creates

Legendary Aspects

Aspect of Audacity
Resource When there are at least 5 Close enemies, Stun (CC) them for 2 - 4 seconds. This can only occur once every 20 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction All
Aspect of Might
Defensive Basic Skills grant 20% Damage Reduction for 2 - 6 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

Dark Ravine
(Map)
Dry Steppes All
Aspect of Retribution
Offensive Distant enemies have a 10% chance to be Stunned (CC) for 2 seconds when they hit you. You deal 15-25%[x] increased damage to Stunned and Knocked Down (CC)enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Abandoned Mineworks
(Map)
Kehjistan All
Aspect of Shared Misery
Utility Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 30 - 50% chance for that Crowd Control effect to spread to another unaffected enemy.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Oblivion
(Map)
Hawezar All
Aspect of the Expectant
Offensive After Attacking enemies with a Basic skill, increase the damage of your next Core skill cast within 5 seconds by x 5 - 10%, up to x 30%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Underroot
(Map)
Codex of Power All
Aspect of Control
Offensive You deal 25 - 35% more damage to Immobilized (CC), Stunned (CC), or Frozen (CC) enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Sunken Library
(Map)
Kehjistan Sorcerer
Aspect of Efficiency
Resource Casting a Basic Skill reduces the Mana cost of your next Core Skill by 10 - 20%.

Ring

Domhainne Tunnels
(Map)
Scosglen Sorcerer
Everliving Aspect
Defensive You take 20 - 25% less damage from Crowd Controlled or Vulnerable enemies.

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction Sorcerer
Exploiter's Aspect
Utility You have + 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal x 20 - 40% increased damage to them.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction All
Rapid Aspect
Offensive Basic skills gain + 15 - 30% Attack Speed.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Buried Halls
(Map)
Dry Steppes All
Stable Aspect
Offensive While Unstable Currents is not active, your Shock skills have a 7 - 12% chance to trigger a free cast from it.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer

Unique Items

Ahavarion_Spear_of_Lycander.png

Ahavarion Spear of Lycander

The angel Lycander left us a portion of her power in this spear. It is all the proof I need that she watches over us still. - Oracle Argoysni

Type: Staff - Uber Unique
Class: Druid and Sorcerer

Description: Gain a random Shrine effect for 10-20 seconds after killing an Elite enemy. Can only occur once every 30 seconds.

+ % Damage to Crowd Controlled Enemies


Affixes:

BanishedLordsTalisman.png

Banished Lord's Talisman

"His name has been lost to history, but to have been exiled from a land as cursed as Hawezar, his deeds must have been truly depraved." - Scholar's Notes

Type: Amulet
Class: All

Description: After you spend 275 of your Primary Resource, your next Core Skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal %[x] increased damage.


Affixes:

Esus_Heirloom.png

Esu's Heirloom

"While scholars have proven these boots were not created by Esu herself, it is noteworthy that they have been passed down since the formation of the Mage Clans." - Barrett's Book of Implements

Type: Boots
Class: Sorcerer

Description: Your Critical Strike Chance is increased by 20 - 30% of your Movement Speed bonus.

Affixes:

Flickerstep.png

Flickerstep

""Considered a failure by their creator, it wasn't until the assassination of an "untouchable" Caldeum noble that these boots' true power was understood." - Barrett's Book of Implements"

Type: Boots
Class: All

Description: Each enemy you Evade through reduces your active Ultimate Cooldown by # seconds, up to 10 seconds.


  • Attacks Reduce Evade's Cooldown by # Seconds

Affixes:

Frostburn.png

Frostburn

A touch so frigid it stops the heart and chills the very soul.

Type: Gloves
Class: All

Description: Lucky Hit: Up to a 15 - 25% chance to Freeze (CC) enemies for 2 seconds.

Affixes:

Gloves_of_the_Illuminator.png

Gloves of the Illuminator

After Inarius returned to Sanctuary, he sought a way back to the High Heavens. His first step was to reignite the religion he had abandoned millennia before: the Cathedral of Light.

Type: Gloves
Class: Sorcerer

Description: Fireball now bounces as it travels, exploding each time it hits the ground, but its explosion deals 35 - 25% less damage.

Affixes:

Godslayer_Crown.png

Godslayer Crown

"The Sahptev faithful believe in a thousand and one gods. If it takes me as many lifetimes, I will find and kill them all." - Gaspar Stilbian, Veradani Outcast"

Type: Helm
Class: All

Description: When you Stun (CC), Freeze (CC), or Immobilize (CC) an Elite enemy, or damage a Boss, it Pulls (CC) In Nearby enemies. You deal [30 - 60]%[x] increased damage to them for 3 seconds. This effect can only occur once every 12 seconds.


Affixes:

  • % Cooldown Reduction
  • + % Crowd Control Duration
  • + # Maximum Life
  • + % Damage
Paingorgers_Gauntlets.png

Paingorger's Gauntlets

Crafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass.

Type: Gloves
Class: All

Description: Damaging enemies with a cast Non–Basic Skill marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill’s damage is echoed to all marked enemies, dealing x 100 – 200% increased damage.

Affixes:


Penitent_Greaves.png

Penitent Greaves

Remorseful devotees of the Cathedral of Light must undertake a gruelling pilgrimage, journeying across the frigid glacier known as the Serac Rapture. Only then may their gravest sins be forgiven.

Type: Boots
Class: All

Description: You leave behind a trail of frost that Chills (CC) enemies. You deal [12 - 15]%[x] more damage to Chilled enemies.

  • Evade Grants +50% Movement Speed for 1 Second

Affixes:

  • + % Movement Speed
  • + % Crowd Control duration
  • % Slow duration reduction
  • % Cold Resistance
Raiment_of_the_Infinite.png

Raiment of the Infinite

The power you have is never enough.

Type: Chest Armor
Class: Sorcerer

Description: After using Teleport, Close enemies are pulled to you and Stunned (CC) for 2 - 3 seconds, but Teleport's Cooldown is increased by x 20.0%.

Affixes:

  • + 28 - 42 Intelligence
  • + 1 Rank of Glass Cannon Passive skill
  • + 16.5 - 23.5% Damage to Close enemies
  • + 16.5 - 23.5% Damage to Stunned enemies
Ring_of_Starless_Skies.png

Ring of Starless Skies

"Yours is the power to pluck the stars from the heavens with the ease of a child gathering fruit from the bough." - Unknown

Type: Ring - Uber Unique
Class: All

Description: Spending resources reduces your resource costs and increases your damage by x10% for 3 seconds, up to 40%.

  • + % All Resistances

Affixes:

Staff_of_Lam_Esen.png

Staff of Lam Esen

"Also known as the Greatstaff of the Old Religion, this powerful relic is one of only a small handful of Skatsimi artefacts that have survived to this day." - Barrett's Book of Implements

Type: Staff
Class: Sorcerer

Description: Your casts of Charged Bolts have a x40 - 60% chance to be attracted to enemies and last 300% longer.


Affixes:

Tal_Rashas_Iridescent_Loop.png

Tal Rasha's Iridescent Loop

"Fool said he dug it out of the sands near Lut Gholem with a few other worthless trinkets. I hid my delight at receiving such as treasure in exchange for a meager handful of coins" - Rakhaan

Type: Ring
Class: Sorcerer

Description: For each type of elemental damage you deal, gain [X] 14% increased damage for 4 seconds. Dealing Elemental damage refreshes all bonuses. (Sorcerer Only)

  • + % Resistance to All Elements
  • + % Resistance to All Elements

Affixes:

  • + % Non-Physical Damage
  • + % Lucky Hit Chance
  • + % Resource Generation
  • + % Cooldown Reduction


Paragon Glyphs

magicglyph.png

Advantage

Magic: Barbarian / Necromancer / Sorcerer

Bonus:

  • For every 5 Willpower purchased within range, you gain + 1.1% increased damage to Crowd Controlled targets.
magicglyph.png

Impairment

Magic: Druid / Rogue

Bonus:

  • For every 5 Intelligence (Druid) / Strength (Rogue) purchased within range, you gain + 1.1% increased damage to Crowd Controlled targets.


40int.png

Control

Rare: Necromancer / Sorcerer / Rogue

Bonus:

  • For every 5 Intelligence (Necro) purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased damage to Crowd Controlled targets.
  • For every 5 Intelligence (Rogue) / 5 Dexterity (Sorc) purchased within range, you deal 3% (lvl 1) - 15% (lvl 21) increased damage to Crowd Controlled enemies.

Additional Bonus:

  • You (and your Minions, necro only) deal x 10% increased damage to Slowed (CC) or Chilled (CC) enemies or, instead, x 20% increased damage to Stunned (CC) or Frozen (CC) enemies.

Requirements: 40 Int (Necro), 25 Int (Rogue), 25 Dex (Sorc) (in radius range)

25dex.png

Electrocute

Rare: Sorcerer

Bonus:

  • Paragon nodes within range gain + 15% (lvl 1) - 75% (lvl 21) bonus to their Lightning damage and damage reduction modifiers.

Additional Bonus:

Requirements: 25 Dexterity (in radius range)

40int.png

Elementalist

Rare: Sorcerer

Bonus:

  • Paragon nodes within range gain + 15% (lvl 1) - 75% (lvl 21) bonus to their Non-physical damage and damage reduction modifiers.

Additional Bonus:

  • Dealing Fire, Cold, or Lightning damage to an enemy increases all damage you deal to them by x 5% for 10 seconds, stacking once per element.

Requirements: 40 Intelligence (in radius range)

40int.png

Enchanter

Rare: Sorcerer

Bonus:

  • For every 5 Intelligence purchased within range, you deal +2% (lvl 1) -10% (lvl 21) increased Non-physical damage.

Additional Bonus:

  • For each skill equipped in your Enchantment Slots, gain + 5% Maximum Resistance to that Skill's element.

Requirements: 40 Intelligence (in radius range)


Item Affixes

The following Affixes are particularly useful with Arc Lash


Attribute Amulet Ring Helm Chest Gloves Weap 1H Weap 2H Off-Hand
Basic Skill Damage
[18.5 - 39.5%]
Basic Skill Damage
[37 - 79%]
Basic Skill Attack Speed
[4.4 - 10%]
Shock Skill Damage
[10.5 - 17.5%]
Lightning Damage
[10.5 - 17.5%]
Lightning Critical Strike Damage
[10.5 - 17.5%]
Lightning Critical Strike Damage
[28 - 42%]
Critical Strike Chance
[1.8 - 5%]
Critical Strike Chance against Injured Enemies
[3 - 8%]
Damage to Crowd Controlled Enemies
[5 - 12%]
Damage to Crowd Controlled Enemies
[10 - 24%]
Staff: Damage to Crowd Controlled Enemies
[35%]
Crowd Control Duration
[5 - 12%]
Damaged to Stunned Enemies
[16.5 - 23.5%]
Damage to Stunned Enemies
[33 - 47%]
Attribute Amulet Ring Helm Chest Gloves Weap 1H Weap 2H Off-Hand


Changes to Arc Lash

Patch 1.0.2d, June 4, 2023

  • Lucky Hit Chance reduced from 30% to 14%.
  • Glinting Arc Lash Cooldown reduction reduced from .25 to .15 seconds.